Chaos Code/NSC/Ray: Difference between revisions
< Chaos Code | NSC
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Crimefighter (talk | contribs) (Created page with "=Introduction= =Run vs Step= '''Run''' '''Step''' =Combos= =Move List= ==Normal Moves== {| border="0" cellspacing="5" width="100%" | width="" style="background:#E8E8E8;...") |
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==Command Normals== | ==Command Normals== | ||
{| border="0" cellspacing="5" width="100%" | |||
| width="" style="background:#E8E8E8;"|''' <font size = "3">I'll beat you down! - 5C>C - </font> ''' Mid. Not cancelable. If you hold down C you'll enter "I'm not done yet" stance. | |||
|- | |||
| width="" | ''' <font size = "3">Get out of my way! - 4D - </font> ''' Mid. Cancelable. Can hold down D to charge the move. | |||
|- | |||
| width="" style="background:#E8E8E8;"|''' <font size = "3">An opening! - 6B+D - </font> ''' Mid. Not cancelable. Transitions into "I'm not done yet" on landing. | |||
|- | |||
|} | |||
==Special Moves== | ==Special Moves== |
Revision as of 13:17, 19 December 2016
Introduction
Run vs Step
Run
Step
Combos
Move List
Normal Moves
5A - Mid. Cancelable.
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2A - Mid. Cancelable.
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cl.B - Low. Cancelable.
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5B - Mid. Cancelable.
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2B - Low. Cancelable.
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cl.C - Mid. Cancelable.
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5C - Mid. Not cancelable.
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2C - Mid. Not cancelable.
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5D - Mid. Not cancelable.
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2D - Low. Not cancelable.
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j.A - Overhead. Cancelable.
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j.B - Overhead. Cancelable.
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j.C - Overhead. Cancelable.
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j.D - Overhead. Cancelable.
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Command Normals
I'll beat you down! - 5C>C - Mid. Not cancelable. If you hold down C you'll enter "I'm not done yet" stance. |
Get out of my way! - 4D - Mid. Cancelable. Can hold down D to charge the move. |
An opening! - 6B+D - Mid. Not cancelable. Transitions into "I'm not done yet" on landing. |