Kirby Battle Blitz/Glitch/Combos
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Notation
Notation Help | |
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Disclaimer: Combos are written by various writers, so notation may differ slightly from this notation. | |
N+M | Buttons "N" and "M" must be input simultaneously. |
N/M | Input "N" or "M" can be used. |
dl.N | There should be delay before inputting "X". |
w.N | Attack "N" should whiff and not hit the opponent. |
j.N | Button "N" is input while jumping or in the air. |
dj.N | Button "N" is input after a double jump. |
jc | Jump cancel the previous action. Usually will be omitted due to being obvious. |
md.N | Perform a micro-dash before performing "N". |
IAD | Perform an Instant Air Dash (mechanic), which is performed by inputting S (Power Charge) in the air. Not to be confused with the traditional input of 956. |
TK.N | Indicates the motion "N" is input immediately after leaving the ground. Stands for tiger knee. |
(N) | Input "N" is optional. Typically the combo will be easier if omitted. |
[N] | Input "N" is held down. Also can be known as "Increase" or "IC" for short. Depending on the character, this can indicate that this button is held down and not released until indicated by the release notation. |
]N[ | Input "N" is released. Will only appear if a button is previously held down. |
{X} | Button "X" should only be held down briefly to partially charge the attack, instead of the full increased version. |
N(#) | Attack "N" should only hit # of times. |
N~M | This notation has two meanings.
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CH | The first attack must be Counter Hit. |
FC | The first attack must be Fatal Counter. |
SB | Perform StarBurst, which is performed by inputting X+Y during a combo or in neutral. |
DHC | Perform a tag-in super, which is performed by inputting (T1/T2 + A/B/C). |
Snapback | Perform a snapback, which is performed by inputting (T1/T2 + X). |
Combos
Combo | Damage | Cost | Meter Gain | Location |
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5A > 5BB > 2C > j.B > j.C > j.2B > j.236B > 236C | 400 | 2500 | 1000 (before j.236B) Opp: 1000 |
Midscreen |
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5AAA 5B 5AAA 2A 5BB j.c. j.5AA j.5B j.4AA j.5B j.236A dl.j.236B j.B | 500 | 1000 | 1500 (before j.236B) Opp: 1000 |
Midscreen |
Long combo |