Glove on Fight 2: Gleam of Force/Ammy Akechi: Difference between revisions
Jump to navigation
Jump to search
Seaklabroom (talk | contribs) m (Making shit more concise) |
Seaklabroom (talk | contribs) m (periods) |
||
Line 7: | Line 7: | ||
|intro=[[File:GOF2_Ammy_Icon.png|30px]] '''Ammy Akechi''' is a rushdown chain-combo character that focuses on buffing her attacks with spark charges to maximize her damage. May or may not have mentored Michael Roa Valdamjong. | |intro=[[File:GOF2_Ammy_Icon.png|30px]] '''Ammy Akechi''' is a rushdown chain-combo character that focuses on buffing her attacks with spark charges to maximize her damage. May or may not have mentored Michael Roa Valdamjong. | ||
|pros= | |pros= | ||
* '''The Red Truth''' - Can figure out the ending to a VN after only playing it for 10 minutes | * '''The Red Truth''' - Can figure out the ending to a VN after only playing it for 10 minutes. | ||
* '''High Damage''' - Like Kanae, Ammy can buff her damage to absurd heights, which compounds with GOF2's comeback mechanics. Unlike Kanae, she opts to do so via spark charges as opposed to a roman cancel. | * '''High Damage''' - Like Kanae, Ammy can buff her damage to absurd heights, which compounds with GOF2's comeback mechanics. Unlike Kanae, she opts to do so via spark charges as opposed to a roman cancel. | ||
* '''Paralysis''' - Can apply the shock status effect, slowing down opponents' animations in short intervals | * '''Paralysis''' - Can apply the shock status effect, slowing down opponents' animations in short intervals. | ||
* '''Threatening Command Grab''' - Dash cancel 4B grants an insane burst of speed with a command grab behind it | * '''Threatening Command Grab''' - Dash cancel 4B grants an insane burst of speed with a command grab behind it. | ||
|cons= | |cons= | ||
* '''I was JUST reading that!!''' - Will spoil your favorite VN | * '''I was JUST reading that!!''' - Will spoil your favorite VN. | ||
* '''Resource Reliant''' - While Ammy can get around her Spark Charge costs, they require her to either be at low health, or to get a parry first. Her normal charge leaves her open and gives opponents time to punish her, even at fullscreen. | * '''Resource Reliant''' - While Ammy can get around her Spark Charge costs, they require her to either be at low health, or to get a parry first. Her normal charge leaves her open and gives opponents time to punish her, even at fullscreen. | ||
* '''Overlapping Inputs''' - Cannot use Outboxer without sacrificing some of her 44 followups | * '''Overlapping Inputs''' - Cannot use Outboxer without sacrificing some of her 44 followups. | ||
Latest revision as of 10:13, 16 September 2022
Overview
A self-proclaimed master detective of mystery, Ammy is a space boxer with electric powers. Together with her robot attendant Miyuki Prodeus, she's discovered the cure for Hinamizawa Syndrome and solved the Rokkenjima Mass Murders (at least that what she tells everybody anyway). Ammy participates in the GoF tournament to find information about her long-lost mother.
Playstyle
Light Normals
Universal
5A
|
---|
2A
|
---|
4A~4A~66
|
---|
6A
|
---|
8A
|
---|
Unique
1A
|
---|
3A
|
---|
9A
|
---|
Heavy Normals
Universal
5B
|
---|
2B
|
---|
4B
|
---|
6B
|
---|
Unique
1B
|
---|
3B
|
---|
Common Followups
5B/1B~44
|
---|
5B/1B~66
|
---|
Air Normals
j.A
|
---|
j.B
|
---|
Special Moves
236X
Ammy Collider
アミィコレダー 236X |
---|
AB
AB
|
---|
XB
X~B
|
---|
22
22
|
---|
Parries
High Parry
8C |
---|
Low Parry
2C |
---|
Super Arts
4AB
Clock-up Field
クロックアップフィールド 4AB |
---|
6AB
FPM Punch
FPMパンチ 6AB |
---|
2AB
Flash Laser Rapier
閃着レーザーレイピア 2AB |
---|