Yoru
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Owned by:
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SwordGrayFire
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Playstyle:
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Rushdown/Puppet
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HP:
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1000
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Meter Size:
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3000
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Extra Movement Options:
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PLACEHOLDER
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Notes:
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This page is still a work in progress!
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Backstory
PLACEHOLDER
Gameplay
Yoru is a strong rushdown character with great damage and amazing reach. His playstyle is at it's best when your spacing his large buttons correctly when approaching(4A,jB,66A,2B & 5C) and using Metastar to not only dish out some damage but to also provide some assist such as a stun counter, a heal for his Lv2 and especially his j2C to set Metastar up for mixups. While he may have some good tools to take control of the match the lack of a good projectile and unique movement options can make it hard to get use out of them, but once he's gotten room to breathe his kit can really start to shine.
Strengths |
Weaknesses
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- Got large buttons that are great for stagger pressure
- Some of the best air game in the cast with his jump normals/specials being massive
- Can deal crazy damage off of any confirm thanks to his specials
- Has plenty disjointed attacks that can be easily converted off of
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- No movement option of his own can make his neutral game a little predictable
- Pretty meter reliant for most of his high damaging combos
- With huge buttons come huge weapon hurtboxes
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Roadmap
In Progress / Completed |
To-do
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- Basic stuff like the landing page and navbox is in, along with some system pages.
- System page is complete.
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- Clean up and finish the rest of the character pages. Every page needs to be updated to account for changes in updates 2.0 to 2.4.
- Create netplay page.
- Update FAQ
- Add patch-notes from 2.1 to 2.4.
- Finish adding frame data to every page, and begin adding hit-boxes to every page. Glitch is currently the gold standard in the gameplay section, hitboxes aside. (Avoid doing Violet's at all costs however!)
- When Adding Hitboxes: Only take images from Fighter Factory. This is to keep the look of the hitboxes clean!
- Ensure that this chart is updated over time.
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