Avengers in Galactic Storm/Black Knight: Difference between revisions
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* | *Solid and far reaching normals that make for good pokes | ||
*VERY deceptive crossups | *Great anti air ability with the best DP in the game | ||
*VERY deceptive crossups from short hop j.C and j.2B | |||
*Lowest crouch in the game and can be rather tricky to hit | |||
|cons= | |cons= | ||
* | *Only has two cancellable normals and cannot cancel into assist or super | ||
*Unsafe specials | *Unsafe specials that may cost you the round if blocked | ||
*Below average health and damage relative to the rest of the cast, very bad risk reward in some matchups | |||
}} | }} | ||
Revision as of 18:43, 20 May 2022
Strengths | Weaknesses |
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Moveset
Normal Moves
Standing Normals
5A
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cl.5A
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5B
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6B
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cl.5B
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5C
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cl.5C
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5D
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cl.5D
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Crouching Normals
2A
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2B
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2C
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2D
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Aerial Normals
j.8A
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j.7/9A
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j.8B
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j.7/9B
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j.2B
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j.8C
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j.7/9C
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j.8D
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j.7/9D
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Special Moves
Sword Slash
Tap P repeatedly (mash move) |
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Sword’s Fury
236P |
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Rising Slash
623P |
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Sword Parry
214P |
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ULTIMATE ATTACK
236KK
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Combos
Infinites
cl.A microwalk cl.A microwalk cl.A...
Knight's jab infinite. Doesn't work on Korath.
Combo Starters
BNB Combos
2AxN > 623A/B
You can link 2A into Rising Slash. Most of the time, you can do 4-5 2As and the opponent will still be in range to be hit by the DP.
Other Combos
D throw > 623B
Knight can juggle a DP after his D throw. Slightly screen position/character dependent, works most reliably if you grab the opponent slightly outside of the corner where the throw won't sideswitch.