Kamen Rider: Super Climax Heroes/Controls: Difference between revisions
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== Notation == | |||
This wiki uses numerical notation for directional inputs. This is a standard notation format for 3D fighting games and most other games you will find on this wiki. | |||
{| cellspacing="4" style="width:90px;border:2px solid silver;" | |||
! style="background-color:#EEEEEE;text-align:center;" | [[File:7.gif]] | |||
! style="background-color:#B0B0B0;text-align:center;" | [[File:8.gif]] | |||
! style="background-color:#EEEEEE;text-align:center;" | [[File:9.gif]] | |||
|- | |||
| style="background-color:#B0B0B0;text-align:center;" | [[File:4.gif]] | |||
| style="background-color:#EEEEEE;text-align:center;" | [[File:N.png]] | |||
| style="background-color:#B0B0B0;text-align:center;" | [[File:6.gif]] | |||
|- | |||
| style="background-color:#EEEEEE;text-align:center;" | [[File:1.gif]] | |||
| style="background-color:#B0B0B0;text-align:center;" | [[File:2.gif]] | |||
| style="background-color:#EEEEEE;text-align:center;" | [[File:3.gif]] | |||
|} | |||
{| cellspacing="4" style="width:90px;border:2px solid silver;" | |||
! style="background-color:#EEEEEE;text-align:center;" | 7 | |||
! style="background-color:#B0B0B0;text-align:center;" | 8 | |||
! style="background-color:#EEEEEE;text-align:center;" | 9 | |||
|- | |||
| style="background-color:#B0B0B0;text-align:center;" | 4 | |||
| style="background-color:#EEEEEE;text-align:center;" | 5 | |||
| style="background-color:#B0B0B0;text-align:center;" | 6 | |||
|- | |||
| style="background-color:#EEEEEE;text-align:center;" | 1 | |||
| style="background-color:#B0B0B0;text-align:center;" | 2 | |||
| style="background-color:#EEEEEE;text-align:center;" | 3 | |||
|} | |||
== Controls == | == Controls == | ||
The controls listed will assume the use of a Wii Classic Controller, as this is the standard control layout used by the community. | |||
{| class="article-table" | {| class="article-table" | ||
|- | |- | ||
| | |Run | ||
|D-Pad* | |D-Pad* | ||
|- | |- | ||
|Light Attack | |Sidestep | ||
|22/88 | |||
|- | |||
|Backdash | |||
|44 | |||
|- | |||
|Light Attack (L) | |||
|y | |y | ||
|- | |- | ||
|Heavy Attack | |Heavy Attack (H) | ||
|- | |- | ||
|Special Attack | |Special Attack (S) | ||
|a | |a | ||
|- | |- | ||
|Rider Finale | |Jump | ||
|R | |||
|- | |||
|Rider Finale (RF) | |||
|x | |x | ||
|- | |- | ||
|Rider Art | |Rider Art (RA) | ||
|ZL | |ZL | ||
|- | |- | ||
|Dash Action | |Dash Action (DA) | ||
|L | |L | ||
|- | |- | ||
|Rider Cancel | |Rider Cancel (RC) | ||
|ZR | |ZR | ||
|- | |- | ||
| | |Guard Cancel Step | ||
| | |R (while blocking) | ||
| | |- | ||
| | |Guard Counter | ||
|ZR (while blocking | |||
|- | |- | ||
|Style Action | |Style Action (ST) | ||
|Stick* | |Stick* | ||
|- | |- | ||
|Rider Counter | |Rider Counter (Burst) | ||
|L+R during hitstun | |||
|L+R | |||
|- | |- | ||
|Gauge Charge | |Gauge Charge | ||
Line 66: | Line 84: | ||
|Select | |Select | ||
|} | |} | ||
''*You can | ''*You can swap the functions of the D-Pad and Stick in the options menu if you would prefer to use the analog stick for movement.'' | ||
==Navigation== | ==Navigation== | ||
{{Navbox-KRSCH}} | {{Navbox-KRSCH}} | ||
[[Category:Kamen Rider: Super Climax Heroes]] | [[Category:Kamen Rider: Super Climax Heroes]] |
Revision as of 03:25, 9 June 2024
Notation
This wiki uses numerical notation for directional inputs. This is a standard notation format for 3D fighting games and most other games you will find on this wiki.
7 | 8 | 9 |
---|---|---|
4 | 5 | 6 |
1 | 2 | 3 |
Controls
The controls listed will assume the use of a Wii Classic Controller, as this is the standard control layout used by the community.
Run | D-Pad* | ||
Sidestep | 22/88 | ||
Backdash | 44 | ||
Light Attack (L) | y | ||
Heavy Attack (H) | |||
Special Attack (S) | a | ||
Jump | R | ||
Rider Finale (RF) | x | ||
Rider Art (RA) | ZL | ||
Dash Action (DA) | L | ||
Rider Cancel (RC) | ZR | ||
Guard Cancel Step | R (while blocking) | ||
Guard Counter | ZR (while blocking | ||
Style Action (ST) | Stick* | ||
Rider Counter (Burst) | L+R during hitstun | ||
Gauge Charge | - | Select |
*You can swap the functions of the D-Pad and Stick in the options menu if you would prefer to use the analog stick for movement.