Spectral vs Generation/FAQ: Difference between revisions

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==FAQ==
==FAQ==
For now we are still gathering questions to use to create this page.<br>
Feel like we missed something? You can help by submitting your questions on the [https://discord.gg/w42RCmbXrb Spectral vs Generation discord server].
You can help by submitting your questions here -> [https://forms.gle/RiazWeGM2kuqpJTv9 Survey Fourm]
 
== Tutorial videos ==
This video covers the basics and gives a quick overview of each character.
 
<youtube>
https://www.youtube.com/watch?v=8CBt4qNQ5uE&list=PLjZNoSJVHBwJEw2n6zFniCzlxFpoZZw7Z&index=1
</youtube>
{{clear}}
 
===Where do I play SVG?===
*You can play the game on FightCade 2. Here's a guide on how to get set-up: (Video here when we make it)
 
 
===Issues While Playing Online===
*'''Desyncs''': Desyncing is when two players see different outcomes while playing the game.
:: Here's how to avoid desyncs:
::: 1. Make sure your runahead is turned off in FightCade 2.
::: 2. Make sure your connection is stable. Not playing on Wi-fi Is a good start!
::: 3. Make sure your dipswitch is set to "World".
::: 4. Make sure your coin counter doesn't reach 0. It's common practice to spam the coin button before the games begin.
 
 
 
===Are There Any Character Archetypes?===
*'''Earth''': Grappler. relies on heavy conditioning
*'''Erile''': Pseudo-Puppet. Puppet acts more like a summon to cover his approach or control horizontal space
*'''Hiro''': Defense oriented setplay. Great trap special that is used to protect against rushdown and confirm combos on hit
*'''Hiro 2''': Rushdown / Shoto
*'''Jadou''': Zoning with long normals and projectiles
*'''Jadou 2''': Rushdown with a heavy emphasis on mix ups
*'''Krayce''': Big button character that excels in okizeme mixups and can often rushdown grounded opponents
*'''Mayura''': Advanced setplay / Zoning / Mix-up
*'''Orochimaru''': Mainly controls neutral with his long range pokes but shines more in rushdown
*'''Roze''': Shoto that has a character specific mechanic similar to EX moves. has great pokes, a good fireball and a decent DP
*'''Ryuken''': Stance focused character with great mixup tools
*'''Wells''': Rushdown with insane mobility / Unga Bunga
 
===Are There Any Other Guides or Resources?===
* [https://pastebin.com/55m848N7 Movelists by Falky]
* [https://docs.google.com/document/d/1YENwboL84J1g7GMQcp2cqzggzMyX2efPzxAFwQoVP5o/edit?usp=sharing Full System Mechanics Guide by Chris | Sparrow]
* [https://drive.google.com/file/d/1GIhCT7M13Yz0WV7c7sAWBx21lGixv6x6/view?usp=sharing Training mode LUA by Ardan do Infinito]
* [https://discord.gg/Puaat9F9hz SVG Discord]
 
===What Does The Tier List Look Like?===
[[File:Spectral_vs_Generation_Character_Tier_List_New.png|300px| Tier List as of August, 2021]]
 
'''S''': Wells, Jadou 2<br>
'''A''': Erile, Mayura, Roze<br>
'''B''': Krayce, Hiro, Ryuken<br>
'''C''': Hiro 2, Earth<br>
'''D''': Jadou, Orochimaru<br>
 
===Who Is Easiest To Learn?===
[[File:Difficulty List.png|500px]]
<br>
'''Good For Beginners''': Jadou 2, Wells, Hiro 2, Jadou<br>
'''Intermediate Characters''': Krayce, Orochimaru, Roze, Hiro<br>
'''Advanced Characters''': Erile, Ryuken<br>
'''Requires In-Depth Knowledge of the Game''': Earth, Mayura<br>
 


*'''Where/How do I play this Game?'''<br>S.V.G is played on Fightcade 2. Ask in the Discord for more information about how to start playing!
*'''How does S.V.G Play?'''<br>S.V.G plays like a mix of Guilty Gear with elements from Last Blade 2. In terms of game flow S.V.G is a very aggressively oriented game, with defensive options being limited. This does not however mean said options are bad, simply that there aren't as many tools to utilize, though they can be quite effective in their own right. S.V.G is also a game where spending meter is encouraged, as you start each game with a full 3 bars of meter, and can build it back quite fast as well.
*'''How does S.V.G compare to other airdashers?'''<br>Surprisingly, S.V.G compares better then one would think to other air dashers. Due to Seal of Time and Burst the game is in no way lacking combos and Guard Cancels are quite comparable to Dead Angle attacks from Guilty Gear. Though the roster is a tad lacking there are character archetypes to suit most players, From rushdown to zoners, a grappler, and even a JoJo's kid thrown into the roster, there are only a select few archetypes that are left out, like a dedicated puppet character for example, a niche S.V.G lacks.
*'''What is the time slow people do during combos?'''<br>Seal of Time is something that can be done when certain moves connect, both on hit or block, and what moves you can Seal of Time will vary from character to character. Seal of Time can be compared to a Yellow Roman Cancel from the Guilty Gear: Xrd series, slowing down time allowing you to continue a combo.
*'''What is B+C+D?'''<br>B+C+D is S.V.G's manual burst. If you see AUTO instead of B+C+D then you have auto burst selected. Burst acts more as an activate, like BlazBlue Central Fiction's Overdrive than a true Guilty Gear burst as it is not used to escape combos, rather it is used to enhance your own combos and more. Check the Systems Specifics page for a more in depth explanation of how S.V.G's burst works.
*'''What is the Tierlist?'''<br>This is the most recent list from the S.V.G discord. The list is ever changing and will be updated as needed.<br>[[File:Current SVG Tier List.png|500px]]
*'''Which Characters are easier or harder to learn?'''<br> This is the most recent difficulty list from the S.V.G discord and will be updated as necessary. Though difficulty is relative this list attempts to take into account both tool kit and actual game play flow for each character.<br>[[File:SVG Current char difficulty.png|500px]]
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Latest revision as of 15:42, 15 January 2024

FAQ

Feel like we missed something? You can help by submitting your questions on the Spectral vs Generation discord server.

Tutorial videos

This video covers the basics and gives a quick overview of each character.

Where do I play SVG?

  • You can play the game on FightCade 2. Here's a guide on how to get set-up: (Video here when we make it)


Issues While Playing Online

  • Desyncs: Desyncing is when two players see different outcomes while playing the game.
Here's how to avoid desyncs:
1. Make sure your runahead is turned off in FightCade 2.
2. Make sure your connection is stable. Not playing on Wi-fi Is a good start!
3. Make sure your dipswitch is set to "World".
4. Make sure your coin counter doesn't reach 0. It's common practice to spam the coin button before the games begin.


Are There Any Character Archetypes?

  • Earth: Grappler. relies on heavy conditioning
  • Erile: Pseudo-Puppet. Puppet acts more like a summon to cover his approach or control horizontal space
  • Hiro: Defense oriented setplay. Great trap special that is used to protect against rushdown and confirm combos on hit
  • Hiro 2: Rushdown / Shoto
  • Jadou: Zoning with long normals and projectiles
  • Jadou 2: Rushdown with a heavy emphasis on mix ups
  • Krayce: Big button character that excels in okizeme mixups and can often rushdown grounded opponents
  • Mayura: Advanced setplay / Zoning / Mix-up
  • Orochimaru: Mainly controls neutral with his long range pokes but shines more in rushdown
  • Roze: Shoto that has a character specific mechanic similar to EX moves. has great pokes, a good fireball and a decent DP
  • Ryuken: Stance focused character with great mixup tools
  • Wells: Rushdown with insane mobility / Unga Bunga

Are There Any Other Guides or Resources?

What Does The Tier List Look Like?

Tier List as of August, 2021

S: Wells, Jadou 2
A: Erile, Mayura, Roze
B: Krayce, Hiro, Ryuken
C: Hiro 2, Earth
D: Jadou, Orochimaru

Who Is Easiest To Learn?

Difficulty List.png
Good For Beginners: Jadou 2, Wells, Hiro 2, Jadou
Intermediate Characters: Krayce, Orochimaru, Roze, Hiro
Advanced Characters: Erile, Ryuken
Requires In-Depth Knowledge of the Game: Earth, Mayura


General
Controls
System Specifics
HUD
FAQ
Stages
Glossary
Characters
Hiro
Hiro2
Welles
Ryuken
Erile
Mayura
Roze
Krayce
Orochimaru
Earth
Jadou
Jadou2