Spectral vs Generation/Orochimaru: Difference between revisions
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Orochimaru is the most neutral heavy character in the game. he relies on excellent positioning, great intuition and smart use of his stance to take advantage. he benefits from an easy execution for his optimal combos and good pokes<br>However, he is rewarded with extremely poor damage compared to everyone else for relatively high risk. Which, coupled with his lack of disjoints, projectiles and his very slow air speed, lands him at the bottom of all tier lists | Orochimaru is the most neutral heavy character in the game. he relies on excellent positioning, great intuition and smart use of his stance to take advantage. he benefits from an easy execution for his optimal combos and good pokes<br>However, he is rewarded with extremely poor damage compared to everyone else for relatively high risk. Which, coupled with his lack of disjoints, projectiles and his very slow air speed, lands him at the bottom of all tier lists | ||
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! Strengths !! Weaknesses | |||
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*good pokes | *good pokes | ||
*useful stance mixups | *useful stance mixups | ||
*can Dust loop Earth, Erile, Hiro, Hiro2, Jadou2, and Ryuken | *can Dust loop Earth, Erile, Hiro, Hiro2, Jadou2, and Ryuken | ||
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*cannot dustloop Jadou, Krayce, Mayura, Orochimaru, Roze, or Wells | *cannot dustloop Jadou, Krayce, Mayura, Orochimaru, Roze, or Wells | ||
* all his moves lack disjoints, which means you can hit the sword and it deals damage to him | * all his moves lack disjoints, which means you can hit the sword and it deals damage to him |
Revision as of 03:50, 6 March 2021
Orochimaru | |
---|---|
Health | 500 |
Pre-Jump Frames | 4 |
Play Style | All-Around |
Dash Type | Run |
Character Background
Race: Drgon
Motivation: To preserve order
Weapon: Rising Sun
Likes: Alcohol, Women, Fighting
Dislikes: Marriage
Character Overview
Orochimaru is the most neutral heavy character in the game. he relies on excellent positioning, great intuition and smart use of his stance to take advantage. he benefits from an easy execution for his optimal combos and good pokes
However, he is rewarded with extremely poor damage compared to everyone else for relatively high risk. Which, coupled with his lack of disjoints, projectiles and his very slow air speed, lands him at the bottom of all tier lists
Strengths | Weaknesses | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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NormalsFar Standing Normals
Close Standing Normals
Crouching Normals
Jumping Normals
Chain Specific Normals
Throws
Sword Series Slash (Dust)
Chaos Breaking (Parry)
Special Moves
Super MovesLevel 1 Supers
Level 3 Super
StrategyCombosChain CombosBasic Combos |