Duels of Fortune/Clyde: Difference between revisions
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{{MoveData | {{MoveData | ||
|name=2L | |name=2L | ||
|input=[[File: | |input=[[File:DoF_Direction_Down.png|25px|link=]][[File:DoF_Buttons_L.png|25px|link=]] | ||
|image=DoF__2L.png | |image=DoF__2L.png | ||
|hitbox=DoF__2L_Hitbox.png | |hitbox=DoF__2L_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=2M | |name=2M | ||
|input=[[File: | |input=[[File:DoF_Direction_Down.png|25px|link=]][[File:DoF_Buttons_M.png|25px|link=]] | ||
|image=DoF__2M.png | |image=DoF__2M.png | ||
|hitbox=DoF__2M_Hitbox.png | |hitbox=DoF__2M_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=2H | |name=2H | ||
|input=[[File: | |input=[[File:DoF_Direction_Down.png|25px|link=]][[File:DoF_Buttons_H.png|25px|link=]] | ||
|image=DoF__2H.png | |image=DoF__2H.png | ||
|hitbox=DoF__2H_Hitbox.png | |hitbox=DoF__2H_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=j.L | |name=j.L | ||
|input=[[File: | |input=[[File:DoF_Direction_Up.png|25px|link=]][[File:DoF_Buttons_L.png|25px|link=]] | ||
|image=DoF__jL.png | |image=DoF__jL.png | ||
|hitbox=DoF__jL_Hitbox.png | |hitbox=DoF__jL_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=j.M | |name=j.M | ||
|input=[[File: | |input=[[File:DoF_Direction_Up.png|25px|link=]][[File:DoF_Buttons_M.png|25px|link=]] | ||
|image=DoF__M.png | |image=DoF__M.png | ||
|hitbox=DoF__jM_Hitbox.png | |hitbox=DoF__jM_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=j.H | |name=j.H | ||
|input=[[File: | |input=[[File:DoF_Direction_Up.png|25px|link=]][[File:DoF_Buttons_H.png|25px|link=]] | ||
|image=DoF__jH.png | |image=DoF__jH.png | ||
|hitbox=DoF__jH_Hitbox.png | |hitbox=DoF__jH_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name='''Command Normal Name''' | |name='''Command Normal Name''' | ||
|input = 4H <br> [[File: | |input = 4H <br> [[File:DoF_Direction_Left.png|20px|link=]][[File:DoF_Buttons_H.png|20px|link=]] | ||
|image=DoF__4H.png | |image=DoF__4H.png | ||
|hitbox=DoF__4H_Hitbox.png | |hitbox=DoF__4H_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name='''Fake Out''' | |name='''Fake Out''' | ||
|input = (While Dashing) 4L <br> [[File: | |input = (While Dashing) 4L <br> [[File:DoF_Direction_Left.png|20px|link=]][[File:DoF_Buttons_L.png|20px|link=]] | ||
|image=DoF_Clyde_4L.png | |image=DoF_Clyde_4L.png | ||
|hitbox=DoF_Clyde_4L_Hitbox.png | |hitbox=DoF_Clyde_4L_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name='''Command Normal Name''' | |name='''Command Normal Name''' | ||
|input = (While Dashing) 6M <br> [[File: | |input = (While Dashing) 6M <br> [[File:DoF_Direction_Right.png|20px|link=]][[File:DoF_Buttons_M.png|20px|link=]] | ||
|image=DoF_Clyde_66M.png | |image=DoF_Clyde_66M.png | ||
|hitbox=DoF_Clyde_66M_Hitbox.png | |hitbox=DoF_Clyde_66M_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=Throw | |name=Throw | ||
|input = 6H <br> [[File: | |input = 6H <br> [[File:DoF_Direction_Right.png|20px|link=]][[File:DoF_Buttons_H.png|20px|link=]] | ||
|image=DoF__6H.png | |image=DoF__6H.png | ||
|hitbox=DoF__6H_Hitbox.png | |hitbox=DoF__6H_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name=Down Taunt | |name=Down Taunt | ||
|input = 2T <br> [[File: | |input = 2T <br> [[File:DoF_Direction_Down.png|20px|link=]][[File:DoF_Buttons_Taunt.png|15px|link=]] | ||
|image=DoF__2T.png | |image=DoF__2T.png | ||
|hitbox=DoF__2T_Hitbox.png | |hitbox=DoF__2T_Hitbox.png | ||
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{{MoveData | {{MoveData | ||
|name='''Special Name''' | |name='''Special Name''' | ||
|input = 4S <br> [[File: | |input = 4S <br> [[File:DoF_Direction_Left.png|20px|link=]][[File:DoF_Buttons_S.png|20px|link=]] | ||
|image=DoF__4S.png | |image=DoF__4S.png | ||
|hitbox=DoF__4S_Hitbox.png | |hitbox=DoF__4S_Hitbox.png | ||
Line 409: | Line 409: | ||
{{MoveData | {{MoveData | ||
|name='''Special Name''' | |name='''Special Name''' | ||
|input = 2S <br> [[File: | |input = 2S <br> [[File:DoF_Direction_Down.png|20px|link=]][[File:DoF_Buttons_S.png|20px|link=]] | ||
|image=DoF__2S.png | |image=DoF__2S.png | ||
|hitbox=DoF__2S_Hitbox.png | |hitbox=DoF__2S_Hitbox.png | ||
Line 425: | Line 425: | ||
{{MoveData | {{MoveData | ||
|name='''Special Name''' | |name='''Special Name''' | ||
|input = j.S <br> [[File: | |input = j.S <br> [[File:DoF_Direction_Up.png|20px|link=]][[File:DoF_Buttons_S.png|20px|link=]] | ||
|image=DoF__jS.png | |image=DoF__jS.png | ||
|hitbox=DoF__jS_Hitbox.png | |hitbox=DoF__jS_Hitbox.png | ||
Line 462: | Line 462: | ||
{{MoveData | {{MoveData | ||
|name='''Super Name''' | |name='''Super Name''' | ||
|input = 2SP <br> [[File: | |input = 2SP <br> [[File:DoF_Direction_Down.png|20px|link=]][[File:DoF_Buttons_Super.png|30px|link=]] | ||
|image=DoF__2SP.png | |image=DoF__2SP.png | ||
|hitbox=DoF__2SP_Hitbox.png | |hitbox=DoF__2SP_Hitbox.png |
Revision as of 19:38, 5 January 2024
Give an overview of the char.
Clyde *briefly describe playstyle*. | |
Pros | Cons |
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If a character has a unique mechanic write about it here. If there's nothing like that then delete this section.
Section Header
- If there's more details to talk about and whatnot add new sections.
Section Header
- F.
Character Summary
- Command Normals
- 4H - X (Move Name): Give a brief description of a command normal. If there's more than one add them in.
- Special Moves
- 5S - X: Give a brief description of their special moves. If it has followups briefly describe those. If they have any additional specials add them in.
- 4S - X: F.
- 2S - X: F.
- j.S - X: F.
- Supers
- 5SP - X: Give a brief description of their super moves.
- 2SP - X: F.
5L > 5M > 5H > 5S: Easy combo for helping beginners. Put a brief description here.
Normal Moves
5L
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Toggle Hitboxes Toggle Hitboxes
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5M ![]() Caption Caption
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Toggle Hitboxes Toggle Hitboxes
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5H
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Toggle Hitboxes Toggle Hitboxes
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2L
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Toggle Hitboxes Toggle Hitboxes
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2M
![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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2H
![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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j.L
![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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j.M
![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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j.H
![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Command Normals
Command Normal Name
4H ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Fake Out
(While Dashing) 4L ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Command Normal Name
(While Dashing) 6M ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Universal Mechanics
Throw
Throw
6H ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Reversals
Reversal
5R ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Wakeup Reversal
5R on Wakeup ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Burst
Burst
5B ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Taunt
Only add this section if a character has a taunt with a hitbox or some other unique effect like Sylvan's cheat. Otherwise remove it.
Taunt
5T ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Down Taunt
2T ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Special Moves
Special Name
5S ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
4S ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
2S ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
j.S ![]() ![]() |
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Toggle Hitboxes Toggle Hitboxes
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Super Move
Super Name 5SP ![]() Informative and maybe funny caption Informative and maybe funny caption
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Toggle Hitboxes Toggle Hitboxes
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Super Name 2SP ![]() ![]() Informative and maybe funny caption Informative and maybe funny caption
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Toggle Hitboxes Toggle Hitboxes
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Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources like a tutorial video, delete category if there are none. If there aren't any but one gets made later, then re-add the category.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
General info on a character's combos, such as if they can always end a combo with a super as an ender rather than usual listed enders.
Combo Legend
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Basic Combos
Easy combos for starting.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
---|---|---|---|---|---|
5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Advanced Combos
Harder combos that deal more damage or provide some other benefit.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
---|---|---|---|---|---|
5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
X Combo Category
If a character has a specific kind of combo they do that has multiple variants, then you can make a new category for it. If they don't delete this.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
---|---|---|---|---|---|
5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Enders
List of combo enders a character has when there's multiple enders they can pick between, such as sacrificing oki for damage and vice-versa.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
---|---|---|---|---|---|
2H > 2S | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2H > 2SP | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Colors
![DoF Clyde Jacket Icon.png](/images/thumb/b/b4/DoF_Clyde_Jacket_Icon.png/100px-DoF_Clyde_Jacket_Icon.png)
![DoF Clyde Boxer Icon.png](/images/thumb/8/8e/DoF_Clyde_Boxer_Icon.png/100px-DoF_Clyde_Boxer_Icon.png)
![DoF Clyde Skeleton Icon.png](/images/thumb/c/c0/DoF_Clyde_Skeleton_Icon.png/100px-DoF_Clyde_Skeleton_Icon.png)
![DoF Clyde Renzo Icon.png](/images/thumb/7/71/DoF_Clyde_Renzo_Icon.png/100px-DoF_Clyde_Renzo_Icon.png)
![DoF Clyde Casual Suit Icon.png](/images/thumb/f/f4/DoF_Clyde_Casual_Suit_Icon.png/100px-DoF_Clyde_Casual_Suit_Icon.png)
Trivia
- Fun facts about the character. If it isn't redundant with something else said on the page, these can be pulled directly from the game.
Clyde Wiki Roadmap
100% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
25/25 | |||
Move List | 25/25 | ||
Strategy | 25/25 | ||
Combos | 25/25 |