Pokemon: Close Combat/Great Tusk: Difference between revisions
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| align="center" colspan="2" |[[File:PKMNCC Great Tusk Portrait.png|center|frameless|500px]] | | align="center" colspan="2" |[[File:PKMNCC Great Tusk Portrait.png|center|frameless|500px]] | ||
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| '''Archetype:''' || | | '''Archetype:''' || | ||
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| '''Health:''' || 31 | | '''Health:''' || 31 |
Revision as of 17:33, 1 October 2023
Archetype: | |
Health: | 31 |
Guard Health: | 14 |
Walk Speed: | 1.5/-1.5 (Rolling: 5.7/-5.7) |
Prejump Frames: | 11f |
Fastest Attack: | 5A (11f) |
Introduction
Keep rollin', rollin', rollin', rollin'
Great Tusk is a beefy tank who can change stances on a whim to dash in and overwhelm the opposition. |
Pick if you like | Avoid if you dislike |
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Normals
5A
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Toggle Hitboxes Toggle Hitboxes
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4A
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Toggle Hitboxes Toggle Hitboxes
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6A
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Toggle Hitboxes Toggle Hitboxes
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2A
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Toggle Hitboxes Toggle Hitboxes
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3A
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Toggle Hitboxes Toggle Hitboxes
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j5A
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Toggle Hitboxes Toggle Hitboxes
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j2A
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5A while rolling
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Toggle Hitboxes Toggle Hitboxes
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Change direction while rolling
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Toggle Hitboxes Toggle Hitboxes
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Specials
Whirling Fortress
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Toggle Hitboxes Toggle Hitboxes
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Heavy Slam
B while Rolling |
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Toggle Hitboxes Toggle Hitboxes
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Stampede
6B |
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Toggle Hitboxes Toggle Hitboxes
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Quaking Stomp
2B |
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Toggle Hitboxes Toggle Hitboxes
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Quaking Stomp (Mid Charge)
2B |
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Toggle Hitboxes Toggle Hitboxes
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Quaking Stomp (Full Charge)
2B |
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Toggle Hitboxes Toggle Hitboxes
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Crashing Footfalls
j.B |
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Toggle Hitboxes Toggle Hitboxes
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Crashing Footfalls (Ground)
j.B |
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Toggle Hitboxes Toggle Hitboxes
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EX Moves
Don Drift
6B while Rolling |
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Super
Headlong Rush
426B |
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Toggle Hitboxes Toggle Hitboxes
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Throws
Forward Throw
6C |
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Proto Boost (Forward)
B while performing a forward throw |
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Back Throw
4C |
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Proto Boost (Back)
B while performing a back throw |
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Colors