Under Night In-Birth/UNI2/Merkava: Difference between revisions
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{{WIP}}{{Navigation-UNI2}} | {{WIP|info=The info on this page was copied from [[Under_Night_In-Birth/UNICLR/Merkava/Combos|UNICLR]] and may not be up-to-date.}} | ||
{{Navigation-UNI2}} | |||
<div style="float:right; overflow:hidden; width:200px; height:500px; border:1px solid; margin-left:8px"><span style="margin-left:-50px">[[File:Uni2_profile_merkava.png|x500px]]</span></div> | <div style="float:right; overflow:hidden; width:200px; height:500px; border:1px solid; margin-left:8px"><span style="margin-left:-50px">[[File:Uni2_profile_merkava.png|x500px]]</span></div> | ||
{{TOC limit|3}} | |||
<div style="clear:both"></div> | <div style="clear:both"></div> | ||
{{ComboLegend-UNI}} | |||
{{ | ==Getting Started== | ||
| | ===Starter Combos=== | ||
* | Combos to start off with | ||
* | {{ComboTable-UNI | ||
* | |data= | ||
| | {{ComboData-UNI | ||
| combo = 2A > 2B > 2CC > dl. j.C > j.2C > {{Property-UNI|Ender}} | |||
* | | basedamage = 2160 | ||
* | | bonusdamage = 2369 | ||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Good for learning the jump cancel from 2CC. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 5B > 5C > 6C > 214B</br>5B > 5C > 6C > dl.214A | |||
| basedamage = 2093 | |||
| bonusdamage = 2298 | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Doesn't lead to great oki but is about as good damage you can reliably get from 5B. | |||
*Do 214X j.214C if you need more damage or want to be further away. Slight delay gives better frame advantage and allows you to place 22[B] fairly safely when you land. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A > 2B > 2CC > dl. j.C > j.A > j.B (2 hits) > j.2C > {{Property-UNI|ender}} | |||
| basedamage = 2232 | |||
| bonusdamage = 2449 | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Good stepping stone for learning 2CC j.C jump sequence. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A > 2B > 2CC > 6[C] > j.6D > j.A > j.B (2 hits) > j.2C > {{Property-UNI|ender}} | |||
| basedamage = 2299 | |||
| bonusdamage = 2522 | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Good for learning 6[C] j.6D jump sequence. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 236C > 6C > 214B | |||
| basedamage = 2666 | |||
| bonusdamage = 2916 | |||
| cost = 100 | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Easy extra damage from reversal. | |||
}} | |||
}} | }} | ||
===Theory=== | |||
Basic combo string is | |||
*ground normals > 2CC > air normals > j.2C or 66C > filler > ender | |||
*ground normals > launcher > 6C or 6[C] j.6D > air normals > j.2C or 66C > filler > ender | |||
===FAQ=== | |||
=====How do I do x? / Why is x dropping===== | |||
[https://docs.google.com/document/d/1J7nxjfYYgiCT3cPqHnrWTP4-z4lU_nqIVf1YlaQ9l7s/edit?usp=sharing Combo troubleshooting guide] by [https://twitter.com/EU_DHD DHD] | |||
=== | ==Enders== | ||
{{ComboTable-UNI | width = 700px | showDamage = no | showMeter = no | |||
===== | |data= | ||
{{ | {{ComboData-UNI | ||
| | | combo = 2C > 4B | ||
| | | cost = | ||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Ender for good midscreen oki | |||
*Moves can be added between 2C and 4B to get more damage but may drop from certain combos. | |||
*For worm setup, use 4B 22A. | |||
}} | |||
{{ComboData-UNI | |||
| combo = OTG 66B, 66C | |||
| cost = | |||
| location = {{Property-UNI|Midscreen}} | |||
| notes = *Both used as filler and ender for corner carry. | |||
*For worm setup, use 66C 22B. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 66C > j.214[A], 66C | |||
| cost = | |||
| location = {{Property-UNI|Corner}} | |||
| notes = *Ender for good corner oki | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2C > 3C (2 hits) > Flight | |||
| cost = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Decent way to set up flight oki near the corner or play keepout midscreen. | |||
*Can only be done from combos with fewer moves/better proration or it will drop after the first hit of 3C. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2C > B+C | |||
| cost = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Good for stealing some last-minute GRD. | |||
*Vorpal Force Function sets up flight pretty well. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2C > 236B > 22C/236C/623C | |||
| cost = 100 {{Property-UNI|EXS}} | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Most combos ending in 2C > 4B will work with this ender as well. | |||
*22C for worm setup and 623C/236C if you need to kill. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 66C > j.214[A], 236A > [Meter move] | |||
| cost = 100 {{Property-UNI|EXS}} | |||
| location = {{Property-UNI|Corner}} | |||
| notes = *Meter ender when you're out of OTGs. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 22C, 2CC > 4B | |||
| cost = 100 {{Property-UNI|EXS}} | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Sets up meaty worms. | |||
*Best used when you haven't spent your jump cancel so that you can jump cancel 4B and get meaty worms together with flight oki. | |||
*22C uses an OTG so you need to keep that in mind when routing for this ender. | |||
*Some combos need you to do 2C > 5C > 4B, 2C > 5B > 4B or some other variation of the ender for the worms to hit meaty properly. | |||
*22C >2C will drop if the combo is too prorated. | |||
}} | |||
{{ComboData-UNI | |||
| combo = CVO, (delay 236B 236C) > IW | |||
| cost = 100~200 {{Property-UNI|EXS}}, {{Property-UNI|vorpal}} | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *CVO ender | |||
}} | }} | ||
}} | }} | ||
=====5C===== | ==Combos== | ||
{{ | <!------------------------------------------------------- | ||
| | - Add level 3 headings to fit various combo situations. - | ||
| | --------------------------------------------------------> | ||
| | ===2A/2B Starters=== | ||
|5C= | {{ComboTable-UNI | ||
|data= | |||
| | {{#var:starter1}} | ||
{{ComboData-UNI | |||
| combo = 2A (2 hits) > 5C > 2CC > 6[C] > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | |||
| basedamage = 2898 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Classic Merkava BNB that works the same on all characters and ranges. | |||
*In corner, replace 66B with j.214[A]. | |||
*2C > 236B > 22C works. | |||
*Works from longer starter strings as well, like 5A > 2A > 2B > 2C. | |||
*5C is optional but adds a lot of free damage if you take the time to hit confirm the combo. Longer starter strings will not allow 5C. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A (2) > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 5C > 4B | |||
| basedamage = 2878 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Alternative BNB with similar corner carry but worse damage than the classic BNB. | |||
*5C is optional. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A > 2C > dl.623A, 66C, 66B, 5B > j.C > dl. j.A > dl. j.B > 66C, dash 2C > 4B | |||
| basedamage = 2859 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage route with good corner carry. | |||
*In corner, replace 66B with j.214[A]. | |||
*Harder to hit confirm since the launcher is earlier in the combo. | |||
*Stricter timings than the classic BNB. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A > 2C > dl.3C > j.214[A]~6, j.2C > 66B, 5B > j.C > dl. j.A > dl. j.B > 66C, dash 2C > 5C > 4B | |||
| basedamage = 2935 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Alternative high-damage route that ends slightly further away from the opponent. | |||
*Similar hit confirm to the first high-damage route. | |||
*Stricter timings than the classic BNB and varies slightly depending on character. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2A > 2C > dl.623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > 5C > 4B | |||
| basedamage = 2992 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Midscreen}} | |||
| notes = *Alternative high-damage route that ends slightly further away from the opponent. | |||
*Need to delay j.214[A] for it to work on big bodies. | |||
}} | |||
}} | }} | ||
=== | ===5B Starters=== | ||
{{ComboTable-UNI | |||
===== | |data= | ||
{{ | {{ComboData-UNI | ||
| | | combo = 5B > 5C > 6C > dl.214A > CS > dl.2C > dl.623A, 66C, dash 2C > 3C > j.214[A]~6, 2C > 5C > 4B | ||
| | | basedamage = 3550 | ||
| bonusdamage = | |||
| cost = {{Property-UNI|Vorpal}} | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *CS extension from 5B. | |||
*If they get put in the corner by 623A, instead do 66C > j.214[A], 66C, 2C ender. Alternatively 2C > dl.3C(1) > j.214[A]~6, j.2C > 2C ender. | |||
}} | |||
{{ComboData-UNI | |||
| combo = CH 5B > 5[C] > dl. j.6D > j.C > dl. j.A > 2C > dl.623A, 66C, dash > {{Property-UNI|Ender}} | |||
| basedamage = 3123 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Counterhit confirm from 5B. | |||
*Partially charging 5C and letting go early on normal hit makes it much easier to confirm. | |||
}} | }} | ||
{{ComboData-UNI | |||
===== | | combo = 5B > 5C > 6C > dl. j.6D > j.A > j.C > 2C > 623A, 66C > j.214[A], 66C > {{Property-UNI|Ender}} | ||
{{ | | basedamage = 3453 | ||
| | | bonusdamage = | ||
| | | cost = | ||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Corner}} | |||
| notes = *Corner combo that does a lot of damage. | |||
*Jump sequence can be replaced with 6C > j.6D > j.A > j.B > 623A. | |||
}} | }} | ||
}} | }} | ||
=== | ===2C Starters=== | ||
{{ComboTable-UNI | |||
=====j.A===== | |data= | ||
{{ | {{ComboData-UNI | ||
| | | combo = 2C > 5AA > j.214[A]~6, 2C > 623A, 66C > {{Property-UNI|Ender}} | ||
| | | basedamage = 2952 | ||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage confirm from safe 2C poke. | |||
*Damage calculated with 66B, 66C ender. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2C > 5AA, 66B > 623A, 66C, 66B, 5B > j.C > j.A > j.B > 66C | |||
| basedamage = 2699 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Corner-carry confirm. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2C > 5AA, 66B, dl.3C(1) > j.214[A]~6, 66C > dash 2CC > j.C > j.B > j.2C | |||
| basedamage = 2758 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Alternative route for higher damage. | |||
}} | }} | ||
{{ComboData-UNI | |||
===== | | combo = 2C > 623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | ||
{{ | | basedamage = 3176 | ||
| | | bonusdamage = | ||
| | | cost = | ||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage confirm from 2C 623A. | |||
{{ComboData-UNI | |||
| combo = 2C > 623A, 623B | |||
| basedamage = 2235 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Backup combo for when it's too far away for 66C. | |||
*Can be extended with CS or 22C. | |||
}} | }} | ||
}} | }} | ||
{{ComboData-UNI | |||
=== | | combo = 2C> dl.3C(1) > j.214[A]~6, j.2C > 2CC > 6[C] > j.6D > j.A > j.B > 66C > {{Property-UNI|Ender}} | ||
| basedamage = 3217 | |||
| bonusdamage = | |||
{{ | | cost = | ||
| | | metergain = | ||
| | | oppmetergain = | ||
| location = {{Property-UNI|Anywhere}} | |||
* | | notes = *2C punish route. | ||
*Can be done from 5C starter for DP punishes. | |||
}} | }} | ||
{{ComboData-UNI | |||
= | | combo = 2C > dl.3C > j.214[A]~6, 2C > 5B > 6C > j.6D > j.A > j.B > 66C > {{Property-UNI|Ender}} | ||
{{ | | basedamage = 3223 | ||
| | | bonusdamage = | ||
| | | cost = | ||
| | | metergain = | ||
| | | oppmetergain = | ||
| location = {{Property-UNI|Anywhere}} | |||
| | | notes = *Alternate punish route. | ||
*Can be done from 5C starter for DP punishes. | |||
= | |||
{{ | |||
| | |||
| | |||
}} | }} | ||
}} | }} | ||
=====j. | ===66B Starters=== | ||
{{ | {{ComboTable-UNI | ||
| | |data= | ||
| | {{ComboData-UNI | ||
| combo = 66B > 623A, 66C, 2CC > j.C > j.A > j.B > 66C > {{Property-UNI|Ender}} | |||
| basedamage = 3011 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Standard 66B confirm. | |||
*Can drop at 623A, 66C on Orie, Hilda, and Chaos if not point blank. | |||
}} | }} | ||
{{ComboData-UNI | |||
=== | | combo = 66B > 623A, 2B(1) > 4B > 2CC > j.C > j.A > j.B > 66C, dash > {{Property-UNI|Ender}} | ||
| basedamage = 2917 | |||
| bonusdamage = | |||
{{ | | cost = | ||
| | | metergain = | ||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Alternate route for 66B > 623A. | |||
}} | }} | ||
{{ComboData-UNI | |||
===== | | combo = 66B, 2A > 2A-route | ||
{{ | | basedamage = | ||
| | | bonusdamage = | ||
| | | cost = | ||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Useful for throw mixups from 66B since you can do 66B without needing to cancel. | |||
}} | }} | ||
}} | }} | ||
=== | ===623A Starters=== | ||
{{ | {{ComboTable-UNI | ||
| | |data= | ||
| | {{ComboData-UNI | ||
| combo = 623A, 66C, dash 2C > dl.3C(1) > j.214[A]~6, j.2C > 2CC > j.C > j.A > j.B > 66C | |||
| basedamage = 3539 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *DP Punish. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 623A, 66C, dash 2CC > 6[C] > j.6D > j.A > j.B > 66C > dash > {{Property-UNI|Ender}} | |||
| basedamage = 3447 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *DP Punish. | |||
}} | |||
}} | }} | ||
=== | ===214A Starters=== | ||
{{ | {{ComboTable-UNI | ||
| | |data= | ||
| | {{ComboData-UNI | ||
{{ | | combo = 214A > CS, dash 5C > dl.2C > dl.623A, 66C, 66B, 5B > 6C > j.6D > j.A > j.B > 66C, dash 2C > 5C > 4B | ||
| basedamage = 3583 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Standard 214A route. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 214A > dl.CS > j.214[A]~6, 2C > 623A, 66C, dash 2CC > dl. j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | |||
| basedamage = 3699 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage route. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 214A > CS > Flight~3 > j.C > 5C > dl.2C > dl.623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | |||
| basedamage = 3759 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Starting to get difficult. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 214A > CS > Flight > Swoop (j.66) > j.214[A]~6, 2C > 623A, 66C, 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | |||
| basedamage = 3831 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Very difficult confirm. | |||
*the first 6 in Swoop must be input after flight has started. Can be seen by Merkava flapping his wings. | |||
}} | |||
}} | }} | ||
=== | ===236C Starters=== | ||
{{ | {{ComboTable-UNI | ||
| | |data= | ||
|A | {{ComboData-UNI | ||
| combo = 236C, dash > dl. j.B > dl. j.A > j.C > 66B > dl.623A, 66C > {{Property-UNI|Ender}} | |||
| basedamage = 3236 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage combo from reversal. | |||
*Damage calculated with dash 2C > 5C > 4B ender. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 236C, dash > dl. j.B > dl. j.A > j.C > 66B, 5B > 6C > j.6D > j.A > j.B > 66C > {{Property-UNI|Ender}} | |||
| basedamage = 3047 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Corner-carry combo from reversal. | |||
*Damage calculated with 66B, 66C ender. | |||
}} | |||
}} | }} | ||
== | ===Assault Starters=== | ||
{{ComboTable-UNI | |||
=====j. | |data= | ||
{{ | {{ComboData-UNI | ||
| | | combo = 6D > j.C > 2B(2) > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | ||
| | | basedamage = 2676 | ||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Standard assault confirm. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 6D > j.C > 2B > 623A, 66C > 2C > 3C > j.214[A]~6, 2C > dl.5C > 4B | |||
| basedamage = 2810 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage assault confirm. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 6D > j.A > CS > j.B > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | |||
| basedamage = 2451 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *One of Merkava's fastest overhead options. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 6D > j.A > CS > j.B > 2C > 623A, 66C, 2C > 3C > j.214[A]~6, 2C > dl.5C > 4B | |||
| basedamage = 2668 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *High-damage confirm. | |||
}} | |||
}} | }} | ||
===== | ===Other Confirms=== | ||
{{ | {{ComboTable-UNI | ||
| | |data= | ||
| | {{ComboData-UNI | ||
| combo = 4B, 66B > 66B-route | |||
| basedamage = | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Ending blockstrings on 4B is safe and on hit you can confirm into 66B. | |||
}} | }} | ||
{{ComboData-UNI | |||
=====j. | | combo = 623C > CS > reverse 4B > reverse 3C(1) > j.214[A]~6, 2C > dl.623A, 66C, 66B, 5B > j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | ||
{{ | | basedamage = 3733 | ||
| | | bonusdamage = | ||
| | | cost = 100 {{Property-UNI|EXS}}, {{Property-UNI|Vorpal}} | ||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Conversion from true reversal. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 66C or 3C > j.214[B]~6, 5C > 214A | |||
| basedamage = 2216</br>2321 | |||
| bonusdamage = | |||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Extra damage from unexpected overhead hit. | |||
*Usually not worth spending CS on for better ender. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 623B > dl.CS > dl. j.214[A]~6, 2CC > dl. j.C > dl. j.A > j.B > 66C, 66B, 66C, 2C > 5C > 4B | |||
| basedamage = 3564 | |||
| bonusdamage = | |||
| cost = {{Property-UNI|Vorpal}} | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Works for 2C > 623A, 623B routes. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 623B, dl.22C, 2CC > dl. j.C > j.A > j.B > worm hit 66C, dash 2C > 4B, (4B again if worm hits after 4B) | |||
| basedamage = 3803 | |||
| bonusdamage = | |||
| cost = 100 {{Property-UNI|EXS}} | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *623B conversion using meter. | |||
*Works for 2C > 623A, 623B routes. | |||
}} | }} | ||
{{ComboData-UNI | |||
| combo = Flight > j.66 > j.A > 5AA > 2CC > j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | |||
{{ | | basedamage = - | ||
| | | bonusdamage = | ||
| cost = | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Super simple confirm that almost always works regardless of height or range. | |||
*Tight on block and ends up plus. Sometimes even on shield. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ComboData-UNI | |||
| combo = Flight > j.66 > j.214[A], 2C~dl.C > j.C > j.A > j.B > 66C, dash > {{Property-UNI|Ender}} | |||
{{ | | basedamage = - | ||
| | | bonusdamage = | ||
| cost = | |||
| metergain = | |||
| | | oppmetergain = | ||
| location = {{Property-UNI|Anywhere}} | |||
| | | notes = *Higher damage with the downside of not being tight on block. | ||
| | |||
{{ | |||
}} | }} | ||
}} | }} | ||
==Videos== | ==Videos== | ||
<!-- Add videos here using this format where xyz is the video ID: {{#ev:youtube|xyz|||'''Video Title''' by [https://www.twitter.com Video Author]|frame}} --> | <!-- Add videos here using this format where xyz is the video ID: --> | ||
<!-- {{#ev:youtube|xyz|||'''Video Title''' by [https://www.twitter.com Video Author]|frame}} --> | |||
{{#ev:youtube|A1R5tBVgxuY|||'''Combo Examples''' by [https://twitter.com/EU_DHD DHD]|frame}} | |||
{{#ev:youtube|z9XkOqzSIuc|||'''UNI2 Merkava Beginner Combos''' by Sea Leaf Dojo|frame}} | |||
{{#ev:youtube|jLHa6SiujVA|||'''UNI2 Merkava Intermediate Combos''' by Sea Leaf Dojo|frame}} | |||
{{#ev:youtube|4ZTT7_0f7ug|||'''UNI2 Merkava Advanced Practical Combos''' by Sea Leaf Dojo|frame}} | |||
==External Links== | ==External Links== | ||
<!-- Add links to documents and the link here using this | <!-- Add links to documents and the link here using this format: --> | ||
<!-- *[http://wiki.mizuumi.net DocumentTitle] by [https://www.twitter.com AuthorName] --> | |||
[https://docs.google.com/ | [https://docs.google.com/spreadsheets/d/13X9I-fd-o1MLkb2aoEnkXCLlrDYTWLo5QxaKmYvwQro/edit#gid=0 Optimal Merkava Combos (UNI2 Update)] | ||
<!-- DON'T EDIT BELOW --> | |||
{{#lst:Mizuumi Wiki:Roadmap/UNI2|Merkava}} | |||
{{Navbox-UNI2}} | {{Navbox-UNI2}} | ||
[[Category:Under Night In-Birth II Sys:Celes]] | [[Category:Under Night In-Birth II Sys:Celes]] | ||
[[Category:Merkava]] | [[Category:Merkava]] |
Revision as of 10:14, 22 April 2024
![]() |
Under Construction
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Notation Help | |
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Disclaimer: Combos are written by various writers, so notation may differ slightly from this notation. | |
X+Y | Buttons "X" and "Y" must be input simultaneously. |
X/Y | Input "X" or "Y" can be used. |
dl.X | There should be delay before inputting "X". |
w.X | Attack "X" should whiff and not hit the opponent. |
j.X | Button "X" is input while jumping or in the air. |
dj.X | Button "X" is input after a double jump. |
jc | Jump cancel the previous action. Usually will be omitted due to being obvious. |
md.X | Perform a micro-dash before performing "X". |
TK.X | Indicates the motion "X" is input immediately after leaving the ground. Stands for tiger knee. |
(X) | Input "X" is optional. Typically the combo will be easier if omitted. |
[X] | Input "X" is held down. Also can be known as "Increase" or "IC" for short. Depending on the character, this can indicate that this button is held down and not released until indicated by the release notation. |
]X[ | Input "X" is released. Will only appear if a button is previously held down. |
{X} | Button "X" should only be held down briefly to partially charge the attack, instead of the full increased version. |
X(#) | Attack "X" should only hit # of times. |
X > Y | Cancel "X" into "Y". |
X, Y | Link "X" into "Y", allowing "X" to fully recover before "Y". |
X~Y | This notation has two meanings.
|
CH | The first attack must be Counter Hit. |
CS | Perform a Chain Shift, which is performed by inputting D twice. |
CVO | Perform a Cross Cast Veil Off, which is performed by inputting A+B+C. |
IW | Perform an Infinite Worth, which is performed by inputting 41236D or A+B+C during CVO. |
IWEX | Perform an Infinite Worth EXS, which is performed by inputting A+B+C+D. |
Getting Started
Starter Combos
Combos to start off with
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
2A > 2B > 2CC > dl. j.C > j.2C > Ender | 2160 (2369) | Anywhere | ||
| ||||
5B > 5C > 6C > 214B 5B > 5C > 6C > dl.214A |
2093 (2298) | Anywhere | ||
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2A > 2B > 2CC > dl. j.C > j.A > j.B (2 hits) > j.2C > Ender | 2232 (2449) | Anywhere | ||
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2A > 2B > 2CC > 6[C] > j.6D > j.A > j.B (2 hits) > j.2C > Ender | 2299 (2522) | Anywhere | ||
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236C > 6C > 214B | 2666 (2916) | 100 | Anywhere | |
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Theory
Basic combo string is
- ground normals > 2CC > air normals > j.2C or 66C > filler > ender
- ground normals > launcher > 6C or 6[C] j.6D > air normals > j.2C or 66C > filler > ender
FAQ
How do I do x? / Why is x dropping
Combo troubleshooting guide by DHD
Enders
Combo | Cost | Location |
---|---|---|
2C > 4B | Anywhere | |
| ||
OTG 66B, 66C | Midscreen | |
| ||
66C > j.214[A], 66C | Corner | |
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2C > 3C (2 hits) > Flight | Anywhere | |
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2C > B+C | Anywhere | |
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2C > 236B > 22C/236C/623C | 100 EXS | Anywhere |
| ||
66C > j.214[A], 236A > [Meter move] | 100 EXS | Corner |
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22C, 2CC > 4B | 100 EXS | Anywhere |
| ||
CVO, (delay 236B 236C) > IW | 100~200 EXS, Vorpal | Anywhere |
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Combos
2A/2B Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
2A (2 hits) > 5C > 2CC > 6[C] > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | 2898 | Anywhere | ||
| ||||
2A (2) > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 5C > 4B | 2878 | Anywhere | ||
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2A > 2C > dl.623A, 66C, 66B, 5B > j.C > dl. j.A > dl. j.B > 66C, dash 2C > 4B | 2859 | Anywhere | ||
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2A > 2C > dl.3C > j.214[A]~6, j.2C > 66B, 5B > j.C > dl. j.A > dl. j.B > 66C, dash 2C > 5C > 4B | 2935 | Anywhere | ||
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2A > 2C > dl.623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > 5C > 4B | 2992 | Midscreen | ||
|
5B Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
5B > 5C > 6C > dl.214A > CS > dl.2C > dl.623A, 66C, dash 2C > 3C > j.214[A]~6, 2C > 5C > 4B | 3550 | Vorpal | Anywhere | |
| ||||
CH 5B > 5[C] > dl. j.6D > j.C > dl. j.A > 2C > dl.623A, 66C, dash > Ender | 3123 | Anywhere | ||
| ||||
5B > 5C > 6C > dl. j.6D > j.A > j.C > 2C > 623A, 66C > j.214[A], 66C > Ender | 3453 | Corner | ||
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2C Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
2C > 5AA > j.214[A]~6, 2C > 623A, 66C > Ender | 2952 | Anywhere | ||
| ||||
2C > 5AA, 66B > 623A, 66C, 66B, 5B > j.C > j.A > j.B > 66C | 2699 | Anywhere | ||
| ||||
2C > 5AA, 66B, dl.3C(1) > j.214[A]~6, 66C > dash 2CC > j.C > j.B > j.2C | 2758 | Anywhere | ||
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2C > 623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | 3176 | Anywhere | ||
| ||||
2C > 623A, 623B | 2235 | Anywhere | ||
| ||||
2C> dl.3C(1) > j.214[A]~6, j.2C > 2CC > 6[C] > j.6D > j.A > j.B > 66C > Ender | 3217 | Anywhere | ||
| ||||
2C > dl.3C > j.214[A]~6, 2C > 5B > 6C > j.6D > j.A > j.B > 66C > Ender | 3223 | Anywhere | ||
|
66B Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
66B > 623A, 66C, 2CC > j.C > j.A > j.B > 66C > Ender | 3011 | Anywhere | ||
| ||||
66B > 623A, 2B(1) > 4B > 2CC > j.C > j.A > j.B > 66C, dash > Ender | 2917 | Anywhere | ||
| ||||
66B, 2A > 2A-route | Anywhere | |||
|
623A Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
623A, 66C, dash 2C > dl.3C(1) > j.214[A]~6, j.2C > 2CC > j.C > j.A > j.B > 66C | 3539 | Anywhere | ||
| ||||
623A, 66C, dash 2CC > 6[C] > j.6D > j.A > j.B > 66C > dash > Ender | 3447 | Anywhere | ||
|
214A Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
214A > CS, dash 5C > dl.2C > dl.623A, 66C, 66B, 5B > 6C > j.6D > j.A > j.B > 66C, dash 2C > 5C > 4B | 3583 | Anywhere | ||
| ||||
214A > dl.CS > j.214[A]~6, 2C > 623A, 66C, dash 2CC > dl. j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | 3699 | Anywhere | ||
| ||||
214A > CS > Flight~3 > j.C > 5C > dl.2C > dl.623A, 66C, dash 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | 3759 | Anywhere | ||
| ||||
214A > CS > Flight > Swoop (j.66) > j.214[A]~6, 2C > 623A, 66C, 2C > dl.3C > j.214[A]~6, 2C > dl.5C > 4B | 3831 | Anywhere | ||
|
236C Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
236C, dash > dl. j.B > dl. j.A > j.C > 66B > dl.623A, 66C > Ender | 3236 | Anywhere | ||
| ||||
236C, dash > dl. j.B > dl. j.A > j.C > 66B, 5B > 6C > j.6D > j.A > j.B > 66C > Ender | 3047 | Anywhere | ||
|
Assault Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
6D > j.C > 2B(2) > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | 2676 | Anywhere | ||
| ||||
6D > j.C > 2B > 623A, 66C > 2C > 3C > j.214[A]~6, 2C > dl.5C > 4B | 2810 | Anywhere | ||
| ||||
6D > j.A > CS > j.B > 5C > 2C > 5B > 6C > j.6D > j.A > j.B > 66C, 66B, 66C, dash 2C > 4B | 2451 | Anywhere | ||
| ||||
6D > j.A > CS > j.B > 2C > 623A, 66C, 2C > 3C > j.214[A]~6, 2C > dl.5C > 4B | 2668 | Anywhere | ||
|
Other Confirms
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
4B, 66B > 66B-route | Anywhere | |||
| ||||
623C > CS > reverse 4B > reverse 3C(1) > j.214[A]~6, 2C > dl.623A, 66C, 66B, 5B > j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | 3733 | 100 EXS, Vorpal | Anywhere | |
| ||||
66C or 3C > j.214[B]~6, 5C > 214A | 2216 2321 |
Anywhere | ||
| ||||
623B > dl.CS > dl. j.214[A]~6, 2CC > dl. j.C > dl. j.A > j.B > 66C, 66B, 66C, 2C > 5C > 4B | 3564 | Vorpal | Anywhere | |
| ||||
623B, dl.22C, 2CC > dl. j.C > j.A > j.B > worm hit 66C, dash 2C > 4B, (4B again if worm hits after 4B) | 3803 | 100 EXS | Anywhere | |
| ||||
Flight > j.66 > j.A > 5AA > 2CC > j.C > j.A > j.B > 66C, dash 2C > 5C > 4B | - | Anywhere | ||
| ||||
Flight > j.66 > j.214[A], 2C~dl.C > j.C > j.A > j.B > 66C, dash > Ender | - | Anywhere | ||
|