Spectral vs Generation/Ryuken: Difference between revisions

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{{MoveData
{{MoveData
|name=236A/B/C
|name=236A/B/C
|image=
|image=Spectral_VS_Generation_Ryuken_236A.png
|image2=Spectral_VS_Generation_Ryuken_236A_followup.png
|caption2=66 A/B/C followup
|data=
|data=
   {{AttackData-SVG
   {{AttackData-SVG
   | damage =  
   | damage =  
   | guard = High/Low
   | guard = Mid
  | cancel =
   | startup =  
   | startup =  
   | advHit =  
   | advHit =  
   | advBlock =  
   | advBlock =  
   | description = This is a rekka, need to figure out how to display the follow-ups.
   | description = Palm fist with somewhat long startup but good priority
  }}
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = Followup that is SOT cancelable<br>convenient to use as a combo extender or 1/3 of the screen punish
  }}
}}
<br>
{{MoveData
|name=Stance
|image=Spectral_VS_Generation_Ryuken_214D.png
|caption=214D
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = Ryuken's grounded stance<br>'''Non-low attacks will whiff'''(including a few supers)
  }}
}}
{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_214D_AAA.png
|caption=214D ~> AAA
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = A ends the stance<br>AA launches and automatically uses 236D<br>AAA returns to stance and is SOT cancelable. will knock down on hit
  }}
}}
 
{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_214D_B.png
|caption=214D ~> B
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = slow attack that instantly guard breaks on hit<br>returns to stance
   }}
   }}
}}
}}


{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_214D_C.png
|caption=214D ~> C
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = shoulder tackle that launches on hit<br>exists the stance
  }}
}}


{{MoveData
{{MoveData
|name=623A/B/C
|name=
|image=
|image=Spectral_VS_Generation_Ryuken_214D_5D.png
|caption=
|data=
  {{AttackData-SVG
  | damage = 214D ~> 5D
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = overhead kick
  }}
}}
{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_214D.png
|caption=214D ~> 2D
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = very quick low<br>returns to stance<br>can't be counter hit by normals so can be used then stopped to bait a down parry or jump
  }}
}}
{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_66.png
|image2=Spectral_VS_Generation_Ryuken_AS_BBB.png
|caption=214D ~> 66
|caption2=214D ~> 66 ~> D
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = an invulnerable roll forward
  }}
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = followup kicks. unsafe on block
  }}
}}
<br>
{{MoveData
|name=236D
|image=Spectral_VS_Generation_Ryuken_236D.png
|caption=Air stance
|data=
|data=
   {{AttackData-SVG
   {{AttackData-SVG
   | damage =  
   | damage =  
   | guard = High/Low
   | guard = Mid
  | cancel =
   | startup =  
   | startup =  
   | advHit =  
   | advHit =  
   | advBlock =  
   | advBlock =  
   | description = This is a rekka, need to figure out how to display the follow-ups.
   | description =  
   }}
   }}
}}
}}


{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_AS_A.png
|caption=236D ~> A
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = a large projectile shot downward<br> knocks down aerial opponents
  }}
}}


{{MoveData
{{MoveData
|name=214D
|name=
|image=
|image=Spectral_VS_Generation_Ryuken_AS_BBB.png
|image2=Spectral_VS_Generation_Ryuken_AS_BBBC.png
|caption2=236D ~> BBBC
|data=
|data=
   {{AttackData-SVG
   {{AttackData-SVG
   | damage =  
   | damage =  
   | guard = High/Low
   | guard = Mid
  | cancel =
   | startup =  
   | startup =  
   | advHit =  
   | advHit =  
   | advBlock =  
   | advBlock =  
   | description = This is a stance. Has many follow-ups. Figuring out how to display them.
   | description = 3 Air kicks<br>C followup knocks down and is super cancelable
   }}
   }}
}}
}}


{{MoveData
|name=
|image=Spectral_VS_Generation_Ryuken_AS_C.png
|caption=236D ~> C
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = fast divekick that enters the 214D stance
  }}
}}


{{MoveData
{{MoveData
|name=236D
|name=
|image=
|image=Spectral_VS_Generation_Ryuken_AC_D.png
|caption=236D ~> D
|data=
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = very long and useful air parry<br>enters 214D stance when landing
  }}
}}
 
{{MoveData
|name=623A/B/C
|image=Spectral_VS_Generation_Ryuken_623A.png
|image2=Spectral_VS_Generation_Ryuken_623A_followup1.png
|image3=Spectral_VS_Generation_Ryuken_623A_followup2.png
|image4=Spectral_VS_Generation_Ryuken_AS_BBB.png
|caption=623A/B/C
|caption3=[A/B/C]*2 followup
|caption4=D followup
|data=
|data=
   {{AttackData-SVG
   {{AttackData-SVG
   | damage =  
   | damage =  
   | guard = High/Low
   | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = Ryuken does a short invulnerable roll and then attacks
  }}
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
  | startup =
  | advHit =
  | advBlock =
  | description = 2 followups that are unsafe on block
  }}
  {{AttackData-SVG
  | damage =
  | guard = Mid
  | cancel =
   | startup =  
   | startup =  
   | advHit =  
   | advHit =  
   | advBlock =  
   | advBlock =  
   | description = This is a stance. Has many follow-ups. Figuring out how to display them.
   | description = Air kick followup<br>SOT cancelable but will '''whiff crouch blocking opponents'''<br>delaying the SOT gives maximum fall time
   }}
   }}
}}
}}

Revision as of 11:37, 9 March 2021

Ryuken
Spectral VS Generation Ryuken Image.jpg
Health 500
Pre-Jump Frames 3
Play Style Rushdown, Mixup
Dash Type Step

Character Background

Race: Human
Motivation: Restor order to the world
Weapon: Fenrir Knuckle
Likes: Martial Arts
Dislikes: Evil

Character Info

Pros


Cons


Normals

Far Standing Normals

5A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


5B
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


5C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


5D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Close Standing Normals

clA
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


clB
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


clC
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


clD
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Crouching Normals

2A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2B
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Jumping Normals

8A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


8B
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


8C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


8D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Command Normals

4C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Chain Specific Normals

2D/A/B -> 2C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Throws

A+D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


B+D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Dust (Sword Series Slash)

B+C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2B+C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Parry (Chaos Breaking)

A+B
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Special Moves

236A/B/C
Spectral VS Generation Ryuken 236A.png
Spectral VS Generation Ryuken 236A followup.png
66 A/B/C followup
66 A/B/C followup
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

Palm fist with somewhat long startup but good priority

Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

Followup that is SOT cancelable
convenient to use as a combo extender or 1/3 of the screen punish


Stance
Spectral VS Generation Ryuken 214D.png
214D
214D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

Ryuken's grounded stance
Non-low attacks will whiff(including a few supers)

214D ~> AAA
214D ~> AAA
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

A ends the stance
AA launches and automatically uses 236D
AAA returns to stance and is SOT cancelable. will knock down on hit

214D ~> B
214D ~> B
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

slow attack that instantly guard breaks on hit
returns to stance

214D ~> C
214D ~> C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

shoulder tackle that launches on hit
exists the stance

Spectral VS Generation Ryuken 214D 5D.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
214D ~> 5D Mid - - - - -

overhead kick

Spectral VS Generation Ryuken 214D.png
214D ~> 2D
214D ~> 2D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

very quick low
returns to stance
can't be counter hit by normals so can be used then stopped to bait a down parry or jump

Spectral VS Generation Ryuken 66.png
214D ~> 66
214D ~> 66
Spectral VS Generation Ryuken AS BBB.png
214D ~> 66 ~> D
214D ~> 66 ~> D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

an invulnerable roll forward

Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

followup kicks. unsafe on block


236D
Spectral VS Generation Ryuken 236D.png
Air stance
Air stance
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -
Spectral VS Generation Ryuken AS A.png
236D ~> A
236D ~> A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

a large projectile shot downward
knocks down aerial opponents

Spectral VS Generation Ryuken AS BBB.png
236D ~> BBBC
236D ~> BBBC
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

3 Air kicks
C followup knocks down and is super cancelable

Spectral VS Generation Ryuken AS C.png
236D ~> C
236D ~> C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

fast divekick that enters the 214D stance

Spectral VS Generation Ryuken AC D.png
236D ~> D
236D ~> D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

very long and useful air parry
enters 214D stance when landing

623A/B/C
623A/B/C
623A/B/C
[A/B/C]*2 followup
[A/B/C]*2 followup
Spectral VS Generation Ryuken AS BBB.png
D followup
D followup
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

Ryuken does a short invulnerable roll and then attacks

Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

2 followups that are unsafe on block

Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Mid - - - - -

Air kick followup
SOT cancelable but will whiff crouch blocking opponents
delaying the SOT gives maximum fall time

Super Moves

Level 1 Supers

236-236A/B/C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Both A and B Versions are point blank. C version fires a projectile that ignores other projectiles.


236-236D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Ryuken Jumps in the air diagonally and does a high damaging kick
fully invulnerable at the start


j.236-236D
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

the aerial version of 236-236D. Ryuken does a divekick before doing the super
if the divekick hits, the super will also hit. only exception is Erile in few situations

Level 3 Super

214-214C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

This super kinda stinks since it hits so much and triggers damage scaling.

Combos

Chain Combos

Basic Combos

Combo Total Damage Notes
Meterless BnB
2D -> 2A -> 2C >> 623C > C > C > D
2D -> 2A -> 2C >> 236A > 66A
9C >> clB -> 5C >> 236A > 66A
9C >> clB -> 5C >> 623C > C > C > D
214D > 5D >> 5A -> B -> C >> 236C > 66C
214D > 5D >> 5A -> B -> C >> 623C > C > C > D
One Bar BnB




General
Controls
System Specifics
HUD
FAQ
Stages
Glossary
Characters
Hiro
Hiro2
Welles
Ryuken
Erile
Mayura
Roze
Krayce
Orochimaru
Earth
Jadou
Jadou2