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Hinokakera Chaotic Eclipse/Malakh

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Introduction

Normal Moves

5A
Damage Guard Startup Adv Hit Adv Block
- - - - -

Special Moves

Version Damage Guard Startup Adv Hit Adv Block
A - - - - -

Super Moves

Damage Guard Startup Adv Hit Adv Block
- - - - -


General Strategy

Overview

Combo Overview

By: Mibeador

Average Weight Combos:

Any extension from j.214C comes at the cost of no hard knockdown so it's not often worth going for. Additionally, any j.632146C can be replaced with j.214236C for less damage but hard knockdown.

No Brake

No Brake No Meter: Starter > 214A/B

No Brake 25 Meter: Starter > 214A > j.214C (> 5B > 5C > 214B)

No Brake 65 Meter: Starter > 214A > j.632146C

No Brake 90 Meter: Starter > 214A > j.214C > 5B > 214A > j.236214C

No Brake No Meter Punish Combo: Close Hit 2C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B

No Brake 25 Meter Punish Combo: Close Hit 2C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C (5B > 5C > 214B)

No Brake 50 Meter Punish Combo: Close Hit 2C > 5C > jc .B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.B > j.C > j.623B > j.632146C

2 Brake

2 Brake No Meter: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.B > j.C > j.623B

2 Brake 25 Meter: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C (> 5B > 5C > 214B)

2 Brake 50 Meter: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.B > j.C (> j.623B) > j.632146C

2 Brake 90 (can start at 75) Meter: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > 5B > 214A > j.236214C

4 Brake

4 Brake No Meter: Starter > 214A > D > Delay j.C > 5B > 5C > jc j.B > j.C > 8 j.C > 8 j.B > j.C > j.214A/B > j.214C (> 5B > 5C > 214B)

4 Brake 25 Meter: Raw 214C > D > 66 j.B > j.C > 5C > jc j.B > j.C > 8 j.B > j.C > 8 j.B > j.C > j.623B

4 Brake 25/50 Meter: Starter > 214C > D > 66 j.B > j.C > 5C > jc j.A > j.C > 8 j.C > 8 j.B > j.C > j.623B > j.214C (it will always build up the meter required for j.214C unless you 1 or 2 hit confirmed into 214C)

4 Brake 75 Meter: Starter > 214C > D > 66 j.B > j.C > 5C > jc j.A > j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.632146C

4 Brake 100 Meter: Starter > 214C > D > 66 j.B > Delay j.C > Delay 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C > 5B > 214A > j.2363214C

4 Brake 25 Meter Punish Combo: Close Hit 2C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.214A/B > j.214C

4 Brake 50/75/100 Meter Punish Combo: Close Hit 2C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C (> j.214A/B) > j.632146C

4 Brake 125/150 Meter Punish Combo: Close Hit 2C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.B > j.214C > 5B > 214A > j.236214C

6 Brake

6 Brake 25 Meter Combo: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.214A/B > j.214C

6 Brake 50/75/100 Meter Combo: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C (> j.214A/B) > j.632146C

6 Brake 125/150 Meter Combo: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > D > j.B > 5B > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.B > j.214C > 5B > 214A > j.236214C

Heavy Weight Combos (This will only list the combos that are different compared to Average):

2 Brake

2 Brake 25 Meter: Starter > 3D > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C (2A > 214A)

2 Brake 90 Meter: Starter > 3D > jcj.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > 2A > 214A > j.236214C

4 Brake

4 Brake No Meter: Starter > 214A > D > Delay j.C > 5B > 5C > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.214A/B > j.214C

  • The Raw 214C Combo is the same as non raw hit on heavy characters.

4 Brake 25/50 Meter: Starter > 214C > D > 66 j.B > j.C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C

4 Brake 75 Meter: Starter > 214C > D > 66 j.B > j.C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.B > j.C > j.623B > j.632146C

4 Brake 100 Meter: Starter > 214C > D > 66 j.B > j.C > 5C > jc j.B > 66 j.C > 5A > jc j.A > j.B > j.C > 8 j.C > 8 j.C > j.623B > j.214C > 5B > 214A > j.236214C

The 4 Brake Punish Combos/6 Brake Combos don't change but the timing on the cancel is even tighter.

The 4 Brake 125/150 Meter Punish Combo and the 6 Brake 125/150 Meter Combo are not possible.

Super Heavy Weight Combos (This will only list the combos that are different compared to Average):

2 Brake

2 Brake No Meter: Starter > 3D > jc j.A > j.B > j.C > 8 j.B > j.C > 8 j.B > j.C > j.623B

2 Brake 25 Meter: Starter > 3D > jc j.A > j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C (> 2A > 214A)

2 Brake 50 Meter: Starter > 3D > jc j.A > j.B > j.C > 8 j.B > j.C > 8 j.B > j.C (> j.623B) > j.632146C

2 Brake 90 (can start at 75) Meter: Starter > 3D > jc j.A > j.B > j.C > 8 j.B > j.C > 8 j.C > j.623B > j.214C > 2A > 214A > j.236214C

4 Brake

4 Brake No Meter: Starter > 214A > D > Delay j.C > 5B > 5C > jc j.B > j.C > 8 j.B > j.C > 8 j.C > j.214A/B > j.214C (> 5B > 5C > 214B)

  • The other 4 Brake Combos are same as Heavy Weight.
  • The 4 Brake Punish Combos/6 Brake Combos don't change but the timing on the cancel is even tighter.
  • The 4 Brake 125/150 Meter Punish Combo and the 6 Brake 125/150 Meter Combo are not possible.


General
Controls
FAQ
Netplay
System
HUD
Characters
Raven
Silvis Laws
Aya
Camille Enfield
Kasumi Seiga Freslight
Celes Alfort
Hardy Alfort
Clestis Farrell
Aronia Excel
kakeru
Malakh
Ashley
Aya Immortal