Kirby Battle Blitz/Jodie: Difference between revisions
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|proration = 3 | |proration = 3 | ||
|juggle = 5 | |juggle = 5 | ||
|description= | |description= Jodie slashes his sword upwards. | ||
*Combo starter with massive range. | |||
*Can stuff other moves out | |||
*Can function as a very good anti-air | |||
}} | }} | ||
{{AttackData-KBB | {{AttackData-KBB | ||
|version = | |version = S.5AA | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 25 | ||
|guard = | |guard = Mid, Air | ||
|cancel = | |cancel = S.2A, S.5B, 236A, 214A, 236B | ||
|invul = | |invul = | ||
|property = | |property = | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 6 | ||
|active = | |active = 8 | ||
|recovery = | |recovery = 8 | ||
|advantage = | |advantage = 0(0) | ||
|proration = | |proration = 3 | ||
|juggle = | |juggle = 5 | ||
|description= | |description= Jodie follows up with a downward slash | ||
*Good for taking on damage in combos | |||
*Can be delayed in blockstrings for a good stagger. | |||
}} | }} | ||
}} | }} | ||
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|name = | |name = | ||
|subtitle= | |subtitle= | ||
|input = | |input = S.5B | ||
|image = | |image = | ||
|caption = | |caption = | ||
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|data = | |data = | ||
{{AttackData-KBB | {{AttackData-KBB | ||
|version = | |version = S.5B | ||
|subtitle = | |||
|damage = 25 (50 on Fatal) | |||
|guard = Mid | |||
|cancel = 5BB, 5C, 236A, 214A, 236B | |||
|invul = | |||
|property = Fatals, Air-Unblockable | |||
|cost = | |||
<!------------> | |||
|startup = 6 | |||
|active = 6 | |||
|recovery = 10 | |||
|advantage = 0(0) | |||
|proration = 5 | |||
|juggle = 10 | |||
|description= Jodie thrusts his sword into the opponent | |||
*Amazing Fatal that converts to a combo. | |||
*Can be staggered out of both parts of S.5A for a dangerous frame trap. | |||
}} | |||
{{AttackData-KBB | |||
|version = S.5BB | |||
|subtitle = | |subtitle = | ||
|damage = | |damage = 30 (60 on fatal) | ||
|guard = | |guard = Mid, Air | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Fatals | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 8 | ||
|active = | |active = 3 | ||
|recovery = | |recovery = 16 | ||
|advantage = | |advantage = Launch +27(-2) | ||
|proration = | |proration = 0 | ||
|juggle = | |juggle = 10 | ||
|description= | |description= Jodie does one last slash to send the opponent flying into the air. | ||
*Sword Jodie's standard launcher | |||
*Safe, but negative on block. You won't get punished, but you lose your turn. | |||
}} | }} | ||
}} | }} | ||
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|name = | |name = | ||
|subtitle= | |subtitle= | ||
|input = | |input = j.S.A | ||
|image = | |image = | ||
|caption = | |caption = | ||
Line 389: | Line 416: | ||
|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 15 | ||
|guard = | |guard = High, Air | ||
|cancel = | |cancel = Jump (on hit only), j.S.B, j.S.5C, j.S.2C, 214A | ||
|invul = | |invul = | ||
|property = | |property = | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 4 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 6 | ||
|advantage = | |advantage = +5 to +6 (+1 to +2) | ||
|proration = | |proration = 0 | ||
|juggle = | |juggle = 10 | ||
|description= | |description= | ||
}} | }} | ||
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|name = | |name = | ||
|subtitle= | |subtitle= | ||
|input = | |input = j.S.B | ||
|image = | |image = | ||
|caption = | |caption = | ||
Line 418: | Line 445: | ||
|data = | |data = | ||
{{AttackData-KBB | {{AttackData-KBB | ||
|version = | |version =j.S.B | ||
|subtitle = | |||
|damage = 15 (30 on fatal) | |||
|guard = High, Air | |||
|cancel = Jump, j.S.BB, j.S.5C, j.S.2C, 214A | |||
|invul = | |||
|property = Fatals | |||
|cost = | |||
<!------------> | |||
|startup = 5 | |||
|active = 2 | |||
|recovery = 10 | |||
|advantage = +1 to +4 (-3 to -5) | |||
|proration = 5 | |||
|juggle = 5 | |||
|description= Jodie slashes upwards in the air. | |||
*A fast fatal with a massive hitbox. | |||
}} | |||
{{AttackData-KBB | |||
|version = j.S.BB | |||
|subtitle = | |subtitle = | ||
|damage = | |damage = 20 (40 on fatal) | ||
|guard = | |guard = High, Air | ||
|cancel = | |cancel = Jump, j.S.5C, j.S.2C, 214A | ||
|invul = | |invul = | ||
|property = | |property = Fatals | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 3 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 10 | ||
|advantage = | |advantage = KND (0) | ||
|proration = | |proration = 5 | ||
|juggle = | |juggle = 5 | ||
|description= | |description= Jodie follows up with a slash downward, knocking the opponent down. | ||
*Puts the opponent in knockdown if it lands while still being safe on block. | |||
*Just like the first part of this move, this part also fatals, and it can be staggered. | |||
}} | }} | ||
}} | }} |
Revision as of 12:42, 17 August 2022
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Under Construction
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Jodie | |
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Owned by: | KlasiqueTV |
HP: | 1000 |
Meter Size: | 3000 |
Prejump Frames: | 2 |
Extra Movement Options: | Teleport (236A), Invul Run (214B), Extra Jump/Dash (6C, j.6C, j.5C) |
Backstory
Jodie is someone who doesn't have a past, born without a name, or better yet, doesn't know his past. He just knows that he was always alone. No family. No mother. No father. No anything. When he was really young he would do anything to survive. He was very raw and almost emotionless having to deal with the struggles of the world alone, but one day he met someone named Kaige. Kaige is a very lazy and laid back guy, but he has a strong sense of justice, and likes to have fun. He was the one to give Jodie his name, and because of him, he discovered the power of "The Wielder". After going through so much together, now his precious friend is missing. Outside of the Strike Force, Jodie also works for a secret organization called "The Company" along with Kaige. Now ever since Kaige went on a reconnaissance mission and lost all contact. Jodie vows to search for his friend either dead or alive till the day he dies.
Gameplay
Jodie is a very versatile stance character who can freely choose between rushdown and footsies. He is able to trade fast moves and burst movement for massive hitboxes and powerful fatals and vice versa at will, allowing you to play Jodie however you desire, as long as it's up close and personal.
Strengths | Weaknesses |
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Command List
Normal Moves
5A
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5B
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66B
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j.A
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j.B
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Sword Moves
S.5A
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S.5B
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j.S.A
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j.S.B
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Universal Mechanics
EX Attacks
Star Strikes
Combos
Roadmap
17% complete | ||
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In Progress / Completed | To-do |
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