Fighting Vipers 2/Bahn/Throw Escapes

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Fighting Vipers 2

OverviewNormal AttacksThrowsThrow EscapesJump AttacksBack Turned Attacks

Running AttacksPursuit AttacksTech CountersCombosSuper K.O.Taunt

Throw Escapes

Throw Cancel

Throw Cancel
FV2 Punch.png+FV2 Guard.png
FV2 Bahn TE P+G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
0 - - - - - - - -

Cancels out the Throw Escape struggle.


6 Escape

6 Escape
6.pngFV2 Punch.png+FV2 Guard.png
FV2 Bahn TE 6P+G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
25~40 - - - - - - - Soft Knockdown. Can be tech recovered when landing. Can wall bounce.

Setsuna Otoshi

8 Escape

8 Escape
8.pngFV2 Punch.png+FV2 Guard.png
FV2 Bahn TE 8P+G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
20~40 - - - - - - - Soft Knockdown. Can be tech recovered when landing. Can wall bounce.

The animation is exclusive to throw escapes. Taken from Akira Yuki's Pull-In Shoulder Ram throw from the VF series.

4 Escape

4 Escape
4.pngFV2 Punch.png+FV2 Guard.png
FV2 Bahn TE 4P+G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
30 - - - - - - - Hard Knockdown

Taoshi

2 Escape

2 Escape
2.pngFV2 Punch.png+FV2 Guard.png
FV2 Bahn TE 2P+G.png
Damage Height Startup Recovery Total Hit Adv Block Adv Counterhit Additional Properties
35 - - - - - - - Soft Knockdown. Can be tech recovered when landing. Can wall bounce.

Shinkūnage


General
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Glossary
System
Training Mode
Netplay
Characters
Bahn
Charlie
Emi
Grace
Honey
Jane
Mahler
Picky
Raxel
Sanman
Tokio
B.M.
Kuhn
Del Sol