Duels of Fortune/Clyde: Difference between revisions
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== Colors == | == Colors == | ||
<div style="top: 0; display: flex; justify-content: left; background-color: #ffffff;" class="movelist-toggles | <div style="top: 0; display: flex; justify-content: left; background-color: #ffffff;" class="movelist-toggles"> | ||
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File: | <div id="movelist-toggle-1" class="movelist-toggle-button">[[File:DoF_X (Character Name)_X (Costume Name)_Icon.png|100px|link=]]</div> | ||
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File: | <div id="movelist-toggle-2" class="movelist-toggle-button">[[File:DoF_X_X_Icon.png|100px|link=]]</div> | ||
<div id="movelist-toggle-3" class="movelist-toggle-button">[[File: | <div id="movelist-toggle-3" class="movelist-toggle-button">[[File:DoF_X_X_Icon.png|100px|link=]]</div> | ||
</div> | </div> | ||
<div id="movelist-1" class="movelist" | <div id="movelist-1" class="movelist"> | ||
=== X (Default Costume Name) === | === X (Default Costume Name) === | ||
[[File: | [[File:DoF_X (Character Name)_X (Costume Name)_Colors.png|thumb|left|700px]] | ||
<br clear="all"/> | <br clear="all"/> | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist" | <div id="movelist-2" class="movelist"> | ||
=== X (Alt Costume Name) === | === X (Alt Costume Name) === | ||
[[File: | [[File:DoF_X_X_Colors.png|thumb|left|700px]] | ||
<br clear="all"/> | <br clear="all"/> | ||
</div> | </div> | ||
<div id="movelist-3" class="movelist" | <div id="movelist-3" class="movelist"> | ||
=== X (Alt Costume Name) === | === X (Alt Costume Name) === | ||
[[File: | [[File:DoF_X_X_Colors.png|thumb|left|700px]] | ||
<br clear="all"/> | <br clear="all"/> | ||
</div> | </div> |
Revision as of 06:40, 5 January 2024
Give an overview of the char.
X (character name) *briefly describe playstyle*. | |
Pros | Cons |
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Health | Character's total health. |
Prejump | Their prejump in frames. If we find it's universal then delete this. |
Backdash | Their backdash duration in frames. |
Unique Movement | Any unique movement options. For example, you would format Clyde like "Low Profile Dash". |
Fastest Attack | Their fastest attack then its startup frames. For example "5L (5F)". |
If a character has a unique mechanic write about it here. If there's nothing like that then delete this section.
Section Header
- If there's more details to talk about and whatnot add new sections.
Section Header
- F.
Character Summary
- Command Normals
- 4H - X (Move Name): Give a brief description of a command normal. If there's more than one add them in.
- Special Moves
- 5S - X: Give a brief description of their special moves. If it has followups briefly describe those. If they have any additional specials add them in.
- 4S - X: F.
- 2S - X: F.
- j.S - X: F.
- Supers
- 5SP - X: Give a brief description of their super moves.
- 2SP - X: F.
5L > 5M > 5H > 5S: Easy combo for helping beginners. Put a brief description here.
Normal Moves
5L
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Toggle Hitboxes Toggle Hitboxes
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5M Caption Caption
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Toggle Hitboxes Toggle Hitboxes
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5H
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Toggle Hitboxes Toggle Hitboxes
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2L
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Toggle Hitboxes Toggle Hitboxes
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2M
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Toggle Hitboxes Toggle Hitboxes
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2H
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Toggle Hitboxes Toggle Hitboxes
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j.L
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Toggle Hitboxes Toggle Hitboxes
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j.M
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Toggle Hitboxes Toggle Hitboxes
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j.H
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Toggle Hitboxes Toggle Hitboxes
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Command Normals
Command Normal Name
4H |
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Toggle Hitboxes Toggle Hitboxes
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Special Moves
Special Name
5S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
4S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
2S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
j.S |
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Toggle Hitboxes Toggle Hitboxes
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Super Move
Super Name 5SP Informative and maybe funny caption Informative and maybe funny caption
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Toggle Hitboxes Toggle Hitboxes
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Super Name 2SP Informative and maybe funny caption Informative and maybe funny caption
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Toggle Hitboxes Toggle Hitboxes
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Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources like a tutorial video, delete category if there are none. If there aren't any but one gets made later, then re-add the category.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
General info on a character's combos, such as if they can always end a combo with a super as an ender rather than usual listed enders.
Combo Legend
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Basic Combos
Easy combos for starting.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Advanced Combos
Harder combos that deal more damage or provide some other benefit.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
---|---|---|---|---|---|
5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
X Combo Category
If a character has a specific kind of combo they do that has multiple variants, then you can make a new category for it. If they don't delete this.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Enders
List of combo enders a character has when there's multiple enders they can pick between, such as sacrificing oki for damage and vice-versa.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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2H > 2S | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2H > 2SP | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Colors
Trivia
- Fun facts about the character. If it isn't redundant with something else said on the page, these can be pulled directly from the game.
Clyde Wiki Roadmap
100% complete | |
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Page | Completed | To-do | Score |
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25/25 | |||
Move List | 25/25 | ||
Strategy | 25/25 | ||
Combos | 25/25 |