Pokemon: Close Combat/Great Tusk: Difference between revisions

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*Typical combo ender into 6b.
*Typical combo ender into 6b.
*Very strong poke in neutral that can be buffered into enders at closer ranges.
*Very strong poke in neutral that can be buffered into enders at closer ranges.
}}
}}
<br>
{{MoveData
|input  = 665A
|image  = PKMNCC_Great_Tusk_665A.png
|caption =
|hitbox  = PKMNCC_Great_Tusk_665AHitbox.png
|hitboxcaption =
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|data    =
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<!------------>
  |startup    =
  |active    =
  |recovery  =
  |advantage  =
  |description=
  }}
  }}
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}}
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|image  = PKMNCC_Great_Tusk_4A.png
|image  = PKMNCC_Great_Tusk_4A.png
|caption =
|caption =
|hitbox  = PKMNCC_Great_Tusk_4AHitbox.png
|hitbox  = PKMNCC_Great_Tusk_4A1Hitbox.png
|hitboxcaption =
|hitboxcaption =
 
|hitbox2  = PKMNCC_Great_Tusk_4A2Hitbox.png
|hitbox2caption =
|linkname=
|linkname=
|data    =
|data    =
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|image  = PKMNCC_Great_Tusk_2A.png
|image  = PKMNCC_Great_Tusk_2A.png
|caption =
|caption =
|hitbox  = PKMNCC_Great_Tusk_2AHitbox.png
|hitbox  = PKMNCC_Great_Tusk_2A1Hitbox.png
|hitboxcaption =
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|hitbox2  = PKMNCC_Great_Tusk_2A2Hitbox.png
|hitbox2caption =
|linkname=
|linkname=
|data    =
|data    =
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{{MoveData
{{MoveData
|input  = j5A
|input  = j5A
|image  = PKMNCC_Great_Tusk_J5A.png
|image  = PKMNCC_Great_Tusk_j5A.png
|caption =
|caption =
|hitbox  = PKMNCC_Great_Tusk_j5AHitbox.png
|hitbox  = PKMNCC_Great_Tusk_5A1Hitbox.png
|hitboxcaption =
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|hitbox2  = PKMNCC_Great_Tusk_5A2Hitbox.png
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|hitbox3  = PKMNCC_Great_Tusk_5A3Hitbox.png
|hitbox3caption =
|linkname=
|linkname=
|data    =
|data    =
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<br>
<br>
{{MoveData
{{MoveData
|input  = j8A
|input  = j2A
|image  = PKMNCC_Great_Tusk_J8A.png
|image  = PKMNCC_Great_Tusk_j2A.png
|caption =
|caption =
|hitbox  = PKMNCC_Great_Tusk_j8AHitbox.png
|hitbox  =
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Revision as of 07:18, 9 September 2023

PKMNCC Great Tusk Portrait.png

The only information we have been able to find on Great Tusk comes from the dubious piece of literature known as the Scarlet Book. Any more concrete information will take a little longer to gather. (Which is to say, the character just came out! This page is just a placeholder, and will be updated once we have a little more data.)


Playstyle
PKMNCC Great Tusk NavboxIcon.png Great Tusk is a really big elephant.
Pick if you like Avoid if you dislike
  • Coming soon
  • Coming soon

Stats

Health Guard Heatlh Fastest Attack Walkspeed Prejump

Normals

5A
PKMNCC Great Tusk 5A.png
PKMNCC Great Tusk 5AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 0 Mid Special - -
Startup Active Recovery Advantage Cost
6 3 14 -1 [+1] -

Great Tusk extends his trunk forward.

  • Great Tusk's best option for challenging, as it is his fastest normal.
  • Typical combo ender into 6b.
  • Very strong poke in neutral that can be buffered into enders at closer ranges.
Toggle Hitboxes
Toggle Hitboxes


665A
PKMNCC Great Tusk 665A.png
PKMNCC Great Tusk 665AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


4A
PKMNCC Great Tusk 4A.png
PKMNCC Great Tusk 4A1Hitbox.png
PKMNCC Great Tusk 4A2Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 1 Mid 5a, Special Upper Body -
Startup Active Recovery Advantage Cost
11 10 13 0 [-5] -

Great tusk swings his trunk towards the sky

  • Go-to combo starter when aiming to confirm and stay safe, utilized by cancelling into 5a.
  • Fantastic anti-air that combos into 6b on regular hit, and Roll 5a on counterhit for massive damage.
Toggle Hitboxes
Toggle Hitboxes


6A
PKMNCC Great Tusk 6A.png
PKMNCC Great Tusk 6AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
3 2 Mid C-Cancel, 426B - Knockdown
Startup Active Recovery Advantage Cost
8 5 17 [3] -
Toggle Hitboxes
Toggle Hitboxes


2A
PKMNCC Great Tusk 2A.png
PKMNCC Great Tusk 2A1Hitbox.png
PKMNCC Great Tusk 2A2Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


3A
PKMNCC Great Tusk 3A.png
PKMNCC Great Tusk 3AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


j5A
PKMNCC Great Tusk j5A.png
PKMNCC Great Tusk 5A1Hitbox.png
PKMNCC Great Tusk 5A2Hitbox.png
PKMNCC Great Tusk 5A3Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


j2A
PKMNCC Great Tusk j2A.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -

Specials

Whirling Fortress
PKMNCC Great Tusk 5B.png
PKMNCC Great Tusk 5BHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


Heavy Slam
B while Rolling
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


Stampede
6B
PKMNCC Great Tusk 6B.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


Quaking Stomp
2B
PKMNCC Great Tusk 2B.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


Crashing Footfalls
j.B
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - -
Toggle Hitboxes
Toggle Hitboxes


EX Moves

Proto Boost
B while performing a throw
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - 1
Toggle Hitboxes
Toggle Hitboxes


Don Drift
6B while Rolling
PKMNCC Great Tusk 666B.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - 1
Toggle Hitboxes
Toggle Hitboxes


Super

Headlong Rush
426B
PKMNCC Great Tusk 426B.png
PKMNCC Great Tusk 426BHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
- - - - - -
Startup Active Recovery Advantage Cost
- - - - 3
Toggle Hitboxes
Toggle Hitboxes


Throws

Forward Throw
6C
PKMNCC Great Tusk 6C.png
Damage Endurance Damage Guard Cancel Invul Property
- - Unblockable - - -
Startup Active Recovery Advantage Cost
- - - - -


Back Throw
4C
PKMNCC Great Tusk 4C.png
Damage Endurance Damage Guard Cancel Invul Property
- - Unblockable - - Knockdown
Startup Active Recovery Advantage Cost
- - - - -


General
Controls
FAQ
HUD
Training Mode
Netplay
Gallery
System
Patch Notes
Links
Characters
Bewear
Blaziken
Breloom
Chesnaught
Falinks
G. Zapdos
Great Tusk
Heracross
Medicham
Mienshao
Poliwrath
Primeape
Scrafty
Toxicroak