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| ====== <font style="visibility:hidden" size="0">236A</font> ====== | | ====== <font style="visibility:hidden" size="0">214P</font> ====== |
| {{MoveData | | {{MoveData |
| |image=CC_LUP_5A.png | | |image=CC_LUP_5A.png |
| |caption=Jab jab jab. | | |caption=Jab jab jab. |
| |name=67th Gata Mushiki = Zero (Rei) | | |name=650th Gata = Nighthawk (Yotaka) |
| |input=214A/C | | |input=214P |
| |data= | | |data= |
| {{AttackData-CC | | {{AttackData-CC |
| | |version=214A |
| | |damage= |
| | |guard=Mid |
| | |startup=- |
| | |active=- |
| | |recovery=- |
| | |frameadv= |
| | |cancelable= |
| | |chprop= |
| | |description=Standard jab. Gatlings into itself, and can be jump-canceled. |
| | }} |
| | {{AttackData-CC |
| | |version=214C |
| |damage= | | |damage= |
| |guard=Mid | | |guard=Mid |
Revision as of 20:58, 18 June 2019
Profile
Member of the Earth Military Union. She likes Hikaru a lot and gets really soft around him, but is otherwise very serious. Lost her arm in an incident of some sort. I forget.
Vital Statistics
Health: 29000
Stun: 90
Gameplay
Run or Step?
Neutral
Normal Moves
5A
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5B
5B Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5C
5C Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5D
5D Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
2A
2A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
2B
2B Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
2C
2C Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
2D
2D Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
j.A
j.A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
j.B
j.B Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
j.C
j.C Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
j.D
j.D Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
Command Moves
3C
162nd Gata = Sparrow (Suzume) 3C Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
====== Special Chaos Combo ======
Special Chaos Combo after 2D, press 5D Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
Special Moves
236A
67th Gata = Hydra (Orochi) 236A Jab jab jab. Jab jab jab.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
236A
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
236A~A
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
236A~B/D
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
236A~B/D~B/D
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
236A
67th Gata Mushiki = Zero (Rei) 236C Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
214P
650th Gata = Nighthawk (Yotaka) 214P Jab jab jab. Jab jab jab.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
214A
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
214C
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
4/6BD
1st Gata - 43rd Shiki = Falcon (Hayabusa) 4BD/6BD (air OK) Jab jab jab. Jab jab jab. 2 2 4 4 6 6 8 8
|
Version
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
4BD/6BD
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
2
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
4
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
6
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
8
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
Ultimate Chaos Moves
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
Destruction Chaos
5P
5A Jab jab jab. Jab jab jab.
|
Damage
|
Stun
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Advantage (block)
|
Cancelable
|
Counterhit Properties
|
-
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
-
|
Standard jab. Gatlings into itself, and can be jump-canceled.
|
|
Combos
Videos