Fighting Vipers 2/Bahn/Normal Attacks

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Fighting Vipers 2

OverviewNormal AttacksThrowsThrow EscapesJump AttacksBack Turned Attacks

Running AttacksPursuit AttacksTech CountersCombosSuper K.O.Taunt

Normal Moves

Genkotsu

Genkotsu
FV2 Punch.png
FV2 Bahn 5P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
9 High 9 - 21 +6 - - -

A basic Jab.

Tetsu Hiji

Tetsu Hiji
6.pngFV2 Punch.png
FV2 Bahn 6P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
15 Mid 11 - 31 Knocks down - - -

One of the fastest mids in the game.

Super Straight

Super Straight
6.gifFV2 Punch.png
FV2 Bahn 236P.png
(or 2.png3.png6.pngFV2 Punch.png)
(or 2.png3.png6.pngFV2 Punch.png)
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
30~45 High 13 - 35 Knock Blow Guard Crush - Armor Breaker.

One of the best Armor Breakers and best keep-out moves. Arguably one of the more unfair moves in the game. You can crouch to avoid it, but beware how fast it comes out.

Hanabe

Hanabe
3.pngFV2 Punch.png
FV2 Bahn 3P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
18~22 Mid 12 - 31 Launcher - - Can evade highs.

A launcher that most of his juggle combos start with. Launches higher on counterhit.

Kobushi Hanabe

Kobushi Hanabe
2.gif3.pngFV2 Punch.png
FV2 Bahn 2 3P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
20~25 Mid 9 - 34 Launcher - - -

Same case as Hanabe.

Soaring Destruction

Soaring Destruction
WSFV2 Punch.png
FV2 Bahn WS P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
15 Mid 15 - 33 +9 - - -
Zagenkotsu

Zagenkotsu
2.pngFV2 Punch.png
FV2 Bahn 2P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
8 Low 11 - 23 - - - -

Basic low jab that can stop an opponent.

Tearful Warrior of Justice

Tearful Warrior of Justice
1.pngFV2 Punch.png
FV2 Bahn 1P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
18~22 Low 21 - 55 Soft Knockdown - - Low G&A.

One of his trickier G&As against a “mashy” opponent.

Jingi Gekitouha

Jingi Gekitouha
1.gif3.pngFV2 Punch.png
FV2 Bahn 123P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
19~23 Low 16 - 39 Soft Knockdown - - Low Armor Breaker
Hiji Teppou

Hiji Teppou
4.pngFV2 Punch.png
FV2 Bahn 4P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
21~31 Mid 29 - - Knock Blow - - G&A. Low Guard Crush.

His generic G&A. It doesn’t guard crush high so blocking it is an option.

Hagane Hiji

Hagane Hiji
6.png6.pngFV2 Punch.png
FV2 Bahn 66P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
19 Mid 8 - 32 - - - -
Hiji Combo

Hiji Combo
6.png6.pngFV2 Punch.png6.pngFV2 Punch.png
FV2 Bahn 66P6P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
19, 15 Mid, Mid - - - - - - Natural Combo, Soft Knockdown

One of Bahn's main "strings." VERY good distance. Might be a decent combo finisher if timed right.

Hiji Tetsuzan

Hiji Tetsuzan
6.png6.pngFV2 Punch.png 4.png6.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 66P46PK.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
19, 19 Mid, Mid - - - - - - Soft Knockdown, Guard Crush, Armor Breaker

Distance isn't as good as Hiji Combo but its a simple tradeoff for higher damage and AB properties.

Konjō Hiji

Konjō Hiji
4.png6.pngFV2 Punch.png
FV2 Bahn 46P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
23~34 Mid - - - - - - Evasive, Knockblow

One of his trickiest moves. Nigh unfair. Just like Tearful Warrior of Justice, its best used against someone who likes to mash strings a lot. Anyone who likes to be aggressive. It even works against 2P spam

Dragon Upper

Dragon Upper
6.png2.png3.pngFV2 Punch.png
FV2 Bahn DP.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
21~26 Mid - - - Launcher - - Guard Crush

An outright DP. One of his faster mids.

Double Dragon Upper

Double Dragon Upper
6.png2.png3.pngFV2 Punch.png 6.png2.png3.pngFV2 Punch.png
FV2 Bahn 6236P23P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
21, 18~22 Mid, Mid - - - Launcher - - Guard Crush

Can be used as a juggle filler. Combine with wall juggles for fun times!

Blazing Shell

Blazing Shell
4.png2.png1.pngFV2 Punch.png
FV2 Bahn 421P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
17 Mid - - - - - - G&A, Low Guard Crush

Other than damage, this move doesn't do much on its own. Pretty much meant for its followups to be used.

Armor Piercing Bullet

Armor Piercing Bullet
4.png2.png1.pngFV2 Punch.pngFV2 Punch.png
FV2 Bahn 421PP.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
17, 18~22 Mid, Mid - - - - - - Armor Break, Low Guard Crush
Gale Force Shell

Gale Force Shell
4.png2.png1.pngFV2 Punch.png 6.png2.png3.pngFV2 Punch.png
FV2 Bahn 421P623P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
35 Mid, High - - - - - - Armor Breaker, Knock Blow, Guard Crush

Bahn’s hardest move in terms of execution. It’s just Blazing Shell with a Super Straight followup. Surprisingly enough, you can duck it.

Super Buddha

Super Hook
FV2 Punch.png+FV2 Kick.png
FV2 Bahn P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
28 Mid - - - - Stagger - Hard Knockdown, Guard Crush, Armor Break, G cancellable
Super Buddha Feint

Super Buddha Feint
FV2 Punch.png+FV2 Kick.png FV2 Guard.png
FV2 Bahn P&K G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
- - - - - - - - -
Justice Feint

Justice Feint
FV2 Punch.png+FV2 Kick.png FV2 Guard.png FV2 Punch.png
FV2 P&K G P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
19~22 Low - - - - - - Soft Knockdown
Demon Torment

Demon Torment
FV2 Punch.png+FV2 Kick.png FV2 Guard.png FV2 Kick.png
FV2 Bahn P&K G K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
20~30 Mid - - - - - - Knockblow, Soft Knockdown
Solar Plexus Jab

Solar Plexus Jab
6.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 6P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
23~28 Mid - - - Crumple - - -

One of his main crumple moves.

Dragon Shoulder Tackle

Dragon Shoulder Tackle
3.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 3P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
24~30 Mid - - - Launcher - - Evasive against Highs, Guard Crush(including G&As)
Super Head

Super Head
2.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 2P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
17 Mid, Mid - - - - - - Bounces on air hit

A good move to use after a crumple or stagger.

Return to the Light

Return to the Light
2.pngFV2 Punch.png+FV2 Kick.png FV2 Punch.png
FV2 Bahn 2P&K P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
17, 12~15 Mid, Mid - - - Launcher - - -

Great for low combos.

Foolish Ronin Elbow

Foolish Ronin Elbow
1.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 1P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
11 Mid - - - Stagger - - -
Gambling Straight

Gambling Straight
1.pngFV2 Punch.png+FV2 Kick.png FV2 Punch.png
FV2 Bahn 1P&K P.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
11, 19 Mid, Mid - - - - - - Knockblow
Back Elbow

Back Elbow
4.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 4P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
22 High - - - Crumple - - -
Tetsuzankō

Tetsuzankō
4.png6.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 46P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
24~36 Mid - - - - - - Knockblow, Soft Knockdown, Low Guard Crush, Armor Breaker

Best to use as a combo finisher.

TRUE Tetsuzankō

TRUE Tetsuzankō
4.png6.png6.pngFV2 Punch.png+FV2 Kick.png
FV2 Bahn 466P&K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
29~43 Mid - - - - - - Knockblow, Soft Knockdown, Complete Guard Crush, Armor Breaker. Indicated by a different voiceclip.

The use of the regular version apply here. Pretty much a better reward. This version can also be used in Hiji Combo when you input 4.png6.png6.png instead of 4.png6.png. Also, if you finish a round with it, the kanji 男 will appear. Translated this means "Man." At the last round with low enough health, press and hold FV2 Punch.png+FV2 Kick.png+FV2 Guard.png after finishing the round with it for a secret win animation.

Ashige

Ashige
FV2 Kick.png
FV2 Bahn 5K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
23~28 High - - - - - - Soft Knockdown, Guard cancellable
Yakuza Kick

Yakuza Kick
3.pngFV2 Kick.png
FV2 Bahn 3K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
23 Mid - - - - - - Knockblow, Hard Knockdown, Guard cancellable

The only generic middle kick that does a hard knockdown.

Shita Ashige

Shita Ashige
2.pngFV2 Kick.png
FV2 Bahn 2K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
12 Low - - - - - - Guard cancellable
Sokkou Ashige

Sokkou Ashige
6.png6.pngFV2 Kick.png
FV2 Bahn 66K.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
24~30 High - - - Launcher - - Guard Cancellable

I figured this would be his generic high kick but instead its a launcher.

Soba-geri

Soba-geri
FV2 Kick.png+FV2 Guard.png
FV2 Bahn K&G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
21~31 Mid - - - - - - Knockblow, Soft Knockdown, Guard Crush


General
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Characters
Bahn
Charlie
Emi
Grace
Honey
Jane
Mahler
Picky
Raxel
Sanman
Tokio
B.M.
Kuhn
Del Sol