Under Night In-Birth/UNI2/Wagner: Difference between revisions
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*'''Great Installs:''' Good damage and conversions with Sword install (22A). With Shield install (22B), her new guardpoint moves can blow through loose pressure strings. Buffs cause her weapon normals to deal chip damage, and having both buffs before using 22C inflicts a damage over time debuff. | *'''Great Installs:''' Good damage and conversions with Sword install (22A). With Shield install (22B), her new guardpoint moves can blow through loose pressure strings. Buffs cause her weapon normals to deal chip damage, and having both buffs before using 22C inflicts a damage over time debuff. | ||
*'''Combos and Conversions:''' Wagner has consistently high damage and great conversions, particularly when installed. Notably, she gets to combo off her throw with the Sword install. | *'''Combos and Conversions:''' Wagner has consistently high damage and great conversions, particularly when installed. Notably, she gets to combo off her throw with the Sword install. | ||
*'''Simple | *'''Simple Neutral:''' 5B/66FF/6B dominate the spaces they cover against most of the cast. Her 236A is covers a decent amount of horizontal space, with a surprising amount of vertical coverage. | ||
*'''Special Cancels:''' Specials can cancel into each other to prevent the opponent from having room to breathe or attempt a punish. | *'''Special Cancels:''' Specials can cancel into each other to prevent the opponent from having room to breathe or attempt a punish. | ||
*'''Defense:''' As previously stated thanks to her strong abare and guardpoints, she also has a very good, 6F reversal (623B) that leads into insane damage when combined with Vorpal and meter. Notably, her EX reversal (623C) is one of the fastest reversals in the game. | *'''Defense:''' As previously stated thanks to her strong abare and guardpoints, she also has a very good, 6F reversal (623B) that leads into insane damage when combined with Vorpal and meter. Notably, her EX reversal (623C) is one of the fastest reversals in the game. | ||
|cons= | |cons= | ||
*'''Gap Closer:''' Wagner thrives in the midrange and up close. However, she does not have a projectile or otherwise fullscreen option aside from her movement tools. | *'''Gap Closer:''' Wagner thrives in the midrange and up close. However, she does not have a projectile or otherwise fullscreen option aside from her movement tools. | ||
*'''Poor Neutral Tools:''' Wagner is generally disadvantaged at any range that isn't up close. | |||
*'''Low HP:''' Given the extra damage everyone does in this game, you don't have many chances to guess wrong with her. | |||
*'''Small Normals:''' Her normals don't have much range, which means she is incapable of using spacing traps on offense and is vulnerable to being spacing trapped herself, as all her rebeats are minus. | |||
}} | }} | ||
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* -1 on block with 5Aw/2Aw rebeat. | * -1 on block with 5Aw/2Aw rebeat. | ||
|5[C]= | |5[C]= | ||
Increase hit can be used for frame traps or confirms into high damage. | Increase hit can be used for frame traps or confirms into high damage. Has a slightly larger hitbox than regular 5C. | ||
* Same rebeat advantage as normal 5C. | * Same rebeat advantage as normal 5C. | ||
}} | }} | ||
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|input=6C | |input=6C | ||
|description= | |description= | ||
Wagner hops into the air and drops her heel onto her opponent. Grounded overhead that also crushes lows. | Wagner hops into the air and drops her heel onto her opponent. Grounded overhead that also crushes lows. Used in combos to hit airborne opponents, usually to set up a high damage 5[FF]. Lacks gatling options, but can be made safe by cancelling into 2AB. | ||
}} | }} | ||
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Sword Enhance turns the move into a 2-hit attack. | Sword Enhance turns the move into a 2-hit attack. | ||
* Similarly generous cancel window. | * Similarly generous cancel window. | ||
* Slightly larger hitbox than the regular version | |||
}} | }} | ||
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|input=66C, 66C (Enhance) | |input=66C, 66C (Enhance) | ||
|66C= | |66C= | ||
Wagner's infamous dashing low. Fantastic for catching opponents attempting to walk away or backdash and leads to beefy damage with | Wagner's infamous dashing low. Fantastic for catching opponents attempting to walk away or backdash and leads to beefy damage with 5[FF] or 214[X]. Because of its hard knockdown properties, it's also used as a combo ender as the special cancel lets Wagner get a buff of her choosing and maintain enough frame advantage to meaty. | ||
* Difficult to punish at max range. | * Difficult to punish at max range. | ||
|66C (Enhance)= | |66C (Enhance)= | ||
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|input=66B+C | |input=66B+C | ||
|description= | |description= | ||
Obnoxious ranged anti-air and ground poking tool. Covers a surprising amount of horizontal space and can snipe characters like Linne clean out of the sky. | Obnoxious ranged anti-air and ground poking tool. Covers a surprising amount of horizontal space and can snipe characters like Linne clean out of the sky. Best used at midrange to catch people trying to jump over 66C or a deep run up throw. This will whiff against characters using assault at round start range. While 66B+C itself air blockable, Wagner can use it to set up air unblockables with each version of 236X. 236C is the most consistent option due to its speed and angle. In combos, 66B+C enables double buff routing anywhere on the screen. | ||
* Special cancelable on hit and block. | * Special cancelable on hit and block. | ||
* 66B+C > 2AB leaves Wagner at -3 | |||
* Air blockable. | * Air blockable. | ||
}} | }} | ||
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|description= | |description= | ||
|j4B+C= | |j4B+C= | ||
Low/throw crush that leads to very high damage on success. Links into 5C in the corner. Similar in use to Assault, but with far better scaling in exchange for costing GRD. | Low/throw crush that leads to very high damage on success. Links into 5C in the corner. Similar in use to Assault, but with far better scaling in exchange for costing GRD. It is also less disadvantageous than assault on shield. | ||
|j4[B+C]= | |j4[B+C]= | ||
Higher startup version that leads to significantly more reward. Links into 6C anywhere. | |||
}} | }} | ||
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|input=236A, 236B, 236C | |input=236A, 236B, 236C | ||
|236A= | |236A= | ||
Wagner charges forward in an advancing, multi-hitting attack. She can cancel into a follow-up attack towards the end of the move by pressing any attack button. 236A travels horizontally along the ground very quickly. With Sword install, she can use air normals | Wagner charges forward in an advancing, multi-hitting attack. She can cancel into a follow-up attack towards the end of the move by pressing any attack button. 236A travels horizontally along the ground very quickly. While it lacks any low invuln, it will typically low crush sweeps. It can also be used as a risky callout against backdash. With Sword install, she can use air normals after the follow-up. | ||
* | * Combos meterlessly with Sword install, 100 meter with j.236C, or CS. | ||
* Commonly cancelled into 22C on block. | * Commonly cancelled into 22C on block. | ||
* Can be up to -1 when spaced, but inconsistent to set up | |||
|236B= | |236B= | ||
Wagner charges upwards in a similar fashion to the A version. Has some head invulnerability and deals slightly more damage than 236A. | Wagner charges upwards in a similar fashion to the A version. Has some head invulnerability and deals slightly more damage than 236A. |
Latest revision as of 06:02, 14 June 2024
Under Construction
|
Story
Wagner is the strongest sword in Licht Kreis--and proud of it.
She was dispatched to this area, where her acquaintance Orie resides, under orders to learn valuable lessons outside of combat.
After resolving the Amnesia affair with her overwhelming strength, she noticed that an ominous energy still permeated the land... An energy that meant there was another battle yet ahead.
Her hunch soon proved true with Kuon the Aeon's incursion. Her mission? To destroy Kuon, even if it costs her own life.
Wagner draws her sword once again to prove her worth to Licht Kreis and its leader Adelheid.
“ |
I am the blazing storm, raging incandescence itself, |
” |
Gameplay
The queen of honest mids is back, after having taken a bit of a break in CLR. Retaining her excellent normals, high speed, good damage, and strong strike throw mixups, she has some new tricks on both offense and defense. A well rounded character with a penchant for getting in your opponents face and snowballing, Wagner is your character if you like punishing, up close offense with high reward.
Strengths | Weaknesses |
---|---|
|
|
Character Stats
Health | Smart Steer Route | ||
---|---|---|---|
10100 | 5A > 5B > 5C > 236A > 5A+B > IW (requires 200 EXS) | ||
Forward Walk Speed | Backward Walk Speed | Jump Startup | Jump Duration |
950 | -910 | 4 | 42 |
Dash Startup | Initial Dash Speed | Dash Acceleration | Max Dash Speed |
4 | 2250 | 300 | 3200 |
Backdash Startup | Backdash Duration | Backdash Distance | Backdash Invul |
5 | 27 | -56400 | 1~8 Full 9~10 Throw |
Throw Width (pixels) | Throw Range (pixels) | ||
Unique Trait |
| ||
Vorpal Trait |
|
Frame Data Help | |
---|---|
Header | Tooltip |
Damage | Damage done by this attack. (x) denotes combined damage [x] denotes minimum damage |
Guard | The way this move must be blocked. High = Can block standing Low = Can block crouching Mid = Can block standing or crouching Air = Can block in the air Air Shield = Can block in the air while shielding Unblockable = Cannot be blocked |
Cancel | Actions this move can be canceled into on hit or block, unless specially noted. N = Normal Cancelable SE = Self Cancelable SP = Special Cancelable EX = EX/IW Cancelable CS = Chain Shift UNQ = Unique (See description) TH = Throw Cancelable J = Jump Cancelable (Hit cancelable only by default) (X) = Hit cancelable only -X- = Can additionally be cancelled during whiff |
Property | Special properties this move has. Click on the property to navigate to an explanation. |
Cost | The resources this move costs to use. GRD = GRD Blocks EXS = EXS Meter Vorpal = Vorpal GRD Break = Causes GRD Break |
Attribute | Attributes of the attack. Mostly used in situations involving invul. There are two sets of attributes: Strike/Throw and Head/Foot/Dive/Projectile Every move has a Strike/Throw attribute, but doesn't always have Head/Foot/Dive/Projectile attribute. --- Strike = Strike (Anything that isn't a Throw is a Strike) Throw = Throw --- Head = Head (Most jump normals) Foot = Foot Dive = Some air specials Projectile = Projectile |
Startup | Frame when the first hitbox is present. + denotes the frames before and after super flash. |
Active | The amount of frames that this move will have a hitbox. (x) denotes frame gaps where there are no hitboxes is present. Due to varied blockstuns, (x) frames are difficult to use to determine punish windows. Generally the larger the numbers, the more time you have to punish. |
Recovery | Frames that this move has after the active frames if not canceled. |
Overall | Frames that this move takes from start to finish before the character returns to neutral. |
Advantage | The difference in frames where you can act before your opponent when this move is blocked (assuming the move isn't canceled and the first active frame is blocked). If the opponent uses a move with startup equal or less than this move's advantage, it will result in opponent hitting that move. ±x~±x denotes a possible range of advantage. The left value is when the active frames hit sooner (generally worse) and the right value is for when the active frames hit later (generally better). |
Invul | The frames where this move cannot be hit by an attribute. Full = Fully invincible Strike = Strike invincible Throw = Throw invincible Head = Head invincible Foot = Foot invincible Dive = Dive invincible Projectile = Projectile invincible |
Normal Moves
Standing Normals
5A
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
200 | Mid | 5 | 2 | 12 | -2 | N, SP, EX, CS | Strike |
- Chains into itself when input as 4A.
- Same total duration as 2A.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
18 | /Data#5A |
5B
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
490 | Mid | 7 | 3 | 18 | -5 | N, SP, EX, CS | Strike |
- Large cancel window into both normals and specials.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
27 | /Data#5B |
5C
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
5C | 680 | Mid | 12 | 4 | 23 | -10 | N, SP, EX, CS | Strike |
- -1 on block with 5Aw/2Aw rebeat.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
5[C] | 780 | Mid | 20 | 4 | 26 | -13 | N, SP, EX, CS | Strike |
- Same rebeat advantage as normal 5C.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
5C | 39 | /Data#5C | ||||
5[C] | 50 | Launch | /Data#5[C] |
5[C] :
Crouching Normals
2A
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
150 | Low | 5 | 2 | 12 | -2 | N, SP, EX, CS | Strike, Foot |
- Chains into itself.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
18 | /Data#2A |
2B
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
490 | Low | 9 | 2 | 19 | -5 | N, SP, EX, CS | Strike, Foot |
- Notably short cancel window.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
29 | /Data#2B |
2C
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
620 | Low | 9 | 5 | 18 | -5 | N, SP, EX, CS | Strike, Foot |
- Trades in Wagner's favor against most pokes.
- Same startup as 2B.
Air Normals
j.A
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
140 | High, Air Shield | 8 | 3 | 17 [2 on landing] |
Varies | N, SP, EX, CS | Strike, Head |
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
/Data#jA |
j.B
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
jB | 420 | High, Air Shield | 9 | 4 | 18 [3 on landing] |
Varies | N, SP, EX, CS | Strike, Head |
- Use instead of j.C when midscreen after 236X~X as its close hitbox is better.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j[B] | 650 | High, Air Shield | 17 | 4 | 20 [3 on landing] |
Varies | N, SP, EX, CS | Strike, Head | 12~20 Null Projectile |
- Nullifies projectiles on connect.
- Forces a tumble on grounded opponents.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
jB | /Data#jB | |||||
j[B] | Tumble on ground hit | /Data#j[B] |
j[B] :
j.C
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
jC | 590 | High, Air Shield | 12 | 3 | [4 on landing] |
Varies | N, SP, EX, CS | Strike, Head |
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j[C] | 770 | High, Air Shield | 20 | 3 | [4 on landing] |
Varies | N, SP, EX, CS | Strike, Head |
- Hard knockdown on hit.
- Plus on Shield.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
jC | /Data#jC | |||||
j[C] | Knockdown on air hit | /Data#j[C] |
j[C] :
Command Normals
2A+B
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
2A+B | 1235 | Low | 10 | 3 | 17 | -2 | EX on block, CS | Strike |
- Can be cancelled into as a special move.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
2[A]+[B] | 1362 | Low | 10 | 3 | Total 29 | -2 | EX on block, CS | Strike | |
2[A]+[B] (Enhance) | 1918 | Low | 10 | 3 | Total 29 | -2 | EX on block, CS | Strike |
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
2A+B | 29 | Knockdown | /Data#2A+B | |||
2[A]+[B] | 29 | Knockdown | /Data#2[A]+[B] | |||
2[A]+[B] (Enhance) |
29 | Knockdown | /Data#2[A]+[B] |
2[A]+[B] :
2[A]+[B] (Enhance):
6B
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
500, 710 | Mid | 8, 18 | 2, 3 | 24 | -7 | N, SP, EX, CS | Strike |
- Very strong rebeat frame data.
- 6B(1) 5Aw/2Aw is -2 on block.
- 6B(2) 5Aw/2Aw is -1 on block.
3C
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
660 | Mid | 9 | 3 | 26 | -11 | N, SP, EX, CS | Strike | 7~11 Head |
6C
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
690 | High | 26 | 4 | 19 | -6 | SP, EX, CS | Strike | 10~27 Foot |
j.2C
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
680 | Mid, Air Shield | 14 | Until Land | 13 | -2~-5 | (SP), (EX), (CS) | Strike, Head |
- Hard knockdown on hit.
- Only the landing recovery is cancellable.
Dash Normals
66B
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
66B | 610 | Mid | 9 | 2 | 13 | -3 | SP, EX, CS | Strike |
- Wide special cancel window for frame traps.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
66B (Enhance) | 350, 350 | Mid | 9 | 2 | 13 | -2 | SP, EX, CS | Strike |
- Similarly generous cancel window.
- Slightly larger hitbox than the regular version
66C
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
66C | 850 | Low | 10 | 3 | 26 | -11 | SP, EX, CS | Strike, Foot |
- Difficult to punish at max range.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
66C (Enhance) | 490, 490 | Low | 10 | 3 | 26 | -9 | SP, EX, CS | Strike, Foot |
Universal Mechanics
Force Function
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
B+C 1 GRD, Shield Enhance if available |
720 | Mid | 15 | 2 | 27 | 0 | SP, -EX-, -CS- | Strike | 3~16 Null Projectile Enhance: 7~14 Guard Point |
B+C (Vorpal) 0.5 GRD, Shield Enhance if available |
720 | Mid | 15 | 2 | 27 | 0 | SP, -EX-, -CS- | Strike | 3~16 Null Projectile Enhance: 7~14 Guard Point |
- Wall bounces airborne opponents in the corner.
- Gains guard point on frame 7 with Shield enhance.
- Can be special cancelled after destroying projectiles.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
[B+C] 1 GRD, Shield Enhance if available |
1050 | High | 28 | 2 | 36 | -10 | SP, -EX-, -CS- | Strike | 3~28 Null Projectile Enhance: 7~27 Guard Point |
[B+C] (Vorpal) 0.5 GRD, Shield Enhance if available |
1050 | High | 28 | 2 | 36 | -10 | SP, -EX-, -CS- | Strike | 3~28 Null Projectile Enhance: 7~27 Guard Point |
- Crumples on hit at low proration.
- Gains guard point on frame 7 with Shield enhance.
- Can be special cancelled after destroying projectiles.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
B+C | 43 | Tumble on ground, Wall Bounce in air | /Data#B+C | |||
[B+C] | 65 | Snare | /Data#[B+C] | |||
B+C (Vorpal) |
43 | Tumble on ground, Wall Bounce in air | /Data#B+C | |||
[B+C] (Vorpal) |
65 | Snare | /Data#[B+C] |
[B+C] :
B+C (Vorpal):
[B+C] (Vorpal):
66B+C
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
940 | All | 12 | Total 47 | -5 | SP, -CS- | Strike |
- Special cancelable on hit and block.
- 66B+C > 2AB leaves Wagner at -3
- Air blockable.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
47 | /Data#66B+C |
j4B+C
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j4B+C 1 GRD (0.5 GRD in Vorpal) |
354 | All | 16 | Total 51 | SP, EX, CS | Strike |
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j4[B+C] 1 GRD (0.5 GRD in Vorpal) |
1054 | All | 23 | Total 33 | SP, EX, CS | Strike |
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
j4B+C | 51 | /Data#j4B+C | ||||
j4[B+C] | 33 | /Data#j4[B+C] |
j4[B+C] :
Throw
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
A+D | 1644 | Unblockable | 4 | 1 | 22 | Throw |
- Throw > 22A leaves Wagner at 0 KDA normally and +3 in Vorpal.
- Throw > 22B leaves Wagner at -2 KDA normally and +1 in Vorpal.
- Can be kara cancelled into with 6B.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
[A+D] | 1684 | Unblockable | 4 | 1 | Total 26 | Throw | |||
[A+D] (Enhance) Sword Enhance |
1703 | Unblockable | 4 | 1 | Total 26 | EX, CS | Throw |
- CS and EX cancelable with Sword install.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
A+D | 26 | /Data#A+D | ||||
[A+D] | 26 | /Data#[A+D] | ||||
[A+D] (Enhance) |
26 | /Data#[A+D] |
[A+D] :
[A+D] (Enhance):
Guard Thrust
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
0 | Mid | 15 | 5 | 26 | -12 | Strike | 1~15 Full, 16~45 Full on hit |
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
45 | Launch | /Data#6A+B+C |
Veil Off
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
A+B+C 100+ EXS |
0 | All | 15 | 2 | Total 64 (54 on hit) | -23 | Strike | 1~30 Full |
- Requires at least 100 meter and puts you in Veil Off state which grants 20% more damage, but drains your meter at a slow rate.
- Meter drains much slower when health is below 30% (orange health).
- If your opponent has Vorpal state and is hit with Veil Off outside of a combo, they will lose Vorpal.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
A+B+C (during a move) 100+ EXS |
0 | All | 2 | 4 | 20 | +3 | Strike | 1~19 Full |
- CVO cancel is treated the same as EX cancel; you can only CVO when you can EX and the opponent is in hit/blockstun.
- Including in the air.
- Requires at least 100 meter and consumes Vorpal state and drains meter at a fast rate.
- Has a lot of hitstun, making it easy to combo from.
- Allows for an additional bounce in the combo if two have been used so far, without hitting the combo bounce limit.
- Pressing A+B+C can be used for a shortcut for Infinite Worth.
- Used mostly as a way to tack on extra damage, or to reliably close out the round.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
A+B+C | 64 (54 on hit) | Launch | /Data#A+B+C | |||
A+B+C (during a move) |
25 | Launch | /Data#A+B+C |
A+B+C (during a move):
Special Moves
236X
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
236A | 1200 Enhance: 1236 |
Mid | 10 | 16 | 4 [21 on landing] |
-5 | UNQ, EX, CS | Strike | 10~ Foot |
- Combos meterlessly with Sword install, 100 meter with j.236C, or CS.
- Commonly cancelled into 22C on block.
- Can be up to -1 when spaced, but inconsistent to set up
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
236B | 1258 Enhance: 1294 |
Mid | 10 | 16 | 16 [14 on landing] |
-14 | UNQ, -EX-, -CS- | Strike | 4~ Foot |
- 236B~X gives a safejump with Sword install.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
236C 100 EXS |
1890 | Mid | 1+6 | 12 | 24 [13 on landing] |
-26 | CS | Strike | 1~3 Throw, 3~ Head |
- Inconsistent against air options that change momentum.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
236A | 29 | Launch | /Data#236A | |||
236B | 42 | Launch | /Data#236B | |||
236C | 43 | Knockdown | /Data#236C |
236B :
236C :
j.236X
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j236A | 1420 Enhance: 1440 |
Mid, Air | 12 | Until Land | [38 on landing] |
-4 | UNQ, EX, CS | Strike | |
j236[A] | 1546 Enhance: 1566 |
Mid, Air | 25 | Until Land | [42 on landing] |
-8 | UNQ, EX, CS | Strike |
- Dives at a sharp angle.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j236B | 1420 Enhance: 1440 |
Mid, Air | 12 | Until Land | [40 on landing] |
-6 | UNQ, EX, CS | Strike | |
j236[B] | 1546 Enhance: 1566 |
Mid, Air | 25 | Until Land | [45 on landing] |
-11 | UNQ, EX, CS | Strike |
- Dives at a shallower angle.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
j236C 100 EXS |
1676 | Mid, Air | 1+7~9 | Until Land | [39 on landing] |
0~+2 | CS | Strike | 1~3 Throw |
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
j236A | Launch | /Data#j236A | ||||
j236[A] | Knockdown | /Data#j236[A] | ||||
j236B | Launch | /Data#j236B | ||||
j236[B] | Knockdown | /Data#j236[B] | ||||
j236C | Launch | /Data#j236C |
j236[A] :
j236B :
j236[B] :
j236C :
236X~X
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
236A~X | 1512 | Mid | [9 on landing] |
-12 | EX, CS | Strike | |||
236A~X (Enhance) Sword Enhance |
1632 | Mid | [9 on landing] |
-8 | SP, EX, CS | Strike | |||
236B~X | 1582 | Mid | [9 on landing] |
-27 | EX, CS | Strike | |||
236B~X (Enhance) Sword Enhance |
1705 | Mid | [9 on landing] |
-14 | SP, EX, CS | Strike | |||
j236X~X | 1738 | Mid | [9 on landing] |
-18 | EX, CS | Strike | |||
j236X~X (Enhance) Sword Enhance |
1845 | Mid | [9 on landing] |
SP, EX, CS | Strike | ||||
j236[X]~X | 1858 | Mid | [9 on landing] |
-18 | EX, CS | Strike | |||
j236[X]~X (Enhance) Sword Enhance |
1962 | Mid | [9 on landing] |
SP, EX, CS | Strike |
- Consuming Sword install allows Wagner to use air attacks and specials before landing.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
236A~X | /Data#236A~X | |||||
236A~X (Enhance) |
/Data#236A~X | |||||
236B~X | /Data#236B~X | |||||
236B~X (Enhance) |
/Data#236B~X | |||||
j236X~X | /Data#j236X~X | |||||
j236X~X (Enhance) |
/Data#j236X~X | |||||
j236[X]~X | /Data#j236[X]~X | |||||
j236[X]~X (Enhance) |
/Data#j236[X]~X |
236A~X (Enhance):
236B~X :
236B~X (Enhance):
j236X~X :
j236X~X (Enhance):
j236[X]~X :
j236[X]~X (Enhance):
623X
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
623A | 1244 | Mid | 5 | 19 | 34 [14 on landing] |
-26 | EX, CS | Strike | 1~18 Head, 1~ Dive |
- Cancelable on hit/block with EX moves.
- Landing recovery is cancelable on whiff.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
623B | 1520 | Mid | 6 | 18 | 36 [14 on landing] |
-33 | CS (hit) | Strike | 1~11 Full, 1~22 Head, 1~ Dive |
- CS cancelable on hit only.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
623C 100 EXS |
1854 | Mid | 1+4 | 21 | 44 [21 on landing] |
-39 | CS (hit) | Strike | 1~18 Full |
- CS cancelable on hit only.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
623A | Launch | /Data#623A | ||||
623B | Launch | /Data#623B | ||||
623C | Launch | /Data#623C |
623B :
623C :
214X
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
214A | 700 | Mid | 12~19 | 9 | 14 | -5~+3 | SP, -EX-, -CS- | Strike | |
214A (Enhance) Shield Enhance |
700 | Mid | 12~19 | 9 | 14 | 0~+8 | SP, -EX-, -CS- | Strike | 4~20 Projectile, 7~11 Guard Point |
- Special cancel property is lost if the move is shielded.
- Gains guard point on frame 7 with Shield install.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
214B | 700 | Mid | 12~23 | 12 | 14 | -8~+3 | SP, -EX-, -CS- | Strike | |
214B (Enhance) Shield Enhance |
700 | Mid | 12~23 | 12 | 14 | -3~+8 | SP, -EX-, -CS- | Strike | 4~23 Projectile, 7~11 Guard Point |
- Special cancel property is lost if the move is shielded.
- Gains guard point on frame 7 with Shield install.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
214C 100 EXS |
1890 | Mid | 1+7~25 | 20 | 20 | -6~-4 | CS (hit) | Strike | 3~27 Projectile, 1~3 Throw |
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
214[A] | 1410 | Mid | 22~30 | 9 | 19 | -3~+5 | SP, -EX-, -CS- | Strike |
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
214[B] | 1410 | Mid | 22~33 | 12 | 19 | -6~+5 | SP, -EX-, -CS- | Strike |
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
214A | 34 | Tumble | /Data#214A | |||
214A (Enhance) |
34 | Tumble | /Data#214A | |||
214[A] | 49 | Knockdown | /Data#214[A] | |||
214B | 37 | Tumble | /Data#214B | |||
214B (Enhance) |
37 | Tumble | /Data#214B | |||
214[B] | 52 | Knockdown | /Data#214[B] | |||
214C | 47 | Wall Bounce | /Data#214C |
214A (Enhance):
214[A] :
214B :
214B (Enhance):
214[B] :
214C :
22X
- Sword and Shield Enhance are referred to as "installs" or "buffs" by the community.
- Each Enhance is active until it is consumed by a specific move or Wagner gets hit.
- If both are active at the same time, the most recent Enhance to be activated will be lost.
- 22X animation can be cancelled with CS after an Enhance is active.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
22A | Total 37 Vorpal: 34 |
CS |
- Sword normals (5A, 2B, 5C, j.C, 66B, 66C) deal chip damage.
- 66B and 66C become 2-hit attacks.
- 236X~X can be cancelled into air special moves and recovers earlier to allow air normals before landing.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
22B | Total 39 Vorpal: 36 |
CS |
- Shield normals (3C, j.B) deal chip damage.
- 5FF and 214X gain guard point frames, allowing them to absorb attacks from frame 7 until the frame they become active.
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|---|
22C 100 EXS, Sword Enhance , Shield Enhance |
1436 | Mid | 1+6 | 6 | 26 | +9 | CS | Projectile | 1~3 Throw |
- If Wagner already has one Enhance active, she will also receive the other.
- 22C's damage scales with buffs: 1 buff active will deal 1576, both will deal 1658.
- If Wagner has both installs, 22C will instead consume them to inflict a unique "burn" effect on the opponent on hit.
- The burn effect will inflict up to 950 damage over time, varying with Wagner's proximity to the opponent.
- 22C has unlimited untech if Wagner has one buff, allowing her to combo after it.
Version | Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|---|
22A | 37 Vorpal: 34 |
Sword Enhance | /Data#22A | |||
22B | 39 Vorpal: 36 |
Shield Enhance | /Data#22B | |||
22C | 38 | Launch, Sword Enhance, Shield Enhance | /Data#22C |
22B :
22C :
Super Moves
Infinite Worth
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
3549 | Mid | 1+9~25 | 19 | Total 65 | -46~-30 | Strike | 1~43 Full |
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
65 | Knockdown | /Data#41236D |
Infinite Worth EXS
Damage | Guard | Startup | Active | Recovery | On-Block | Cancel | Attribute | Invuln |
---|---|---|---|---|---|---|---|---|
3760 | All | 1+14 | Total 67 | -25 | Strike | 1~26 Full |
- Must have less than 30% health (orange health) to use.
- After the cinematic, characters will be moved to the middle of the stage, regardless of where they were positioned before.
- Due to the cost, it is usually not recommended to use this move unless it will kill the opponent.
Overall | Blockstun | Property | Proration | Combo Proration | Data link |
---|---|---|---|---|---|
67 | Knockdown | /Data#A+B+C+D |
Notable Rebeats and Gaps
Attack | Chain | Advantage |
---|---|---|
6B/5C/2C/3C | 5A/2A | -1 |
6B(1) | 5A/2A | -2 |
5B/2B | 5A/2A | -3 |
Attack | Chain | Frame Gap |
---|---|---|
5A/2A | 5C | 1f |
6B/2C/3C | 5[C] | 3f |
6B(1) | 5[C] | 4f |
5B/2B | 5[C] | 5f |