Kirby Battle Blitz/Jodie: Difference between revisions
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|guard = Mid, Air | |guard = Mid, Air | ||
|cancel = j.5CC, j.6C, 214A, 236C | |cancel = j.5CC, j.6C, 214A, 236C | ||
|invul = | |invul = | ||
|property = | |property = | ||
|cost = 200 | |cost = 200 | ||
Line 570: | Line 570: | ||
|description= | |description= | ||
*Normal Jodie's most effective meterless anti-air, but also his riskiest one. | *Normal Jodie's most effective meterless anti-air, but also his riskiest one. | ||
* | *This move is extremely active, but has a lot of recovery | ||
*Cancelling this version of the move on hit will cause the combo to drop, as it's instantly techable. | *Cancelling this version of the move on hit will cause the combo to drop, as it's instantly techable. | ||
}} | |||
{{AttackData-KBB | {{AttackData-KBB | ||
|version = Spinning Flip Kick (j.5CC) | |version = Spinning Flip Kick (j.5CC) |
Revision as of 10:30, 15 March 2023
Under Construction
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Backstory
Jodie is someone who doesn't have a past, was born without a name, or better yet, doesn't know his past. He just knows that he was always alone. No family. No mother. No father. No anything. When he was young he would do anything to survive. He was very raw and almost emotionless having to deal with the struggles of the world alone, but one day he met someone named Kaige. Kaige is a very lazy and laid-back guy, but he has a strong sense of justice and likes to have fun. He was the one to give Jodie his name, and because of him, he discovered the power of "The Wielder". After going through so much together, now his precious friend is missing. Outside of the Strike Force, Jodie also works for a secret organization called "The Company" along with Kaige. Now ever since Kaige went on a reconnaissance mission and lost all contact. Jodie vows to search for his friend either dead or alive till the day he dies.
Gameplay
Jodie is a versatile and very fast stance character who can freely choose between being a rushdown and being a sword fighter. He can trade fast moves and burst movement for massive hitboxes and powerful fatal counterhits and vice versa at will, allowing you to play Jodie however you desire, as long as it's up close and personal.
Jodie is a versatile and speedy stance character who can choose between rushing down his opponents and spacing them out in neutral. | |
Pros | Cons |
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Stats
Life | Meter | Prejump | Walk Speed | Run Speed | Owned by |
---|---|---|---|---|---|
1000 | 3000 | 2 | 2.8 / -2.2 | 6 | KlasiqueTV |
Command List
Normal Moves
5A
5A
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5B
5B
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66B
66B
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j5A
j.5A
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j5B
j.5B
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Universial Mechanics
2A
2B
Overhead
2B |
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Grab
Grab
Grab (Y) |
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EX Attacks
EX Attack 1
EX Attack 2
Boost Dash
6C (Air OK) |
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EX Attack 3
Air Spin Dash
j.5C |
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Normal Moves
S.5A
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S.5B
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S.j.A
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S.j.B
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Universal Mechanics
Low Attack
Overhead
Grab
Grab
Grab (Y) |
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EX Attacks
Rush Tornado
Rush Tornado
S.5C |
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Falling Whirlwind
Falling Whirlwind
S.j.5C |
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EX Attack 3
Tornado Strike
S.j.2C |
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Star Strikes
Star Strike 1
Speed Blitz
236A |
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Star Strike 2
Quick Slash
214A |
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Star Strike 4
Swordplay Finale
236B |
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Star Strike 3
Quick Time Event
214B |
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Swish Em'
214B.A |
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Slash Em'
214B.B |
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Grab Em'
214B.C |
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Star Strike 5
Cancel Table
A | B | C | Star Strike | Unique | |
---|---|---|---|---|---|
5a | 5aa, 2a | 5b | 5c, 6c | - | - |
5aa | - | 5bb | 5c, 6c | 236A, 214A | - |
2a | 5aa | 5bb | 5c | 236C[-] | - |
5b | -2a, 5aa | 5bb | 5c, 6c | - | - |
5bb and 66b | - | 5bbb | 5c, 6c | 214A, 214B | - |
5bbb | - | - | 5c, 6c | 236A[-], 214A | Jump[-] |
2b | - | - | 6c | - | iad, 66 |
5c | 5c.a[+] | 5c.b[+] | 5c.c[+], 2c[+] | - | dashback(hold back)[+], sprint(hold forward)[+], jump[+] |
5c.a | - | - | 5c, 6c | 236A[-], 214A | Jump[-] |
5c.b | - | - | - | - | - |
5c.c | - | - | - | - | - |
6c | - | - | - | - | - |
2c | - | - | - | - | - |
j.a | - | - | - | - | - |
j.b | - | - | - | - | - |
j.5c | - | - | - | - | - |
j.5cc | - | - | - | - | - |
j.6c | - | - | - | - | - |
S.5a | 5aa, 2a | 5b | 5c, 6c | - | - |
S.5aa | - | 5bb | 5c, 6c | 236A, 214A | - |
S.2a | - | - | - | - | - |
S.5b | -2a, 5aa | 5bb | 5c, 6c | - | - |
S.5bb | - | - | - | - | - |
S.2b | - | - | - | - | - |
S.5c | - | - | - | - | - |
S.2c | - | - | - | - | - |
S.j.a | - | - | - | - | - |
S.j.b | - | - | - | - | - |
S.j.bb | - | - | - | - | - |
S.j.5c | - | - | - | - | - |
S.j.5cc | - | - | - | - | - |
j.2c | - | - | - | - | - |
236A | - | - | - | - | - |
214A | - | - | - | - | - |
236B | - | - | - | - | - |
214B | - | - | - | - | - |
214B.A | - | - | - | - | - |
214B.B | - | - | - | - | - |
214B.C | - | - | - | - | - |
236C | - | - | - | - | - |
236C.A | - | - | - | - | - |
j.236C | - | - | - | - | - |
j.236C.B | - | - | - | - | - |
236C.B and j.236C.B | - | - | - | - | - |
X: On Contact
X[+]: Available on Whiff
X[-]: On Hit only
X[/]: On Block only
Color Gallery
Roadmap
17% complete | ||
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In Progress / Completed | To-do |
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