Kirby Battle Blitz/Yoru: Difference between revisions

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PLACEHOLDER
PLACEHOLDER
==Gameplay==
==Gameplay==
Yoru is a strong rushdown character with great damage and amazing reach. His playstyle is at it's best when your spacing his large buttons correctly when approaching(4A,jB,66A,2B & 5C) and using Metastar to not only dish out some damage but to also provide some assist such as a stun counter, a heal for his Lv2 and especially his j2C to set Metastar up for mixups. While he may have some good tools to take control of the match the lack of a good projectile and unique movement options can make it hard to get use out of them, but once he's gotten room to breathe his kit can really start to shine.
Yoru is a Quasi Puppet/Rushdown character that excels in using his large buttons and Metastar to approach so he can deal massive damage with his ex and super moves.  
<!--Insert character overview: archetype, strengths, weaknesses, etc.-->
<!--Insert character overview: archetype, strengths, weaknesses, etc.-->
{{ProConTable
{{ProConTable
|pros=
|pros=
*'''Has large buttons that are great for stagger pressure.'''
*'''Has large buttons that are great for stagger pressure.'''
*'''Some of the best air game in the cast with his jump normals/specials being massive.'''
*'''Some of the best air game in the cast with his jump normals/specials being huge.'''
*'''Can deal crazy damage off of any confirm thanks to his specials.'''
*'''Can deal crazy damage off of any confirm thanks to his specials.'''
*'''Has plenty of disjointed attacks that can be easily converted off of.'''
*'''Has plenty of disjointed attacks that can be easily converted off of.'''
*'''Can get back quite a lot of health with his Heal super.'''
|cons=
|cons=
*'''No movement option of his own can make his neutral game slightly predictable.'''
*'''No movement option of his own can make his neutral game slightly predictable.'''
*'''Pretty meter reliant for most of his high damaging combos.'''
*'''Pretty meter reliant for both his reversals and most of his high damaging combos.'''
*'''With huge buttons come huge weapon hurtboxes.'''
*'''With huge buttons come huge weapon hurtboxes.'''
*'''Many of his moves have more startup compared to the norm.'''
*'''Many of his moves have more startup compared to the norm.'''

Revision as of 12:31, 20 January 2022

KBB Yoru Render.png
Yoru
Owned by: SwordGrayFire
Playstyle: Rushdown/Quasi Puppet
HP: 1000
Meter Size: 3000
Extra Movement Options: PLACEHOLDER

Backstory

PLACEHOLDER

Gameplay

Yoru is a Quasi Puppet/Rushdown character that excels in using his large buttons and Metastar to approach so he can deal massive damage with his ex and super moves.

Strengths Weaknesses
  • Has large buttons that are great for stagger pressure.
  • Some of the best air game in the cast with his jump normals/specials being huge.
  • Can deal crazy damage off of any confirm thanks to his specials.
  • Has plenty of disjointed attacks that can be easily converted off of.
  • Can get back quite a lot of health with his Heal super.
  • No movement option of his own can make his neutral game slightly predictable.
  • Pretty meter reliant for both his reversals and most of his high damaging combos.
  • With huge buttons come huge weapon hurtboxes.
  • Many of his moves have more startup compared to the norm.

Roadmap

17% complete
In Progress / Completed To-do
  • Basic stuff like the landing page and navbox is in, along with some system pages.
  • System page is complete.
  • Clean up and finish the rest of the character pages. Every page needs to be updated to account for changes in updates 2.0 to 2.4.
  • Create netplay page.
  • Update FAQ
  • Add patch-notes from 2.1 to 2.4.
  • Finish adding frame data to every page, and begin adding hit-boxes to every page. Glitch is currently the gold standard in the gameplay section, hitboxes aside. (Avoid doing Violet's at all costs however!)
  • When Adding Hitboxes: Only take images from Fighter Factory. This is to keep the look of the hitboxes clean!
  • Ensure that this chart is updated over time.


General
FAQ
Controls
HUD
Netplay
Menus
System
Glossary
Patch Notes
Characters
Glitch
Aege
Fly
Max
Yoru
Stray
Jodie
Clutch
Saito
Noll
Sareo
Hiryo
Vivienne
Bill
Violet
Jay
Leon