Fighting Vipers 2/Bahn/Throw Escapes: Difference between revisions
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|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=0 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 51: | Line 51: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=25~40 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 59: | Line 59: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=Setsuna Otoshi | |description=Setsuna Otoshi | ||
}} | }} | ||
Line 73: | Line 73: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=20~40 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 81: | Line 81: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=The animation is exclusive to throw escapes. Taken from Akira Yuki's Pull-In Shoulder Ram throw from the VF series. | |description=The animation is exclusive to throw escapes. Taken from Akira Yuki's Pull-In Shoulder Ram throw from the VF series. | ||
}} | }} | ||
Line 95: | Line 95: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=30 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 103: | Line 103: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Hard Knockdown | ||
|description=Taoshi | |description=Taoshi | ||
}} | }} | ||
Line 112: | Line 112: | ||
{{MoveData | {{MoveData | ||
|image=FV2 Bahn TE 2P+G.png | |image=FV2 Bahn TE 2P+G.png | ||
|subtitle=[[File: | |subtitle=[[File:2.png]][[File:FV2_Punch.png]]'''+'''[[File:FV2_Guard.png]] | ||
|caption= | |caption= | ||
|name=2 Escape | |name=2 Escape | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=35 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 125: | Line 125: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=Shinkūnage | |description=Shinkūnage | ||
}} | }} |