Spectral vs Generation/Hiro2: Difference between revisions
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| advHit = | | advHit = | ||
| advBlock = | | advBlock = | ||
| description = Hiro twirls her | | description = Hiro twirls her scythe around her. | ||
</Br>Visually similar to Hiro's j.B, but the hitbox does not hit behind her. | </Br>Visually similar to Hiro's j.B, but the hitbox does not hit behind her. | ||
}} | }} | ||
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| advHit = | | advHit = | ||
| advBlock = | | advBlock = | ||
| description = Hiro slashes her scythe downwards with more range. | | description = Hiro slashes her scythe downwards with more range. Hits opponents out of the air and into Knockdown. Arguably Hiro 2's most used air normal for controlling space or starting an attack. | ||
}} | }} | ||
}} | }} | ||
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| advHit = | | advHit = | ||
| advBlock = | | advBlock = | ||
| description = Air kick. | | description = Air kick. Hitbox is around the scythe, so it may have crossup potential. | ||
}} | }} | ||
}} | }} |
Revision as of 23:56, 16 March 2021
Hiro 2 | |
---|---|
Health | 420 |
Pre-Jump Frames | 4 |
Play Style | All-Around, Mixup |
Dash Type | Into Air Dash |
Character Background
Race: Demon
Motivation: Instinct
Weapon: Gate Of Heaven
Likes: Blood
Dislikes: Defeat
Character Info
Hiro 2 has lots of tools, allowing her to play both a very defensive shoto style and a very aggressive in your face playstyle. This combined with her lvl 3 being a command grab makes your pressure very scary.
The downside of having such a good game plan from the start is that her damage is slightly lower compared to some of the other characters when her 2-3 bar combos come into question, and you will find that you need more hits than other characters to take games.
Nevertheless she still ha an amazing neutral game, pressure, and a flexible playstyle that can be adapted for any matchup.
Strengths | Weaknesses |
---|---|
|
|
Normals
Far Standing Normals
f.5A
|
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f.5B
|
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f.5C
|
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f.5D
|
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Close Standing Normals
cl.5A
|
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cl.5B
|
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cl.5C
|
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cl.5D
|
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Crouching Normals
2A
|
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2B
|
---|
2C
|
---|
2D
|
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Jumping Normals
j.A
|
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j.B
|
---|
j.C
|
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j.D
|
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Chain Specific Normals
Throws
A+D
Forward Throw |
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B+D
Back Throw |
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Dust (Sword Series Slash)
5B+C
Standing SSS |
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2B+C
Low SSS |
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Parry (Chaos Breaking)
A+B
|
---|
Special Moves
Skull Flare
スカルフレア 236 + A/B/C |
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Devil Dust ~ Inferno
魔界粧・轟炎 236 + Two buttons |
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Hell's Zone
ヘルズ・ゾーン 623 + A/B/C |
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Hell's Area
ヘルズ・エリア 623C -> 6C |
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Blazing Ghost Slice
烈火死霊斬 214 + A/B/C |
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Scythe Ride Strike
サイズ・ライド・ストライク j.214 + A/B/C |
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Super Moves
Level 1 Supers
True Devil Dust Inferno 1
真・魔界粧轟炎壱 236236 + A/B/C |
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True Devil Dust Inferno 2
真.魔界粧轟炎弐 641236 + A/B/C |
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True Blazing Ghost Slice
真.烈火死霊斬 214214 + A/B/C |
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Devil Summon ~ Purgatory
魔招.煉獄 236236 + D |
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Level 3 Super
Last Heaven
ラスト.ヘヴン 214214 + D |
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