Pokemon: Close Combat/Primeape: Difference between revisions
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|intro = [[file:PKMNCC Primeape NavboxIcon.png|40px|link=]] '''Primeape''' is a rushdown character who is very laughable at range, but a menace once he's up close and personal. | |intro = [[file:PKMNCC Primeape NavboxIcon.png|40px|link=]] '''Primeape''' is a rushdown character who is very laughable at range, but a menace once he's up close and personal. | ||
|pros= | |pros= | ||
*''' | *'''Comeback Potential''' Primeape's 5B becomes more powerful the lower health he has, leading to explosive turnarounds off errant hits. | ||
*''' | *'''OTGs''' 28B lets Primeape tag extra damage into hard knockdowns such as throw, 2B and 6B. | ||
|cons= | |cons= | ||
*''' | *'''Pocket-Sized Buttons''' While fast with great frame data, Primeape's itty bitty normals make it difficult to challenge at midrange or keep threats at bay. | ||
*''' | *'''Fast But Fragile''' Primeape has some of the lowest health/guard values in the game, increasing the risk of the options he chooses to close the distance. | ||
}} | }} | ||
Revision as of 15:10, 16 July 2023
Introduction
Primeape
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Pick if you like | Avoid if you dislike |
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Stats
Health | Guard Heatlh | Fastest Attack | Walkspeed | Prejump |
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25 | 10 | 5A (5f) | 4.3 / -3.5 | 6 |
Normals
Specials
EX Moves
Super
Throws
Character Page Progress
table
Roadmap
95% complete | ||
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In Progress / Completed | To-do |
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