Profile
Name: Velvet
Species: Reindeer
Stages: Reine, Morning Reine, Evening Reine
Voice Actor: Tia Ballard
Velvet is a doe from the city of Rein, within the country of Reine, within the Tundra--a land where Ice Sprites and Reindeer live together in symbiosis. She is known for her stunning grace, beauty, and self-centered attitude. However, her greatest feat is her ability to beat any opponent through her elite agility and control of ice magic.
Delicate and lithe, she is by no means the strongest, but she is by far the fastest and most agile of the Ice Sprites’ pets, and she demonstrates a talent for conjuring and controlling snow and ice that no other deer could hold a candle to.
[1]
Gameplan
Movement Options
Jump: Velvet, like any other character, can jump. However, she has no super or shorthop variations.
Forward and Backdash: Velvet can do quick dashes forward and backward, but cannot run and walks fairly slow
Slide: An ability unique to Velvet, Velvet can slide forward and backward if she crouches immeadietly after dashing, allowing her to approach low
Normal Moves
5A
5A
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
35
|
Mid
|
-
|
5
|
1
|
18
|
vs. Grounded
|
|
|
0
|
|
|
-1
|
|
|
|
vs. Airborne
|
|
6A
Anti-Air
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
70
|
Mid
|
-
|
9
|
6
|
27
|
vs. Grounded
|
|
|
-14
|
|
|
-11
|
|
|
|
vs. Airborne
|
|
5B
5B
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
40, 45
|
Mid
|
-
|
10
|
1(9)1
|
19
|
vs. Grounded
|
|
|
0
|
|
|
-2
|
|
|
|
vs. Airborne
|
|
5C
5C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
140
|
Mid
|
-
|
13
|
4
|
29
|
vs. Grounded
|
|
|
0
|
|
|
-15
|
|
|
|
vs. Airborne
|
|
2A
2A
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
25
|
Mid
|
-
|
6
|
6
|
14
|
vs. Grounded
|
|
|
-2
|
|
|
-3
|
|
|
|
vs. Airborne
|
|
2B
2B
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
100
|
Mid
|
-
|
10
|
6
|
16
|
vs. Grounded
|
|
|
1
|
|
|
-3
|
|
|
|
vs. Airborne
|
|
2C
2C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
160
|
Mid
|
-
|
13
|
6
|
25
|
vs. Grounded
|
|
|
0
|
|
|
-14
|
|
|
|
vs. Airborne
|
|
3C
3C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
130
|
Mid
|
-
|
12
|
9
|
25
|
vs. Grounded
|
|
|
Launch
|
|
|
-16
|
|
|
|
vs. Airborne
|
|
j.A
j.A
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
-
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
j.B
j.B
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
-
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
j.C
j.C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
-
|
-
|
-
|
-
|
-
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
|
Special Moves
Icicle Missile
Icicle Missile 236A/B/C "Beautiful!" "Beautiful!"
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
100
|
Mid
|
-
|
50
|
-
|
27
|
vs. Grounded
|
|
|
38
|
|
|
29
|
|
|
|
vs. Airborne
|
Velvet forms an icicle and fires it at the opponent. It takes a while to fire, and if Velvet is hit, the projectile is dismantled.
|
130
|
Mid
|
-
|
76
|
-
|
27
|
vs. Grounded
|
|
|
39
|
|
|
31
|
|
|
|
vs. Airborne
|
Same as before but with a longer delay and slightly more damage.
|
170
|
Mid
|
-
|
106
|
-
|
27
|
vs. Grounded
|
|
|
41
|
|
|
34
|
|
|
|
vs. Airborne
|
Same as before but with a long delay and even more damage.
|
|
Shatter
Shatter 214A/B/C >insert meniacal laughter here >insert meniacal laughter here
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
220
|
Low
|
-
|
19
|
9
|
34
|
vs. Grounded
|
|
|
27 (with HKD)
|
|
|
-19
|
|
|
|
vs. Airborne
|
Shoots a path of frost forward that hits low.
|
250
|
Mid
|
-
|
13
|
7
|
32
|
vs. Grounded
|
|
|
38 (with HKD)
|
|
|
-17
|
|
|
|
vs. Airborne
|
Summons ice spikes ontop of Velvet that hit enemies.
|
220
|
High
|
-
|
30
|
7
|
37
|
vs. Grounded
|
|
|
Bounce
|
|
|
-20
|
|
|
|
vs. Airborne
|
An overhead that summons a massive icicle to crush the opponent.
|
|
Ice Eruption
Ice Eruption 623A/B/C "SPIKES!" "SPIKES!"
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
200
|
Low
|
-
|
24
|
2
|
15
|
vs. Grounded
|
|
|
Launch
|
|
|
2
|
|
|
|
vs. Airborne
|
Velvet summons a patch of ice spikes beneath her opponent, dealing damage. Different versions summon at different distances, but they are always bounded by the side of the arena if they would otherwise exceed it. The light version of this attack does a short distance infront of her.
|
200
|
Low
|
-
|
24
|
2
|
15
|
vs. Grounded
|
|
|
Launch
|
|
|
2
|
|
|
|
vs. Airborne
|
The medium version of this attack summons spikes at a medium distance infront of her.
|
200
|
Low
|
-
|
24
|
2
|
15
|
vs. Grounded
|
|
|
Launch
|
|
|
2
|
|
|
|
vs. Airborne
|
The heavy version of this attack summons spikes at a long distance infront of her.
|
|
Super
Ice Cyclone 236XX "TOOooooOORNADO!" "TOOooooOORNADO!"
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
25[x3], 20[x14], 120, 300
|
Mid
|
-
|
0+10
|
90
|
90
|
vs. Grounded
|
|
|
HKD
|
|
|
-32
|
|
|
|
vs. Airborne
|
Velvet creates a cyclone of wind and ice, blowing opponents away from her and hitting them multiple times as they are forced to the side of the screen.
|
|
Follow Up
Frostbite 214XX "CHILL OUT!" "CHILL OUT!"
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
10[x10], 150
|
Mid
|
-
|
0
|
52
|
50
|
vs. Grounded
|
|
|
48
|
|
|
-17
|
|
|
|
vs. Airborne
|
Velvet fortifies her cyclone, creating stronger, chilling winds that freeze her opponent (if hit), slowing them and their attacks down for a few seconds afterward. This move also instantly restores 3 stacks of mana when cast.
|
|
Throws
Forward Throw
Forward Throw B+C / 6B+C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
400 initial, 120 minimum
|
Throw
|
-
|
6
|
1
|
18
|
vs. Grounded
|
|
|
HKD 36
|
|
|
|
|
|
|
vs. Airborne
|
Velvet grabs the opponent and freezes them, before tossing them away from her.
|
|
Back Throw
Back Throw 4B+C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
400 initial, 120 minimum
|
Throw
|
-
|
6
|
1
|
18
|
vs. Grounded
|
|
|
HKD 36
|
|
|
|
|
|
|
vs. Airborne
|
Velvet grabs the opponent and freezes them, before tossing them behind her.
|
|
Air Throw
Air Throw j.B+C
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
75
|
Throw
|
-
|
8
|
3
|
13
|
vs. Grounded
|
|
|
HKD 38+
|
|
|
|
|
|
|
vs. Airborne
|
Velvet grabs the opponent and freezes them, before tossing them away from her.
|
|
Magic
Velvet specializes in ice magic, and is tied with Paprika for the most mana in the game with a maximum of 6 stacks. She starts with 0 mana at the beginning of the round, but regenerates it slowly. Using her follow-up super also restores 3 stacks of mana.
Instant Snowball
Instant Snowball 5D smug deer is smug smug deer is smug
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
100
|
Mid
|
-
|
14
|
-
|
18
|
vs. Grounded
|
|
|
15, 32
|
|
|
14+, 32
|
|
|
|
vs. Airborne
|
Velvet fires off a snowball quickly, using 1 stack of mana.
|
|
Snowball Toss
Snowball Toss 1D/2D/3D
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
100
|
Mid
|
-
|
19
|
-
|
3
|
vs. Grounded
|
|
|
43
|
|
|
32
|
|
|
|
vs. Airborne
|
Velvet fires a snowball from right behind her that goes in a long arc forward. Costs 1 stack of mana.
|
100
|
Mid
|
-
|
19
|
-
|
3
|
vs. Grounded
|
|
|
43
|
|
|
32
|
|
|
|
vs. Airborne
|
Velvet fires a snowball upward that goes in a high-arc to land just infront of her. Costs 1 stack of mana.
|
100
|
Mid
|
-
|
19
|
-
|
3
|
vs. Grounded
|
|
|
43
|
|
|
32
|
|
|
|
vs. Airborne
|
Velvet fires a snowball from far infront of her that goes in a long arc backward to land on her. Costs 1 stack of mana.
|
|
Magic Wind
Magic Wind 6D/4D "Whoosh!" "Whoosh!"
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
-
|
-
|
-
|
10
|
15+
|
7
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
Velvet pushes the opponent away from her by pirouetting and creating strong winds. This move requires at least 1 stack of mana to be available to use and drains it slowly over time. This also pushes airborne opponents up.
|
-
|
-
|
-
|
10
|
15+
|
7
|
vs. Grounded
|
|
|
|
|
|
|
|
|
|
vs. Airborne
|
Velvet pulls the opponent closer to her by pirouetting and creating strong winds. This move requires at least 1 stack of mana to be available to use and drains it slowly over time.
|
|
Magic Ice Eruption
Magic Ice Eruption 623D
|
Base Damage
|
Guard
|
Properties
|
Startup
|
Active
|
Recovery
|
|
Hitstop
|
Hitstun
|
Adv. on Hit
|
Blockstop
|
Blockstun
|
Adv. on Block
|
First Hit Juggle Decay
|
Base Juggle Decay
|
JDG Multiplier
|
100 [x3]
|
Low
|
-
|
19
|
2(3)2(3)2
|
10
|
vs. Grounded
|
|
|
Tumble
|
|
|
2
|
|
|
|
vs. Airborne
|
Velvet creates a quick, multi-hitting eruption of ice infront of her that hits low and forces opponents backward. It requires 1 stack of mana and provides her with invincibility for the first 22 frames while casting.
|
|
Combos
General
Midscreen
Corner
General
|
|
Characters
|
|
Predators
|
|
Events
|
|