Spectral vs Generation/Earth: Difference between revisions
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*Doesn't rely on meter for damage, and can expel such with very little resources | *Doesn't rely on meter for damage, and can expel such with very little resources | ||
*Easy short BnB's and great damage output. | *Easy short BnB's and great damage output. | ||
* | *Some extremely long-ranged normals and quick grabs. | ||
*Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.' | *Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.' | ||
*Decent tick game. | *Decent tick game. | ||
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*Very good 214214x. Inescapable command grab unless crouch dodgeing or jumping before the superflash (Activates frame 1). | *Very good 214214x. Inescapable command grab unless crouch dodgeing or jumping before the superflash (Activates frame 1). | ||
*has a whiff cancellable sweep (2D) and an advancing normal that can be cancelled into a very fast overhead/any attack in the basic chain on contact or a special/super during startup. (5D) | *has a whiff cancellable sweep (2D) and an advancing normal that can be cancelled into a very fast overhead/any attack in the basic chain on contact or a special/super during startup. (5D) | ||
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*Lacks reliable okizeme. | *Lacks reliable okizeme. | ||
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*Very bad block pressure. Relies a little too much or ticks/Grab or not mix to have winning interactions with the opponent on block. Aswell as the fact his SOL is placed after a parriable attack. | *Very bad block pressure. Relies a little too much or ticks/Grab or not mix to have winning interactions with the opponent on block. Aswell as the fact his SOL is placed after a parriable attack. | ||
*Not very good ground mobility. | *Not very good ground mobility. | ||
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===Strategy=== | ===Strategy=== | ||
Just grab 'em LoL | Just grab 'em LoL | ||
==Normals== | ==Normals== | ||
{{MoveData | {{MoveData |
Revision as of 13:50, 6 January 2021
Earth | |
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Health | 500 |
Play Style | Grappler |
Dash Type | Run |
Character Background
Race: Holy God
Motivation: To discover if the world should be ended or not
Weapon: Evil Spear Alpha Beld
Likes: A pure world
Dislikes: An evil world
Character Info
Strengths | Weaknesses |
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Strategy
Just grab 'em LoL
Normals
5A
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