Duels of Fortune/Shade: Difference between revisions
(Created page with "======<span style="visibility:hidden;font-size:0">Overview</span>====== {{FP Overview |overview=Give an overview of the char. |intro= '''X (character name)''' *briefly describe playstyle*. |pros= * '''Pro''' - Something the character is good at. |cons= * '''Con''' - Something bad about the character. |border=yes|tablewidth=102 |flex_data=<tabber> |-|Default Costume= 100px <br> 350px |-|Alt Costume= File:DoF_X_Name...") |
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'''Character Properties''' | '''Character Properties''' | ||
<tr> | <tr> | ||
<td style="text-align: left; border-style: none none solid none;">'''''Health''''' <td style="width:48%; border-style: none none solid none; text-align: right;"><br> ''' | <td style="text-align: left; border-style: none none solid none;">'''''Health''''' <td style="width:48%; border-style: none none solid none; text-align: right;"><br> '''25000''' | ||
<tr> | <tr> | ||
<td style="text-align: left; border-style: none none solid none;">'''''Backdash''''' <td style="width:48%; border-style: none none solid none; text-align: right;"><br> '''XF''' | <td style="text-align: left; border-style: none none solid none;">'''''Backdash''''' <td style="width:48%; border-style: none none solid none; text-align: right;"><br> '''XF''' | ||
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|content1= | |content1= | ||
{{Content Box|header=Move list|content= | {{Content Box|header=Move list|content= | ||
;Special Moves | ;Special Moves | ||
:5S - '' | :5S - ''Confuse Orb'': A slow projectile that reverses the opponent's controls on hit. | ||
:4S - '' | :4S - ''Rain of Terror'': Rains down projectiles on the opponent after a short delay. Highly abusable. | ||
:2S - '' | :2S - ''Purple Wave'': A short ranged unblockable that crumples. Good to have because Shade doesn't have a grab. | ||
:j.S - '' | :j.S - ''Death From Above'': A downward overhead laser that you can freely move left and right during. | ||
;Supers | ;Supers | ||
:5SP - '' | :(j.)5SP - ''Ride The Darkness'': An air invulnerable approach. | ||
}} | }} | ||
|content2= | |content2= | ||
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[[Category:Duels of Fortune]] | [[Category:Duels of Fortune]] | ||
[[Category: | [[Category:DoF Shade]] |
Latest revision as of 17:10, 16 May 2024
Give an overview of the char.
X (character name) *briefly describe playstyle*. | |
Pros | Cons |
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Character Properties
Health | 25000 |
Backdash | XF |
Unique Movement | X |
Fastest Attack | X (XF) |
If a character has a unique mechanic write about it here. If there's nothing like that then delete this section.
Section Header
- If there's more details to talk about and whatnot add new sections.
Section Header
- F.
Character Summary
- Special Moves
- 5S - Confuse Orb: A slow projectile that reverses the opponent's controls on hit.
- 4S - Rain of Terror: Rains down projectiles on the opponent after a short delay. Highly abusable.
- 2S - Purple Wave: A short ranged unblockable that crumples. Good to have because Shade doesn't have a grab.
- j.S - Death From Above: A downward overhead laser that you can freely move left and right during.
- Supers
- (j.)5SP - Ride The Darkness: An air invulnerable approach.
5L > 5M > 5H > 5S: Easy combo for helping beginners. Put a brief description here.
Normal Moves
5L
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Toggle Hitboxes Toggle Hitboxes
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5M
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5H
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Toggle Hitboxes Toggle Hitboxes
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2L
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Toggle Hitboxes Toggle Hitboxes
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2M
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Toggle Hitboxes Toggle Hitboxes
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2H
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Toggle Hitboxes Toggle Hitboxes
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j.L
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Toggle Hitboxes Toggle Hitboxes
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j.M
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Toggle Hitboxes Toggle Hitboxes
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j.H
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Toggle Hitboxes Toggle Hitboxes
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Command Normals
Command Normal Name
4H |
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Toggle Hitboxes Toggle Hitboxes
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Universal Mechanics
Throw
Throw
6H |
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Toggle Hitboxes Toggle Hitboxes
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Reversals
Reversal
5R |
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Toggle Hitboxes Toggle Hitboxes
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Wakeup Reversal
5R on Wakeup |
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Toggle Hitboxes Toggle Hitboxes
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Burst
Burst
5B |
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Toggle Hitboxes Toggle Hitboxes
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Taunt
Only add this section if a character has a taunt with a hitbox or some other unique effect like Sylvan's cheat. Otherwise remove it.
Taunt
5T |
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Toggle Hitboxes Toggle Hitboxes
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Down Taunt
2T |
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Toggle Hitboxes Toggle Hitboxes
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Special Moves
Special Name
5S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
4S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
2S |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
j.S |
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Toggle Hitboxes Toggle Hitboxes
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Super Move
Super Name
5SP |
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Toggle Hitboxes Toggle Hitboxes
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Super Name
2SP |
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Toggle Hitboxes Toggle Hitboxes
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Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources like a tutorial video, delete category if there are none. If there aren't any but one gets made later, then re-add the category.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
General info on a character's combos, such as if they can always end a combo with a super as an ender rather than usual listed enders.
Combo Legend
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Basic Combos
Easy combos for starting.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Advanced Combos
Harder combos that deal more damage or provide some other benefit.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
X Combo Category
If a character has a specific kind of combo they do that has multiple variants, then you can make a new category for it. If they don't delete this.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Enders
List of combo enders a character has when there's multiple enders they can pick between, such as sacrificing oki for damage and vice-versa.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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2H > 2S | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2H > 2SP | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Colors
Trivia
- Fun facts about the character. If it isn't redundant with something else said on the page, these can be pulled directly from the game.