Spectral vs Generation/Jadou2

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Jadou 2
Spectral VS Generation Jadou2 Image.jpg
Health 420
Pre-Jump Frames 2
Play Style Rushdown, Mixup
Dash Type Run

Character Background

Race: Demon
Motivation: Instinct
Weapon: Tentacle
Likes: Hate
Dislikes: Everything

Character Info

Jadou2 is about as far away as you can get from regular Jadou. A straightforward rushdown character with small normals, but capable of high damage from even his weakest combo starters.
His excellent ground speed and long forward/backward superjumps, along with a fireball that can help cover him from anti-air or low-profile angles allow him to pose a threat from anywhere given enough space.
Go fast, find a hit, keep applying pressure and you will find yourself being able to take rounds in as little as two combos.

Strengths Weaknesses
  • Can deal a lot of damage from very simple conversions with at least 1 meter
  • Fireball can cover anti-air, straight, and low-profile angles to maintain offensive momentum from a distance
  • Has a small forward command dash that can be cancelled from normals and the first input of his rekka series and will cross through opponent if close enough
  • Can build more meter in a combo than the bar spent in his damaging rekka timeslow combo with corner juggle/loop
  • Cape super is great to check for damage, combos, pressure and the followup allows for screen carry + juggles
  • Has an untechable backthrow that you can combo off of, making his Strike/Throw game all the more dangrous
  • Shares the lowest health and guard health in the game with Hiro2, and many characters can kill him from above his burst threshold because of it
  • Reversals are iffy and tend to trade, if not beaten outright
  • Backdash does not travel far and somewhat slow,
  • Certain normals leave something to be desired in terms of range
  • Limited mixup and linear pressure strings
  • Level 3 super though damaging has terrible reach making it difficult to land in a non corner combo, or even raw

Normals

Far Standing Normals

f.5A
Spectral VS Generation Jadou2Far5A Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


f.5B
Spectral VS Generation Jadou25B Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far


f.5C
Spectral VS Generation Jadou25C Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far


f.5D
Spectral VS Generation Jadou25D Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far
Jadou2 hops above the ground and will dodge anything with a low enough hitbox

Close Standing Normals

cl.5A
Spectral VS Generation Jadou2Close5A Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far


cl.5B
Spectral VS Generation Jadou25B Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far


cl.5C
Spectral VS Generation Jadou25C Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far


cl.5D
Spectral VS Generation Jadou25D Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Will be the same Close/Far
Jadou2 hops above the ground and will dodge anything with a low enough hitbox

Crouching Normals

2A
Spectral VS Generation Jadou22A Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2B
Spectral VS Generation Jadou22B Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2C
Spectral VS Generation Jadou22C Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


2D
Spectral VS Generation Jadou22D Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Jumping Normals

j.A
Spectral VS Generation Jadou2j.A Image.png
8A
8A
Spectral VS Generation Jadou2j.B Image.png
7/9A
7/9A
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


j.B
Spectral VS Generation Jadou2j.B Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


j.C
Spectral VS Generation Jadou2j.C Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -


j.D
Spectral VS Generation Jadou2214X FollowUp2 Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low - - - - -

Shares the same animation as Snake Kick

Chain Specific Normals

Any A/B/D Normal -> 5C
Spectral VS Generation Jadou2ChainC Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Hight/Low - - - - -

Throws

A/B+D
Spectral VS Generation Jadou2Grab Image.png
Hand over your vibes
Hand over your vibes
Spectral VS Generation Jadou2Throw Image.png
Vibe check
Vibe check
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Throw N/A - - - -

Animation for both throws is the same.
Back throw is fully untechable

Dust (Sword Series Slash)

5B+C
Spectral VS Generation Jadou2Dust Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High N/A - - - -

Is an overhead.
Triggers an air chase when you press A.
To complete the air chase you must do AAABBBCCCD > 236D.


2B+C
Spectral VS Generation Jadou2LowDust Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- Low N/A - - - -

Same as standing Dust but hits low.
Triggers an air chase when you press A. To complete the air chase you must do AAABBBCCCD > 236D.

Parry (Chaos Breaking)

A+B
Spectral VS Generation Jadou2Parry Image.png
Standing Parry
Standing Parry
Spectral VS Generation Jadou2LowParry Image.png
Crouching Parry
Crouching Parry
Spectral VS Generation Jadou2j.Parry Image.png
Jumping Parry
Jumping Parry
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- - - - - - -

Dodges projectiles and counters any physical, non-grab attacks.
The Standing and Jumping versions parry anything that can be blocked High, but is vulnerable to grabs. The Crouching version only parries lows and cannot be grabbed.

Special Moves

Evil Ghost
236A/B/C
Spectral VS Generation Jadou2236A Image.png
236A
236A
Spectral VS Generation Jadou2236B Image.png
236B
236B
Spectral VS Generation Jadou2236C Image.png
236C
236C
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low N/A - - - -


Dancing Wolf
214A/B/C
Spectral VS Generation Jadou2214X Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low Flying Tendrils, P Thunder, Super - - - -


Flying Tendrils
Dancing Wolf ~> A/B/C
Spectral VS Generation Jadou2214X AltFollowUp1 Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High N/A - - - -

Hits Overhead and causes a hard knockdown on hit
Dancing Wolf must connect in order to cancel into this


P Thunder
Dancing Wolf ~> D
Spectral VS Generation Jadou2214X FollowUp1 Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low Snake Kick, SoT, Super - - - -

Can be canceled into from Dancing Wolf even if it whiffs


Snake Kick
P Thunder ~> D
Spectral VS Generation Jadou2214X FollowUp2 Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High N/A - - - -

Hits overhead and will cause a hard knockdown on hit
Shares the same animation as j.D


Evil Dragon
623D
Spectral VS Generation Jadou2623D FollowUp andj.236D Image.png
Genocide Cutta!
Genocide Cutta!
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low Evil Dragon Claws, Sot, Super - - - -

Jadou2 Knee's the opponent while rising in the air, hits twice
Second hit shares the same animation as Evil Dragon Claws and Evil Fang


Evil Dragon Claws
Evil Dragon ~> 6D
Spectral VS Generation Jadou2623D FollowUp andj.236D Image.png
Follow up Genocide Cutta!
Follow up Genocide Cutta!
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- N/A N/A - - - -

Shares the same animation as Evil Dragon's second hit and Evil Fang


Evil Fang
j.236D
Spectral VS Generation Jadou2623D FollowUp andj.236D Image.png
Aerial Genocide Cutta!
Aerial Genocide Cutta!
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High, N/A for Air to Air N/A - - - -

Can be tk'ed for an instant overhead as it will still hit crouchers
Shares the same animation as Evil Dragon's second hit and Evil Dragon Fang


Hidden Devil
236D
Spectral VS Generation Jadou2236D Image.png
Haa
Haa
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- N/A N/A - - - -

Jadou2 dashes forwards while moving his hitbox quite low, allowing him to dodge quite alot of attacks, although he is in no way invulnerable during the dash
Can go through the opponent, thus causeing a side swap depending on spacing
Due to the sheer amount of moves that you can cancel into Hidden Devil, its quick recovery, and ability to side swap, Hidden Devil is vital to Jadou2's pressure game

Super Moves

Level 1 Supers

Energy Roar
236-236A/B/C
Spectral VS Generation Jadou2236236X Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low Energy Roar Evil Shadow - - - -


Energy Roar Evil Shadow
236D During Energy Roar
Spectral VS Generation Jadou2236236X FollowUp Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low N/A - - - -


Ultimate Devil Black Ghost Circle
236-236D
Spectral VS Generation Jadou2236236D Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low N/A - - - -


Aerial Ultimate Devil Black Ghost Circle
j.236-236D
Spectral VS Generation Jadou2j.236236D Image.png
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low, N/A for Air to Air N/A - - - -

Level 3 Super

Dead Spirits Dance
214-214D
Spectral VS Generation Jadou2214214D Image.png
No joke for this one. Just a real bad hitbox
No joke for this one. Just a real bad hitbox
Damage Guard Cancel Startup Adv Hit Adv Block Chain Adv Block
- High/Low N/A - - - -

Strategy

Combos

Advanced Combos

Combo Total Damage Notes
2A -> 2B -> 2C > 214C ~> D > SoT (Whiff) Burst >> 214B ~> D > Sot >> 5C > 214A ~> D > Sot >> 214B > 214-214D 396 Burst Combo. Requires precise timings and mid combo alterations depending on variables like spacing and delays
General
Controls
System Specifics
HUD
FAQ
Stages
Glossary
Characters
Hiro
Hiro2
Welles
Ryuken
Erile
Mayura
Roze
Krayce
Orochimaru
Earth
Jadou
Jadou2