Kamen Rider: Super Climax Heroes/Faiz

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Introduction

Kamen Rider Faiz

Kamen Rider Faiz does not have a dream, but he will fight for the dreams of others. He's pretty good at it too.

Faiz focuses on strong neutral play in base form, bolstered and enforced by his specials, including two quick unblockables. That alone is pretty good, and each Style adds additional tools to let him play his game and make opponents abandon any dreams of defense.

In this variation, Faiz can transform into Axel Form, simultaneously gaining the benefits of Speed Up and Power Up Styles. That means an invulnerable, guard-cancellable transformation that refreshes the Guard Gauge and also slows time for the opponent. On top of this absurd level of system privilege, Axel Form is independently one of the strongest Speed Up characters anyway.

This one goes a little too far.

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Speed Up) blows past any guard the opponent can put up, forcing them to keep up or bite the dust.
Pros Cons
  • Confident Unblockables: Faiz comes equipped with a wide array of unblockable attacks, with varying amounts of gimmick but invariant power.
  • Speed Up Style: Speed Up has a lot of offensive utility, from whiff punishing, to untouchable pressure, to combos that are effectively unburstable. Notably, Faiz is the only non-Kabuto Rider with this Style.
  • Two-In-One Style: Axel Form gains benefits normally reserved for Power Up Style, such as a unique and more powerful moveset, and (more importantly) resets his Guard Gauge and damage scaling. Speed Up normally has huge inherent weaknesses defensively, but Faiz simply gets both at Speed Up's lower price.
  • Banned Character: Axel Form breaks the rules of the game systems, and because of this, is generally agreed to be a little too much.

In this variation, Faiz gains access to his Blaster Form.

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Power Up)
Pros Cons
  • Confident Unblockables: In his base form, Faiz comes equipped with a wide array of unblockable attacks, with varying amounts of gimmick but invariant power.
  • Power Up Style: Power Up Style characters are universally capable of refreshing their Guard Gauge and damage scaling by transforming.

In this variation, Faiz can summon the Auto Vajin.

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Support Attack)
Pros Cons
  • Confident Unblockables: Faiz comes equipped with a wide array of unblockable attacks, with varying amounts of gimmick but invariant power. With a second body onscreen, these can be more threatening than ever.

Form Select

KRSCH Faiz Illustration.png
Base Form
KRSCH Faiz Axel Form Illustration.png
Axel Form
KRSCH Faiz Blaster Form Illustration.png
Blaster Form

Move List

Normal Moves

5LLL
5LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LL - Y - - - - -
5LLL - Y - - - - -
5LHH
5LHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LH - Y - - - - -

Can be followed up with an Air Combo, j.LHS.

5LHH - Y - - - - -
4/6LLL
4/6LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LL - Y - - - - -
4/6LLL - Y - - - - -
4/6LHH
4/6LHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LH - Y - - - - -
4/6LHH - Y - - - - -
2/8LLL
28LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LL - Y - - - - -
2/8LLL - Y - - - - -
2/8LH
28LH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LH - Y - - - - -
5HH
5HH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5H - Y - - - - -
5HH - Y - - - - -
6HHH
6HHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
6H - Y - - - - -
6HH - Y - - - - -
6HHH - Y - - - - -

Groundbounces the opponent.

2/8HH
2/8HH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8H - Y - - - - -
2/8HH - Y - - - - -

Special Moves

5S
Faiz Shot
5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
DS
Faiz Edge
dS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Faiz fires and runs behind a wave of energy. The wave released by this attack has no tracking, is unblockable, and imprisons the opponent on hit. Faiz himself, however, DOES have some tracking, and when Faiz reaches the opponent (whether they were hit by the wave or not), he automatically launches a blockable slashing attack. The slashing attack is punishable when blocked, but depending on how the opponent avoided the wave, he might just keep running for a while. When the move whiffs in this way, Faiz is technically very negative and can be punished, but puts himself in a much more awkward position and can avoid punishment.

JS
Crimson Smash
jS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Faiz's leg shoots an unblockable energy dart, and follows up with a Rider Kick if the dart hits the opponent.

Universal Mechanics

Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -
Dash Action
Dash Action
Guard Dash
Guard Dash
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

Faiz runs forward with a shield that guards against projectile attacks. This slowly depletes the Guard Gauge as it is used.

Rider Art
Rider Art
Super Jump
Super Jump
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Standard Super Jump-type Rider Art with an unblockable follow-up attack by pressing S. Costs .5 stocks of Rider Gauge.

Style Action
Style Action
Speed Up Style Only
Speed Up
Speed Up
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

By pressing Style Action, Faiz (Speed Up) changes into Axel Form, slowing time for the opponent. Requires 2 stocks of the Rider Gauge, and lasts until the Rider Gauge fully drains.

Power Up Style Action
Style Action
Power Up Style Only
Power Up
Power Up
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

By pressing Style Action, Faiz (Power Up) changes into Blaster Form at the cost of 3 stocks of the Rider Gauge. Doing so also refreshes damage scaling and the Guard Gauge.

Support Style Action
Style Action
Support Attack Style Only
KRSCH Faiz Support Attack Illustration.png
Support Attack
Support Attack
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Combos

Move List

Normal Moves

Axel 5LLLLLLLL
5LLLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LL - Y - - - - -
5LLL - Y - - - - -
5LLLL - Y - - - - -
5LLLLL - Y - - - - -
5LLLLLL - Y - - - - -
5LLLLLLL - Y - - - - -
5LLLLLLLL - Y - - - - -
Axel 4/6LLLLLLL
4/6LLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LL - Y - - - - -
4/6LLL - Y - - - - -
4/6LLLL - Y - - - - -
4/6LLLLL - Y - - - - -
4/6LLLLLL - Y - - - - -
4/6LLLLLLL - Y - - - - -
Axel 2/8LLL
2/8LLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LL - Y - - - - -
2/8LLL - Y - - - - -
2/8LLLL - Y - - - - -
2/8LLLLL - Y - - - - -
2/8LLLLLL - Y - - - - -
2/8LLLLLLL - Y - - - - -
Axel 5HHHHHHH
5HHHHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5H - Y - - - - -
5HH - Y - - - - -
5HHH - Y - - - - -
5HHHH - Y - - - - -
5HHHHH - Y - - - - -
5HHHHHH - Y - - - - -
5HHHHHHH - Y - - - - -
Axel 6HHHHH
6HHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
6H - Y - - - - -
6HH - Y - - - - -
6HHH - Y - - - - -
6HHHH - Y - - - - -
6HHHHH - Y - - - - -
Axel 2/8HHHHH
2/8HHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8H - Y - - - - -
2/8HH - Y - - - - -
2/8HHH - Y - - - - -
2/8HHHH - Y - - - - -
2/8HHHHH - Y - - - - -

Special Moves

Axel 5S
Faiz Shot
5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Axel DS
Crimson Smash
dS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Axel JS
Faiz Edge
jS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -

Universal Mechanics

Axel Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Combos

Move List

Normal Moves

Special Moves

Universal Mechanics

Blaster Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -
Blaster Dash Action
Dash Action
Air Dash
Air Dash
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

Faiz airdashes. A generic mobility tool. Costs .5 stocks of the Rider Gauge.

Blaster Rider Art
Rider Art
Flight Mode
Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Upon pressing Rider Art, Faiz enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and Faiz has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate.

Blaster Rider Art L
L during Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Blaster Rider Art H
H during Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Blaster Rider Art S
S during Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -
Blaster Style Action
Style Action
Power Up
Power Up
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

While already in Blaster Form, Style Action transforms back into Faiz's Base Form at no cost. Doing so also refreshes damage scaling and the Guard Gauge.

Combos

Navigation

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