Pokemon: Close Combat/Controls: Difference between revisions

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As of now, only used for extra palette selection (For a total of 6 palettes, selected with A/B/V/D/E/F).
As of now, only used for extra palette selection (For a total of 6 palettes, selected with A/B/V/D/E/F).


Binding Controls/Using a Controller can be done via Antimicro or Joy2Key. <br>
Using a Controller can be done via Antimicro or Joy2Key. <br>
For more info, see the FAQ: [[Pokemon: Close Combat/FAQ]]
For more info, see the FAQ: [[Pokemon: Close Combat/FAQ]]



Revision as of 08:23, 9 September 2023

PKMNCC Controls Layout.png

Controls

Up, Down, Left and Right
Basic movement controls. Up makes your character jump, down crouches your character, and left and right move your character left and right.

A Button
The button used for all normal attacks (ex: 4A, 6A, etc.)

B Button
The button used for all special attacks (ex: 5B, 623B, etc.)

C Button
The button used for parries, grabs, and bursts. All notation using the button will use C. (ex: 5C4, 6C, 5C during blockstun)

D, E, F Button
As of now, only used for extra palette selection (For a total of 6 palettes, selected with A/B/V/D/E/F).

Using a Controller can be done via Antimicro or Joy2Key.
For more info, see the FAQ: Pokemon: Close Combat/FAQ


General
Controls
FAQ
HUD
Training Mode
Netplay
Gallery
System
Patch Notes
Links
Characters
Bewear
Blaziken
Breloom
Chesnaught
Falinks
G. Zapdos
Great Tusk
Heracross
Medicham
Mienshao
Poliwrath
Primeape
Scrafty
Toxicroak