Kirby Battle Blitz/Stray: Difference between revisions

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===Specials===
===EX Attacks===
 
 


===Supers===
===Supers===

Revision as of 02:20, 20 July 2022

KBB Stray Render.png
Stray
Owned by: Kokorz
HP: 1000
Meter Size: 3000
Prejump Frames: 5
Extra Movement Options: N/A?

Backstory

Fully grown mentally but not fully grown physically. With his father murdered by his own mother, Stray ran away from his home, only to be forced to begin a life of killing people for money as it’s the only profitable job he can do at his age. Eventually he is forced to come to terms with reality, as he must kill his mother too, both as the “morally just” action to take and as a bounty. After losing half of his soul and part of his abilities during the battle, Stray continues living life quite emptily, only having his few friends left to keep his last shard of… “humanity?” … “puffballity?”

Only of recent has he started taking care of Glitch, and now his days are even livelier than before. Now he accompanies him on the blitz of a century as he searches for Glitch’s fragments with him!


Gameplay

Strengths Weaknesses
  • Good Range On the ground, Stray has access to some pretty large buttons, with 2A and 5B serving as good poke tools to keep people out or confirm from a distance.
  • Great Mixup Potential With some of the best strike/throw mixups in the game, Stray's command grab is the basis for some of the scariest mix you'll ever see once he's in.
  • Can't do much without meter Stray's stances are locked behind meter, which means it will take a bit for you to get your game going.
  • Poor air-to-air options Stray's j.A and j.B do not help him much due to poor range.

Command List

Normal Moves

5A Damage Guard Cancel Invul Property Cost
10 Mid 5A, 2A, 5B, 5C, 2C - - -
Startup Active Recovery Advantage Proration Juggle
6 3 5 Even 5 0
  • Stray's standard poke!
5AA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
5AAA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


5B Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
5BB Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


j.A Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
j.AA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


j.C Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
j.CC Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Universal Mechanics

Low Attack
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -

-


Overhead
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -

-


Throw
Throw
Throw (Y)
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -

-


EX Attacks

Supers

Combos

Color Gallery

Roadmap

17% complete
In Progress / Completed To-do
  • Basic stuff like the landing page and navbox is in, along with some system pages.
  • System page is complete.
  • Clean up and finish the rest of the character pages. Every page needs to be updated to account for changes in updates 2.0 to 2.4.
  • Create netplay page.
  • Update FAQ
  • Add patch-notes from 2.1 to 2.4.
  • Finish adding frame data to every page, and begin adding hit-boxes to every page. Glitch is currently the gold standard in the gameplay section, hitboxes aside. (Avoid doing Violet's at all costs however!)
  • When Adding Hitboxes: Only take images from Fighter Factory. This is to keep the look of the hitboxes clean!
  • Ensure that this chart is updated over time.


General
FAQ
Controls
HUD
Netplay
Menus
System
Glossary
Patch Notes
Characters
Glitch
Aege
Fly
Max
Yoru
Stray
Jodie
Clutch
Saito
Noll
Sareo
Hiryo
Vivienne
Bill
Violet
Jay
Leon