|
|
Line 969: |
Line 969: |
| | charspecific=Lau (Standing) | | | charspecific=Lau (Standing) |
| | description= | | | description= |
| * TOD from Special Autocombo on standing Lau, works on m. lion but does not stun | | * TOD from Special Autocombo on standing Lau |
| | * First part works on M. Lion, but doesn't stun |
| | video= | | | video= |
| |}} | | |}} |
Revision as of 21:52, 1 May 2021
To be completed soon.
Also known as "Dragonball Jackie" or "Five Animal Fists Jackie"
Gameplay
Dragonball Jackie has a very unorthodox moveset, with a relatively spammable QCF+K as the main highlight.
Strengths |
Weaknesses
|
- Safe chip with QCF+K
- Command grab gives him slightly more throw range than the average character
- Buttons have good hitboxes
|
- Limited combo potential off his best buttons
- No combo from overhead
- Very difficult execution on his highest damage options
|
Character Stats
238
5f+58f (Floaty)
Average
Average
7f
17.7%
Fastest
?
?
Fastest
20f (all invincible)
?
32f
49f
32f
Normals
Standing Normals
5LP
Stand LP 5LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
4
|
?
|
?
|
High
|
+8
|
+6
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
6
|
-
|
-
|
-
|
Special Cancel
|
-
|
- Start of Normal Autocombo (LP>LP>LP>LP)
- Start of Special Autocombo (LP>HP>HP>HK>HK>LK+HK)
|
|
Close 5HP
Close Stand HP Close 5HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
3
|
?
|
?
|
High
|
+1
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
10, 8, 6
|
-
|
-
|
-
|
Special Cancel (1st hit)
|
-
|
|
|
Far 5HP
Far Stand HP Far 5HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
7
|
?
|
?
|
High
|
+1
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
20
|
-
|
-
|
-
|
--
|
-
|
|
|
Close 5LK
Close Stand LK Close 5LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
4
|
?
|
?
|
High
|
+5
|
+3
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
8
|
-
|
-
|
-
|
--
|
-
|
|
|
Far 5LK
Far Stand LK Far 5LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
4
|
?
|
?
|
High
|
+8
|
+6
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
8
|
-
|
-
|
-
|
--
|
-
|
|
|
Close 5HK
Close Stand HK Close 5HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
7
|
?
|
?
|
High
|
+1
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
28
|
-
|
-
|
-
|
--
|
-
|
|
|
Far 5HK
Far Stand HK Far 5HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
14
|
?
|
?
|
Mid
|
+9
|
+6
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
16, 12
|
-
|
-
|
-
|
--
|
-
|
|
|
Crouching Normals
2LP
Crouch LP 2LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
7
|
?
|
?
|
Mid
|
+4
|
+2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
10
|
-
|
-
|
-
|
--
|
-
|
|
|
2HP
Crouch HP 2HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
7
|
?
|
?
|
Mid
|
+1
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
12,8
|
-
|
-
|
-
|
Special Cancel (1st hit)
|
-
|
|
|
2LK
Crouch LK 2LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
4
|
?
|
?
|
Low
|
+8
|
+6
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
4
|
-
|
-
|
-
|
OTG, Rapid Fire
|
-
|
|
|
2HK
Crouch HK 2HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
7
|
?
|
?
|
Low
|
+7
|
+4
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
24
|
-
|
-
|
-
|
OTG
|
-
|
|
|
Air Normals
8LP
Jump LP 8LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
9
|
-
|
-
|
-
|
--
|
-
|
|
|
8HP
Jump HP 8HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
24
|
-
|
-
|
-
|
Spike, Squish
|
-
|
|
|
9LK
Diagonal Jump LK 9LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
Crossup
|
-
|
- Instant overhead if performed exactly on the first airborne frame (does not work against crouching Spiritual Kung-Fu Jackie)
|
|
8LK
Neutral Jump LK 8LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
|
9HK
Diagonal Jump HK 9HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
28
|
-
|
-
|
-
|
--
|
-
|
|
|
8HK
Neutral Jump HK 8HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
6
|
?
|
--
|
Overhead
|
--
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
Spike
|
-
|
|
|
Command Normals/Throws
6LK/4LK
Forward LK / Back LK 6LK / 4LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
12
|
?
|
?
|
High
|
+6
|
+4
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
8
|
-
|
-
|
-
|
--
|
-
|
- Moves forward or backward, depending on which direction is held.
- Due to its frame advantage and forward movement, links are possible into 5LP which begins his Special Autocombo.
|
|
6HP
Forward HP 6HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
9 (19)
|
?
|
?
|
High
|
-10
|
-13
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
20, 16
|
-
|
-
|
-
|
--
|
-
|
|
|
6HK
Universal Overhead 6HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
24
|
?
|
?
|
Overhead
|
+2
|
+6
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
24
|
-
|
-
|
-
|
Squish
|
-
|
|
|
HP Throw
HP Throw close 6LK/4LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
1
|
--
|
--
|
Throw
|
KD
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
|
Special Moves
41236P
Dragonball / tiger fist 41236P
|
LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
10
|
?
|
0 (whiff)
|
Mid
|
KD
|
-11
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
16*48
|
-
|
-
|
-
|
--
|
-
|
- Less travel distance, making it only useful if you intend to whiff the move.
|
HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
10
|
?
|
0 (whiff)
|
Mid
|
KD
|
-11
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
16*48
|
-
|
-
|
-
|
--
|
-
|
- Farther travel distance, making it strictly better for combos.
|
|
236K
Crush Kick 236K
|
LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
8 (12)
|
?
|
?
|
High / Mid
|
+1
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
- Hops over lows and throws
|
HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
11 (17)
|
?
|
?
|
High / Mid
|
-2
|
-5
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
- Hops over lows and throws
|
|
63214K
Frantic Kick 63214K
|
LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
1
|
--
|
--
|
Throw
|
KD
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
1
|
--
|
--
|
Throw
|
KD
|
--
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
|
Super
41236LP+HP
5 Animal Fist Flurry 41236LP+HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
2+7
|
?
|
0 (whiff)
|
Mid
|
KD
|
-11
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
??
|
-
|
-
|
-
|
Invincible 1-8f
|
-
|
- 19f super flash
- Trade will put the opponent in hard knockdown
|
|
Wakeup Attacks
Wakeup LK
Wakeup LK LK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
4
|
?
|
?
|
Overhead
|
KD
|
-5
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
Invincible 1-3f
|
-
|
|
|
Wakeup HK
Wakeup HK HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
8
|
?
|
?
|
Low / Low
|
KD
|
-2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
Invincible 1-7f
|
-
|
|
|
Auto Combos
Normal Autocombo
Normal Autocombo LP > LP > LP > LP LP > LP > LP > LP
|
(LP) > LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
High
|
+5
|
+3
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > LP) > LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
High
|
-9
|
-12
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > LP > LP) > LP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
Mid
|
-10
|
-13
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
- On block, will go through the opponent if done from close range
|
|
Special Autocombo
Special Autocombo LP > HP > HP > HK > HK > LK+HK LP > HP > HP > HK > HK > LK+HK
|
(LP) > HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
High
|
-8
|
-11
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > HP) > HP
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
Mid
|
+3
|
0
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > HP > HP) > HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
Low
|
+5
|
+2
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > HP > HP > HK) > HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
?
|
High
|
-4
|
-5
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
(LP > HP > HP > HK > HK) > LK+HK
|
Startup
|
Active
|
Recovery
|
Guard
|
Hit Adv
|
Block Adv
|
?
|
?
|
0 (grounded)
|
Mid
|
KD
|
-23
|
Damage
|
Stun
|
KD Timer
|
Special Cancel
|
Attribute
|
Hitstun Type
|
?
|
-
|
-
|
-
|
--
|
-
|
|
|
Combos and Resets
Hitconfirm Combos
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
|}
Throw Combos
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
|}
Overhead Combos
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
|}
OTG Options
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
|}
Miscellaneous Combos
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
Template:Combo-JCFoF
|}
Hyper Dragonball Jackie Combos
Template:ComboHeader-JCFoF
Template:Combo-JCFoF
|}
Matchups
Lau![JCFoF Lau icon.png](/images/0/03/JCFoF_Lau_icon.png) |
Important punishes:
2HK: _
Super: _
Strategy: Being careful with raw crush kicks because of lau dp
_
|
Yeung![JCFoF Yeung icon.png](/images/b/b4/JCFoF_Yeung_icon.png) |
Important punishes:
2HK: _
Super: _
Strategy:
_
|
Thorsten![JCFoF Thorsten icon.png](/images/3/37/JCFoF_Thorsten_icon.png) |
Important punishes:
46LK: _
Super: _
Strategy:
_
|
Drunk Jackie![JCFoF Drunk icon.png](/images/2/25/JCFoF_Drunk_icon.png) |
Important punishes:
Far 5HK: _
236P: _
Strategy:
_
|
Dragonball Jackie (Mirror)![JCFoF Spiritual icon.png](/images/a/ae/JCFoF_Spiritual_icon.png) |
Important punishes:
6HP: _
41236P: _
Super: _
Strategy:
_
|
Admiral Jackie![JCFoF Admiral icon.png](/images/e/ed/JCFoF_Admiral_icon.png) |
Important punishes:
2HK: _
41236P: _
Super: _
Strategy:
_
|
Sam![JCFoF Sam icon.png](/images/5/5b/JCFoF_Sam_icon.png) |
Important punishes:
236LP: _
236HP: _
214K: _
Super: _
Strategy:
_
|
Kim-Maree![JCFoF KimMaree icon.png](/images/d/da/JCFoF_KimMaree_icon.png) |
Important punishes:
2HK: _
6HK: _
236P: _
Strategy:
_
|
M. Lion![JCFoF MLion icon.png](/images/2/29/JCFoF_MLion_icon.png) |
Important punishes:
2HK: _
Strategy: Baiting out long lion bombs so you can dash up grab or tiger fist
_
|
Colors
Default Colors
Boss Version Colors
Select Boss variant with Start+Button on character select screen
External Links