Spectral vs Generation/Jadou2: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 594: | Line 594: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
|2A -> 2B -> 2C xx 214C >> D xx SoT (Whiff) Burst 214B >> D xx Sot 5C 214A >> D xx Sot | |2A -> 2B -> 2C xx 214C >> D xx SoT (Whiff) Burst 214B >> D xx Sot 5C 214A >> D xx Sot 214B xx 214-214D | ||
|396 | |396 | ||
|Burst Combo. Requires precise timings and mid combo alterations depending on variables like spacing and delays | |Burst Combo. Requires precise timings and mid combo alterations depending on variables like spacing and delays |
Revision as of 12:27, 12 January 2021
Jadou 2 | |
---|---|
Health | 420 |
Play Style | All-Around, Rushdown |
Dash Type | Run |
Character Background
Race: Demon
Motivation: Instinct
Weapon: Tentacle
Likes: Hate
Dislikes: Everything
Character Info
Jadou2 is about as far away as you can get from regular Jadou. A straightforward rushdown character with small normals, but capable of high damage from even his weakest combo starters.
His excellent ground speed and long forward/backward superjumps, along with a fireball that can help cover him from anti-air or low-profile angles allow him to pose a threat from anywhere given enough space.
Go fast, find a hit, keep applying pressure and you will find yourself being able to take rounds in as little as two combos.
Strengths | Weaknesses |
---|---|
|
|
Normals
Far Standing Normals
5A
|
---|
5B
|
---|
5C
|
---|
5D
|
---|
Close Standing Normals
5A
|
---|
5B
|
---|
5C
|
---|
5D
|
---|
Crouching Normals
2A
|
---|
2B
|
---|
2C
|
---|
2D
|
---|
Jumping Normals
j.A
|
---|
j.B
|
---|
j.C
|
---|
j.D
|
---|
Chain Specific Normals
Any A/B/D Normal -> 5C
|
---|
Special Moves
Evil Ghost
236A/B/C |
---|
Dancing Wolf
214A/B/C |
---|
Flying Tendrils
Dancing Wolf >> A/B/C |
---|
P Thunder
Dancing Wolf >> D |
---|
Snake Kick
P Thunder >> D |
---|
Evil Dragon
623D |
---|
Evil Dragon Claws
Evil Dragon >> 6D |
---|
Evil Fang
j.236D |
---|
Hidden Devil
236D |
---|
Super Moves
Level 1 Supers
Energy Roar
236-236A/B/C |
---|
Energy Roar Evil Shadow
236-236D During Energy Roar |
---|
Ultimate Devil Black Ghost Circle
236-236D |
---|
Aerial Ultimate Devil Black Ghost Circle
j.236-236D |
---|
Level 3 Super
Dead Spirits Dance
214-214D |
---|
Strategy
Combos
Advanced Combos
Combo | Total Damage | Notes |
2A -> 2B -> 2C xx 214C >> D xx SoT (Whiff) Burst 214B >> D xx Sot 5C 214A >> D xx Sot 214B xx 214-214D | 396 | Burst Combo. Requires precise timings and mid combo alterations depending on variables like spacing and delays |