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Leon
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Owned by:
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taku 火
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HP:
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1000
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Meter Size:
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3000
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Prejump Frames:
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Extra Movement Options:
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N/A?
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Backstory
Type character lore here. Five sentences at minimum. (if possible)
Gameplay
Type a long summary of how gameplay of said character works. Dustloop style.
Strengths |
Weaknesses
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- The most stylish character in the game. - The developers did not need to put so much effort into this character
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- Pressure can get blown up very easily with Instant Block or Star Constellation -
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Command List
Normal Moves
5A
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5A
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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5AA
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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5AAA
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
|
-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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5B
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5B
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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5BB
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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5BBB
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
|
-
|
-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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j5A
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
|
-
|
-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
|
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j5B
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
|
-
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Universal Mechanics
Low Attack
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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LA
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
|
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Overhead
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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HA
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
|
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Grab
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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Throw
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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EX Moves
EX Attack 1
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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EX Attack 2
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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EX Attack 4
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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EX Attack 3
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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Star Strikes
Flurry Kicks
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236A
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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j.236A
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-1000
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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-
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-
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-
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Shock Cracker
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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35 (10,25)
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HA, LA
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214A, 236B, 214B, 236C
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-
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-
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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7
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3(15)3
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57
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-
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-
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-
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Leon kicks over the opponent's head, then stomps on their toes.
- Hits overhead, then low. Makes it amazing for mixups provided you have the abillity to do it in pressure.
- Can be done immediately if Air Flurry Kicks is done too close to the ground. When done instantly, recovery is shortened from 57 to 27 frames.
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Triple Shock Uppercuts
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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157 (40,40,15,5,3*13,3*N)
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AUB
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-
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Full (1-10)
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Hard Knockdown
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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10 + 9
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5(15)5
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17
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+80 (-5)
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-
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-
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- Leon does two quick, shocking uppercuts. If these hit, Leon does a great big uppercut that takes him into the air, then kicks the opponents and dives to the ground.
- Great reversal, great combo ender, great combo starter and extender if StarBurst is used.
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Tandem Rush
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Leon
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-1000 Meter
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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Total 10+80 freeze+0
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-
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-
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-
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Leon thinks for a while, then makes Star Platinum dash to the opponent then do his bidding. Press buttons to make Star Platinum choose between normals.
- Best setup from a hard knockdown like 3B, 214A or 236C.
- Allows for sandwich situations, however can be blown up by Star Constellation if the opponent knows when to do so.
- It's commonly best to do (ABC)*N to prevent your proration and juggle tanking mid combo.
- Metergain is disabled for Leon throughout this super.
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Star Platinum - A
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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MA
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5B, 5C
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Projectile, Throw (All)
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-
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-7 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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5
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3
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27
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-
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3
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3
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Star Platinum does a quick jab.
Adds 15 proration and juggle if Star Platinum previously did 5A before.
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Star Platinum - B
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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5C
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Projectile, Throw (All)
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-
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-7 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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6
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4
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17
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-
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3
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3
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Star Platinum does a left hook.
Adds 15 proration and juggle if Star Platinum previously did 5B before.
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Star Platinum - C
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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48 (3*8, 24)
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MA
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-
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Projectile, Throw (All)
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-
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-7 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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8
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3,3,3,3,3,3,3,3,2
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28
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-
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3
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3
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Star Platinum does a flurry of punches before finishing off with a giant punch.
Adds 15 proration and juggle if Star Platinum previously did 5C before.
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Star Breaker
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Leon
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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-
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-
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-
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-
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-
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-1500 Meter, -30 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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3
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-
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23
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-
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-
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-
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Star Platinum
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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140 + (Time*0.5)
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Uncharged MA, Charged UNB
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-
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-
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Counterhit, Groundbounce
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-
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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14 + N + 4
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10
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42
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Varies (+20)
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-
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-
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Star Platinum does a giant, chargable punch.
- Leon spawns star platinum on frame 4.
- Leon can take action from frame 23 onwards while charging, or stay in the animation and let it charge.
- Star Platinum can charge up until frame 100 where it becomes unblockable.
- The move can be charged with the B or the C buttons.
- The damage scaling formula is: 140*Time*0.5. When fully charged, it does 240 damage regardless. For example, half a charge does 165 damage.
- On Fatal Counterhit, does 1.25x fully charged damage regardless of charge time. It's special property is Groundbounce to Sliding Knockdown on Fatal.
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Leon Barrage
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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280
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MA
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-
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-
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Hard Knockdown
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-2000 Meter, -30 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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32 + 7
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5
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33
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+81 (-32)
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-
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-
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Leon does a great big hit, then goes into a cinematic if successful.
Great combo ender provided the meter is there.
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Star Platinum: The World
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Damage
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Guard
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Cancel
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Invul
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Property
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Cost
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360
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-
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-
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-
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Counter, Pinball Bounce (3x)
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-2000 Meter, -30 Stand Health
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Startup
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Active
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Recovery
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Advantage
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Proration
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Juggle
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-
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-
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-
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-
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50
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25
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Leon waits for the opponent's attack, then goes into a cinematic if successful.
- Works against all projectiles and strikes.
- He does not get a timestop, but with the significant amount of hitstun from landing the counter it might as well be one.
- Cuts off a quarter of your combo if StarBurst is not used mid-combo.
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Combos
Combo
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Damage
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Cost
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Meter Gain
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Location
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- Basic setup combo into special state.
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Long combo
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Color Gallery
Roadmap
In Progress / Completed |
To-do
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- Basic stuff like the landing page and navbox is in, along with some system pages.
- System page is complete.
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- Clean up and finish the rest of the character pages. Every page needs to be updated to account for changes in updates 2.0 to 2.4.
- Create netplay page.
- Update FAQ
- Add patch-notes from 2.1 to 2.4.
- Finish adding frame data to every page, and begin adding hit-boxes to every page. Glitch is currently the gold standard in the gameplay section, hitboxes aside. (Avoid doing Violet's at all costs however!)
- When Adding Hitboxes: Only take images from Fighter Factory. This is to keep the look of the hitboxes clean!
- Ensure that this chart is updated over time.
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