Kirby Battle Blitz/Max: Difference between revisions

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===EX Attacks===
===EX Attacks===
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<br>
{{MoveData
|name  = "Here's a Present!"
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<br>


===Star Strikes===
===Star Strikes===

Revision as of 07:18, 21 July 2022

KBB Max Render.png
Max
Owned by: Fahyda
HP: 1000
Meter Size: 3000
Prejump Frames: 5
Extra Movement Options: N/A


Backstory

Gameplay

Max is a character that excels at pressuring opponents with his items from afar, before rushing in with a dangerous onslaught.

Strengths Weaknesses
  • Good Damage Max has some very high damage output both meterless and especially with meter, which lets him punish the opponent heavily.
  • Amazing Oki All of Max's specials are great for Oki and when used together, with cannon and bomb, can make getting out of the corner very hard for Max's opponents.
  • Excellent Mixups J.5C followed by a 2A help this, but Max aso has access to a good amount of versatility when using his Air normals with IAD, letting him crossup opponents or extend block strings in unpredictable ways.
  • Some Very Debilitating MatchUps Characters like Clutch(J.2B which kinda beats everyone, but hurts Max especially by oppressing the air) and Glitch(Removes access to his specials, which makes Max extremely weak) are extremely poor matchups for Max which will be hard to get by.
  • Bad Disadvantage State Max has some trouble getting out of disadvantage on wakeup or in the corner, mostly due to a lack of a fast catch-all move that he can rely on.
  • Trouble Getting In Meterless Max has trouble getting in on opponents without his Cannon(5C) or his Bomb(2C) So if you're low on meter, you're gonna be in some trouble.

Command List

Normal Moves

5A
5A
5AA
5AA
5AAA
5AAA
5A Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
5AA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
5AAA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


5B
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


4A
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -

-


5AAAB
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -

-


5AAAC
5AAAC
5AAAC
5AAACA
5AAACA
5AAAC Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -
5AAACA Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Universal Mechanics

Low Attack
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Overhead
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Throw
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


EX Attacks

Cannon Fodder
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


"Here's a Present!"
Damage Guard Cancel Invul Property Cost
- - - - - -
Startup Active Recovery Advantage Proration Juggle
- - - - - -


Star Strikes

Roadmap

17% complete
In Progress / Completed To-do
  • Basic stuff like the landing page and navbox is in, along with some system pages.
  • System page is complete.
  • Clean up and finish the rest of the character pages. Every page needs to be updated to account for changes in updates 2.0 to 2.4.
  • Create netplay page.
  • Update FAQ
  • Add patch-notes from 2.1 to 2.4.
  • Finish adding frame data to every page, and begin adding hit-boxes to every page. Glitch is currently the gold standard in the gameplay section, hitboxes aside. (Avoid doing Violet's at all costs however!)
  • When Adding Hitboxes: Only take images from Fighter Factory. This is to keep the look of the hitboxes clean!
  • Ensure that this chart is updated over time.


General
FAQ
Controls
HUD
Netplay
Menus
System
Glossary
Patch Notes
Characters
Glitch
Aege
Fly
Max
Yoru
Stray
Jodie
Clutch
Saito
Noll
Sareo
Hiryo
Vivienne
Bill
Violet
Jay
Leon