Earth
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Health |
500
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Play Style |
Grappler
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Dash Type |
Run
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Character Background
Race: Holy God
Motivation: To discover if the world should be ended or not
Weapon: Evil Spear Alpha Beld
Likes: A pure world
Dislikes: An evil world
Character Info
Strengths |
Weaknesses
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- Very fast and far-reaching IAD.
- Doesn't rely on meter for damage, and can expel such with very little resources
- Easy short BnB's and great damage output.
- Some extremely long-ranged normals and quick grabs.
- Fast advancing unblockable that mechanically confirms his extremely damageing level 3 on hit. Essentially, 'A raging demon that only costs meter on hit.'
- Decent tick game.
- Full screen teleport.
- Very good 214214x. Inescapable command grab unless crouch dodgeing or jumping before the superflash (Activates frame 1).
- has a whiff cancellable sweep (2D) and an advancing normal that can be cancelled into a very fast overhead/any attack in the basic chain on contact or a special/super during startup. (5D)
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- Lacks reliable okizeme.
- No Projectile
- Normals don't allow for consistent openings.
- Very bad block pressure. Relies a little too much or ticks/Grab or not mix to have winning interactions with the opponent on block. Aswell as the fact his SOL is placed after a parriable attack.
- Not very good ground mobility.
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Strategy
Just grab 'em LoL
Normals
5A
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Damage
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Guard
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Cancel
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Startup
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Adv Hit
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Adv Block
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Chain Adv Block
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-
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High/Low
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-
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-
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-
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-
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-
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