Spectral vs Generation/Earth: Difference between revisions

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*Doesn't rely on meter for damage, and can expel such with very little resources
*Doesn't rely on meter for damage, and can expel such with very little resources
*Easy short BnB's and great damage output.
*Easy short BnB's and great damage output.
*Some extremely long-ranged normals and quick grabs.
*Has some extremely long-ranged normals.
*Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.'  
*Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.'  
*Decent tick game.
*Frame 1 Command Grab.
*Extremely good Oki and 50/50
*Full screen teleport.
*Full screen teleport.
*Very good 214214x. Inescapable command grab unless crouch dodgeing or jumping before the superflash (Activates frame 1).
*Great Supers at Close Range
*has a whiff cancellable sweep (2D) and an advancing normal that can be cancelled into a very fast overhead/any attack in the basic chain on contact or a special/super during startup. (5D)
*Extremely Fast Sweep that compliments his Oki.
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*Lacks reliable okizeme.
*No Projectile
*No Projectile
*Normals don't allow for consistent openings.
*Normals don't allow for consistent openings.
*Very bad block pressure. Relies a little too much or ticks/Grab or not mix to have winning interactions with the opponent on block. Aswell as the fact his SOL is placed after a parriable attack.
*Very bad block pressure. Relies a solely on his grabs.
*Not very good ground mobility.
*Not very good ground mobility.
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Revision as of 14:34, 8 January 2021

Earth
Spectral VS Generation Earth Image.jpg
Health 500
Play Style Grappler
Dash Type Run

Character Background

Race: Holy God
Motivation: To discover if the world should be ended or not
Weapon: Evil Spear Alpha Beld
Likes: A pure world
Dislikes: An evil world

Character Info

Strengths Weaknesses
  • Very fast and far-reaching IAD.
  • Doesn't rely on meter for damage, and can expel such with very little resources
  • Easy short BnB's and great damage output.
  • Has some extremely long-ranged normals.
  • Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.'
  • Frame 1 Command Grab.
  • Extremely good Oki and 50/50
  • Full screen teleport.
  • Great Supers at Close Range
  • Extremely Fast Sweep that compliments his Oki.
  • No Projectile
  • Normals don't allow for consistent openings.
  • Very bad block pressure. Relies a solely on his grabs.
  • Not very good ground mobility.


Strategy

Just grab 'em LoL

Normals

5A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -
General
Controls
System Specifics
HUD
FAQ
Stages
Glossary
Characters
Hiro
Hiro2
Welles
Ryuken
Erile
Mayura
Roze
Krayce
Orochimaru
Earth
Jadou
Jadou2