Kirby Battle Blitz/Glitch
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Under Construction
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Backstory
A fragmented mess of code: Glitch! Origins unknown, he showed up one day for his now good buddy Stray to help him put himself back together. With Glitchy attacks and a childish desire to show what he can do, his move set will bring the hurt!
Gameplay
Insert character overview/primer: archetype, strengths, weaknesses, etc. This should be a paragraph that basically formally introduces their gameplan and what they should be accomplishing. (The Pro-Con table is not for this.)
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Pros | Cons |
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Stats
Life | Meter | Prejump | Walk Speed | Run Speed | Owned by |
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1000 | 3000 | 5 | 2.4 / -2.2 | 4.6 | JalenBrah |
Command List
Normal Moves
5A
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
10 | Air Unblockable | 236A, 214A, 214B, 5AA, 2A, 5B, 5C, 2C | - | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
5 | 4 | 8 | -1 | 5 | 5 |
Glitch throws a jab with his left nub.
- Has longer range compared to the norm.
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
15 | Mid, Air | 214A, 214B, 5BBB, 5C, 2C | - | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
2 | 4 | 10 | -1 (-3) |
3 | 5 |
Glitch throws a jab with his right nub.
- Ultimately serves as filler because it pushes too far to confirm into 2C at midscreen and doesn't have many cancels outside of it.
5B
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
15 | Mid, Air | 236A, 214A, 214B, 2A, 2C, 5AA, 5BB, 5C | - | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
6 | 9 | 4 | +0 | 2 | 5 |
Glitch does a roundhouse kick.
- Mostly filler, it's near-lack of proration and juggle makes it a good way to stack on free damage.
- Active for 9 frames with little recovery, it can potentially catch people's wakeups if timed correctly.
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
15 | Mid, Air | 236A, 214A, 214B, 2A, 2C, 5AA, 5BBB, 5C | - | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
3 | 8 | 8 | +0 (-2) |
2 | 5 |
Glitch switches feet and does another kick.
- Like 5B, its also filler and adds little proration and juggle.
- Also has quite a bit of active frames, but is much quicker than 5B.
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
20 | Mid, Air | Jump*, 236A, 214A, 214B, 2C, 5C | Launch | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
5 | 15 | 12 | +23 (-8) |
8 | 5 |
Glitch kicks upwards.
- Standard launcher. Adds quite a bit of proration.
- Has an absurd amount of active frames, meaning it can catch those who have just teched.
j5A
Damage | Guard | Cancel | Property | Invul | Cost |
---|---|---|---|---|---|
15 | High, Air | Jump, j.236B, 214B, j.5B, j.5C, j.2C | - | - | - |
Startup | Active | Recovery | Advantage | Proration | Juggle |
4 | 3 | 11 | -1 ~ +7 | 5 | 10 |
Glitch does a straight kick with his foot.
- A decent poke, is mainly filler in combos.
jB
j2B
j5C
Universal Mechanics
2B
Overhead
2B |
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2A
Y
Throw
Throw (Y) |
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EX Attacks
Glitch Bomb
Glitch Bomb Booster
Glitch Bomb Booster
2C (Air OK) |
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Star Strikes
Clone Explosion: Approach
Clone Explosion: Retreat
"Check This Out!": Flip Kick Slam
"Behind You!": Glitch Out
"Behind You!": Glitch Out
214B (Air OK) |
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"Say Goodbye To That Ability!"
Cancel Table
A | B | C | Star Strike | Unique | |
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5A | 5AA, 2A | 5B | 5C, 2C | 236A, 214A | - |
5AA | - | 5BBB | 5C, 2C | 214A, 214B | - |
5B | 5AA, 2A | 5BB | 5C, 2C | 236A, 214A, 214B | - |
5BB | 5AA, 2A | 5BBB | 5C, 2C | 236A, 214A, 214B | - |
5BBB | - | - | 5C, 2C | 236A, 214A, 214B | Jump[-] |
5C | - | - | - | 214B[+] | - |
2C | - | - | j.2C | - | - |
j.5A | - | j.5B | j.5C, j.2C | j.236B, j.214B[+] | Jump |
j.5B | - | j.2B | j.5C, j.2C | j.236B, j.214B[+] | Jump |
j.2B | - | - | j.2C | j.236B, j.214B[+] | - |
j.5C | - | - | 2C | j.236B, j.214B[+] | Jump |
j.2C | - | - | j.2CC | - | - |
j.2CC | - | - | - | j.236B | - |
2A | 5AA | 5BBB | 5C | 236A, 214A, 214B | Jump |
2B | - | j.2B | j.5C, j.2C | j.236B, j.214B[+] | Instant Air Dash |
Y | - | - | - | 214B | - |
236A | - | - | - | - | - |
214A | - | - | - | 214B | - |
236B | - | - | j.5C | - | - |
214B | - | - | - | - | - |
236C | - | - | - | - | - |
X: On Contact
X[+]: Available on Whiff
X[-]: On Hit only
X[/]: On Block only
Color Gallery
Roadmap
17% complete | ||
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In Progress / Completed | To-do |
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