Idol Showdown: Difference between revisions

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| developer    = Besto Game Team
| developer    = Besto Game Team
| system      = [https://store.steampowered.com/app/1742020/Idol_Showdown/ PC (Steam)]
| system      = [https://store.steampowered.com/app/1742020/Idol_Showdown/ PC (Steam)]
| website     = [https://idolshowdown.com Official Website]
| website       = [https://twitter.com/IdolShowdown X (fka Twitter)]
| website2      = [https://twitter.com/IdolShowdown X (fka Twitter)]
| website2     = [https://www.youtube.com/@IdolShowdown Youtube]
| website3     = [https://www.youtube.com/@IdolShowdown Youtube]
| netcode      = Rollback Netcode
| netcode      = Rollback Netcode
| netcode2    = 1v1 Public/Private Lobbies
| netcode2    = 1v1 Public/Private Lobbies

Latest revision as of 22:37, 14 May 2024

IS Logo.png

Idol Showdown is a fighting game featuring personalities from Hololive Production, a VTuber agency created by Cover Corporation. It is being developed by Besto Game Team, and was released worldwide on May 5th, 2023 for PC.

The Battle System

Idol Showdown
(IS)
IS Cover.png
Developers

Besto Game Team

Systems

PC (Steam)

Official Websites

X (fka Twitter)

Youtube
Online Play

Rollback Netcode

1v1 Public/Private Lobbies
Community Channels

Discord Server

Official News

May 29, 2024 - Patch Version 4.0.9

Patch v4.0.9

Online:
  • Added delay frames display
  • Fixed broken rematch in quick play lobbies
Training:
  • Resolved issue where the Invulnerability indicator with "Show hitboxes" would not always match the actual invul frames
Gameplay:
  • Kiara: resolved issue where Kiara would still create an explosion hitbox upon the user being hit
  • Kiara: Callin - Ghost hitbox removed
  • Kiara: Callin Resolved issue where the move could not be burstable. This affects all "lock-in" attacks but is most notable with Kiara's Callin
  • Kiara: Resolved issue where certain moves that could "lock you in place" such as Kiara's Call in, could result in a Burst not coming out properly
  • Actions can no longer be performed after the opponent is defeated.
  • Resolved issue where collabs could warp you off screen when destroyed
  • Resolved issue where health could change after an opponent was already defeated.
  • Resolved issue where you could no longer run after being KO'd in a previous turn by a groundbouncing attack.
Misc:
  • Suisei palette fix

All items...

IS Wiki Roadmap

Click here for character page roadmaps.

41% complete
Page Completed To-do %
Controls
  • Explain all controls used in the game.
100%
FAQ
  • Fill in frequently asked questions related to netplay, offline play, game mechanics, etc.
100%
Glossary
  • Add in-game terminology and common terms.
  • Polish existing description. Add in missing terms if there are any
75%
HUD & UI
  • Create an image with a screenshot of the game UI, overlay labels on the image, and explain the labels on the page's contents.
100%
System
  • Offense: Explain Throws, Combos, Superchat Cancels, and offensive move properties (armor, invulnerability).
  • Defense: Explain Blocking, Instant Block, Throw Techs.
  • Collab: Explain Off-collab, Collab Assist at a general level.
  • Polish existing descriptions, provide images for tech throws, gauges
75%
Resources
  • External Resources linked.
  • Add more Resources that are relevant to current patch.
75%
Game Data
  • List miscellaneous frame data.
  • Polish existing descriptions and add more miscellaneous frame data.
50%
Collabs
  • Create MoveData box for all Collab and Off-collab assists and explain what each of them do, in headers per character.
  • Polish existing descriptions and add future Collab and Off-collab assists.
75%
Virtual Frontier
  • 3.0 Items and Events
  • List items that can be added to the Collection and their effect.
  • List all possible Event types.
  • Polish existing formatting and add future reworks to single player.
70%