Duels of Fortune/Rattlebone: Difference between revisions
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{{Content Box|header=Move list|content= | {{Content Box|header=Move list|content= | ||
;Command Normals | ;Command Normals | ||
:4H - '' | :4H - ''Double Jointed'': A long ranged but risky slash. | ||
:j.2H - ''Jaw Drop'': An overhead dive that goes straight down. | |||
;Special Moves | ;Special Moves | ||
:5S - '' | :5S - ''Skull Toss'': Rattlebone throws his head, which bounces towards him. This move can be used again when it makes contact with him or bounces 5 times. The skull has a hurtbox, however. | ||
:4S - '' | :4S - ''Shield Bash'': An armored approach that has two follow-ups. | ||
:2S - '' | :4S->8 - ''Kingbone Slicer'': A series of spinning slashes through the air. Can be angled with 6 or 4. | ||
:j.S - '' | :4S->S - ''Tibia Chopper'': A low follow-up that doesn't do quite as much damage as Kingbone Slicer, but causes a hard knockdown. | ||
:(j.)2S - ''Spinal Axe'': An arcing projectile that can be jump cancelled on hit. | |||
:j.S - ''Haunted Slash'': A big and fast aerial hitbox. | |||
;Supers | ;Supers | ||
:5SP - '' | :5SP - ''Skeletal Spinner'': A big barrage of hitboxes that hits both sides. Air invincible. | ||
:2SP - '' | :2SP - ''Chivalrous Spirit'': An install boosting the power of all of Rattlebone's sword attacks for a short period of time. | ||
}} | }} | ||
|content2= | |content2= |
Revision as of 12:29, 12 January 2024
Give an overview of the char.
X (character name) *briefly describe playstyle*. | |
Pros | Cons |
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Character Properties
Health | X |
Backdash | XF |
Unique Movement | X |
Fastest Attack | X (XF) |
If a character has a unique mechanic write about it here. If there's nothing like that then delete this section.
Section Header
- If there's more details to talk about and whatnot add new sections.
Section Header
- F.
Character Summary
- Command Normals
- 4H - Double Jointed: A long ranged but risky slash.
- j.2H - Jaw Drop: An overhead dive that goes straight down.
- Special Moves
- 5S - Skull Toss: Rattlebone throws his head, which bounces towards him. This move can be used again when it makes contact with him or bounces 5 times. The skull has a hurtbox, however.
- 4S - Shield Bash: An armored approach that has two follow-ups.
- 4S->8 - Kingbone Slicer: A series of spinning slashes through the air. Can be angled with 6 or 4.
- 4S->S - Tibia Chopper: A low follow-up that doesn't do quite as much damage as Kingbone Slicer, but causes a hard knockdown.
- (j.)2S - Spinal Axe: An arcing projectile that can be jump cancelled on hit.
- j.S - Haunted Slash: A big and fast aerial hitbox.
- Supers
- 5SP - Skeletal Spinner: A big barrage of hitboxes that hits both sides. Air invincible.
- 2SP - Chivalrous Spirit: An install boosting the power of all of Rattlebone's sword attacks for a short period of time.
5L > 5M > 5H > 5S: Easy combo for helping beginners. Put a brief description here.
Normal Moves
5L
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5M
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5H
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2L
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2M
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2H
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j.L
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j.M
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j.H
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Command Normals
Command Normal Name
4H |
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Universal Mechanics
Throw
Throw
6H |
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Reversals
Reversal
5R |
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Wakeup Reversal
5R on Wakeup |
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Burst
Burst
5B |
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Taunt
Only add this section if a character has a taunt with a hitbox or some other unique effect like Sylvan's cheat. Otherwise remove it.
Taunt
5T |
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Down Taunt
2T |
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Special Moves
Special Name
5S |
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Special Name
4S |
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Special Name
2S |
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Special Name
j.S |
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Super Move
Super Name
5SP |
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Super Name
2SP |
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Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources like a tutorial video, delete category if there are none. If there aren't any but one gets made later, then re-add the category.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
General info on a character's combos, such as if they can always end a combo with a super as an ender rather than usual listed enders.
Combo Legend
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Basic Combos
Easy combos for starting.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Advanced Combos
Harder combos that deal more damage or provide some other benefit.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
X Combo Category
If a character has a specific kind of combo they do that has multiple variants, then you can make a new category for it. If they don't delete this.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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5L > 5M > 5H > 5S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2L > 2M > 2H > 2S, Ender | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the combo. |
Enders
List of combo enders a character has when there's multiple enders they can pick between, such as sacrificing oki for damage and vice-versa.
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
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2H > 2S | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Combo | Damage | Difficulty | Meter Spent | Position | Notes |
2H > 2SP | X | Very Easy/Easy/Medium/Hard/Very Hard | 0/50/100 | Midscreen/Corner/Near Corner/From Corner |
Description of the ender. |
Colors
Trivia
- Fun facts about the character. If it isn't redundant with something else said on the page, these can be pulled directly from the game.
Rattlebone Wiki Roadmap
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