Fighting Vipers 2/Bahn/Throw Escapes: Difference between revisions
< Fighting Vipers 2 | Bahn
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m (→2 Escape) |
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Line 28: | Line 28: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=0 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 51: | Line 51: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=25~40 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 59: | Line 59: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=Setsuna Otoshi | |description=Setsuna Otoshi | ||
}} | }} | ||
Line 73: | Line 73: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=20~40 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 81: | Line 81: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=The animation is exclusive to throw escapes. Taken from Akira Yuki's Pull-In Shoulder Ram throw from the VF series. | |description=The animation is exclusive to throw escapes. Taken from Akira Yuki's Pull-In Shoulder Ram throw from the VF series. | ||
}} | }} | ||
Line 95: | Line 95: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=30 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 103: | Line 103: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Hard Knockdown | ||
|description=Taoshi | |description=Taoshi | ||
}} | }} | ||
Line 117: | Line 117: | ||
|data= | |data= | ||
{{AttackData-FV2 | {{AttackData-FV2 | ||
|Damage= | |Damage=35 | ||
|Height= | |Height= | ||
|Startup= | |Startup= | ||
Line 125: | Line 125: | ||
|Block Adv= | |Block Adv= | ||
|Counterhit= | |Counterhit= | ||
|Additional Properties= | |Additional Properties=Soft Knockdown. Can be tech recovered when landing. Can wall bounce. | ||
|description=Shinkūnage | |description=Shinkūnage | ||
}} | }} |