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| |Ground Juggle Decay= | | |Ground Juggle Decay= |
| |Air Juggle Decay= | | |Air Juggle Decay= |
| |description=Universal launcher. Simple as that. | | |description=Paprika sneezes and launches her opponent. Jumping after this moves defaults her to super jump to extend her combo further airborne. Furthermore it is the largest hitbox for an universal launcher. |
| }} | | }} |
| }} | | }} |
Revision as of 18:39, 24 July 2019
Profile
Name: Paprika
Species: Alpaca
Stages: Alpake Highlands, Now Extra Depressing
Voice Actor: Marieve Herington
Gameplan
Movement Options
Shorthops,A forward and backward run, Super jump, Zippy Teleports.
Normal Moves
5A
5A Tag, You're it! No tag backs. Tag, You're it! No tag backs.
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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5
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6
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12
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vs. Grounded
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-1
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vs. Airborne
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Paprika's signature light attack. Comes out the fast and can chain into two rapid fast attacks.
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5A
6A "Mwha!" "Mwha!"
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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9
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5
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-
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vs. Grounded
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vs. Airborne
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Paprika smooches the air to kiss her opponents. Show's that love knows no bounds. Its an anti-air staggers mid air enemies on hit unlike any other anti-air.
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5B
5B And how do you do? And how do you do?
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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9
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5
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28
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vs. Grounded
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-5
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vs. Airborne
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Average ranged medium attack. Paprika extends her head out to greet you.
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5C
5C Eyes up here. Eyes up here.
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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14
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10
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31
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vs. Grounded
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-13
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vs. Airborne
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Paprika shoves her haunches forward for an attack and pushing her slightly forward. Slow but hard hitting normal.
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2A
2A Got your toes! Got your toes!
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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low
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-
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6
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5
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14
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vs. Grounded
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-2
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vs. Airborne
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A rapid low hitting attack, one of three lows she possesses. Like her 5A can be chained into two rapid hits. It catches point blank prejump.
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2B
2B Paprika used Lick! Its super affectionate! Paprika used Lick! Its super affectionate!
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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9
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4,4
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19
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vs. Grounded
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-4
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vs. Airborne
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Despite its appearance,This double hitting move is a not a low. A good move to scoop opponents for combo extensions.
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2C
2C
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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13
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8
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25
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vs. Grounded
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-12
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vs. Airborne
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A long ranged attack, hard to punish on block at cetrain ranges(on block). This the bigger but more risque version of Paprika's 2B.
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3C
3C
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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mid
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-
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17
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3
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28
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vs. Grounded
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-16
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vs. Airborne
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Paprika sneezes and launches her opponent. Jumping after this moves defaults her to super jump to extend her combo further airborne. Furthermore it is the largest hitbox for an universal launcher.
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6A
6CCC
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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High
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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j.A
j.A
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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High
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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j.B
j.B
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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High
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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j.C
j.C Floofnado! Floofnado!
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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High
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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Special Moves
Special Name 1
Cartwheels [4]6A/B/C
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
|
JDG Multiplier
|
-
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Mid
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-
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9
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2,4
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22
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vs. Grounded
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-3
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vs. Airborne
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A double hit move designed to be safe on block, pushes Paprika a short distance forward and gives her a hurt box lower to the ground than normal.
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-
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Mid
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-
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13
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5(4)5
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20
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vs. Grounded
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-9
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vs. Airborne
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An unsafe on block double hitting move (depending on the proximity to the opponent) for combo extensions and catching out mid air opponents. Covers more ground than Cartwheel A and Paprika's hurtbox stays standing with a quick low profile between hits.
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-
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High
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-
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18
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5
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30
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vs. Grounded
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-15
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vs. Airborne
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A fast but very powerful one hit move that ground bounces the opponent on hit. Hurtbox extends forward by a marginal amount on start up but its hitbox covers and the distance of 3/4ths midscreen.
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Zippy Teleports [6]4A/B/C/D
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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|
Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
|
Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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N/a
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N/a
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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Paprika will dash off then back on screen where she inputted the special.
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N/a
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N/a
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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Paprika dashes off screen then back behind her opponent. Note: This teleport tracks where the opponent is when you input the special NOT after.
|
-
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High
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-
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-
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8(6)17
|
30
|
vs. Grounded
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|
-14
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vs. Airborne
|
Paprika dashes off screen then back above their opponent. Paprika's fall has a coinciding hurt box and hit box and ground bounces on hit.
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-
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low
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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A.K.A. Magic Teleport. Only available when Paprika's Level 2 is active. Paprika dashes of screen and explodes out of a gift basket, knocking opponents up on hit(Similar to her 3C), A myriad of gifts shower down on her opponent straight after. Note: The amount of gifts produced by this teleport is dependent on the magic counter when Level 2 is active.
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|
Kiss! 623A/B/C
|
Base Damage
|
Guard
|
Properties
|
Startup
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Active
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Recovery
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|
Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
|
Adv. on Block
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First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Grab
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-
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11
|
1
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32
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vs. Grounded
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25
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N/A
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vs. Airborne
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A command grab that staggers your opponent and refunds a considerable amount of Juggle Decay.
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|
Super
Smother 214/236XX
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Base Damage
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Guard
|
Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Mid
|
-
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4+4
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32
|
120
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vs. Grounded
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|
HKD, 14
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-27
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vs. Airborne
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|
Follow Up
Picnic Basket 22XX
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
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Base Juggle Decay
|
JDG Multiplier
|
-
|
-
|
-
|
-
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-
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-
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vs. Grounded
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vs. Airborne
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|
Throws
Forward Throw
Forward Throw B+C / 6B+C
|
Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
|
Adv. on Hit
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Blockstop
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Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Throw
|
-
|
-
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-
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-
|
vs. Grounded
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|
|
|
|
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vs. Airborne
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|
Back Throw
Back Throw 4B+C
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Base Damage
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Guard
|
Properties
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Startup
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Active
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Recovery
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|
Hitstop
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Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Throw
|
-
|
-
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-
|
-
|
vs. Grounded
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|
|
|
|
|
|
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vs. Airborne
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|
Air Throw
Air Throw j.B+C
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Base Damage
|
Guard
|
Properties
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Startup
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Active
|
Recovery
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|
Hitstop
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Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Throw
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
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vs. Airborne
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|
Magic
How the magic system works followed by the moves that affect it for each character. Add sections as needed.
5D
Gift toss 5D
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Base Damage
|
Guard
|
Properties
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Startup
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Active
|
Recovery
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|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Mid
|
-
|
-
|
-
|
-
|
vs. Grounded
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|
|
|
|
|
|
|
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vs. Airborne
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|
Cinnamon Roll 4D
|
Base Damage
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Guard
|
Properties
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Startup
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Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Low
|
-
|
-
|
-
|
-
|
vs. Grounded
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|
|
|
|
|
|
|
|
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vs. Airborne
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|
Up throw Gift toss 2D
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Mid
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
Inedible Gift toss 236D
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Mid
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
Edible Gift toss 214D
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
Mid
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
Combos
General
Midscreen
Corner
Links
Detailed Frame Data
General
|
|
Characters
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|
Predators
|
|
Events
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