For the record, jump attacks can also be done with or (/)
Long Jump
Knuckle Hammer+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
37
|
-
|
-
|
-
|
-
|
-
|
Stagger
|
-
|
Hard Knockdown, Guard Crush
|
|
Air Hammer(While Airborne)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
24~30
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Soft Knockdown, Must be done while ascending.
|
|
Jump Toe+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
12~15
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Launcher
|
|
Air Rolling Sobat(While Airborne)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
27~40
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Soft knockdown, Only hits airborne opponents, Must be done while ascending
|
|
Flare Toe(Before landing)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
18~22
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Launcher, Guard break, Must be done while descending
|
|
Air Dive(While Airborne)+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
19~23
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Hard knockdown, Must be done at the highest point of the jump
|
|
Flare Kick+(Before Landing)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
22
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Launcher, Guard break, Must be done while descending
|
|
Front Air Kick(While Airborne)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
24~36
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Knock Blow, Soft knockdown, Guard break, Can cross-up, Cannot be done while descending
|
|
Back Air Kick(While Airborne)+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
24~36
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Knock Blow, Soft knockdown, Guard break, Can cross-up, Cannot be done while descending
|
|
Short Jump
Knuckle Hammer+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
19~22
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Soft Knockdown
|
|
Rolling Sobat+
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
18
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Hard Knockdown
|
|
Jump Toe Kick
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
18~22
|
-
|
-
|
-
|
-
|
Launcher
|
-
|
-
|
-
|
|
Low Cut Kick(Before Landing)
|
Damage
|
Height
|
Startup
|
Recovery
|
Total
|
Hit Adv
|
Block Adv
|
Counterhit
|
Additional Properties
|
12~15
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Soft Knockdown
|
|