Jump Jousts Jam/Starfire: Difference between revisions
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{{ColorGallery/Color|2| text= Color 2<hr>{{Small|Blackfire}}}} | {{ColorGallery/Color|2| text= Color 2<hr>{{Small|Blackfire}}}} | ||
{{ColorGallery/Color|3| text= Color 3<hr>{{Small|Supergirl (DCSHG)}}}} | {{ColorGallery/Color|3| text= Color 3<hr>{{Small|Supergirl (DCSHG)}}}} | ||
{{ColorGallery/Color|4| text= Color 4<hr>{{Small| | {{ColorGallery/Color|4| text= Color 4<hr>{{Small|Silkie}}}} | ||
{{ColorGallery/Color|5| text= Color 5<hr>{{Small|Miss Martian}}}} | {{ColorGallery/Color|5| text= Color 5<hr>{{Small|Miss Martian}}}} | ||
{{ColorGallery/Color|6| text= Color 6<hr>}} | {{ColorGallery/Color|6| text= Color 6<hr>}} |
Revision as of 14:03, 29 January 2024
Starfire | |
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Gravity | 1.15 |
Overview
Starfire is a returning character in the Jump Jousts series, coming off of being one of the strongest characters in Jump Jousts 2. This iteration of Starfire is not only toned down, but also somewhat reworked, going from a neutral dominant character with high one-chance potential to a consistently damaging character with many armored attacks. She is still a solid character even in this version.
Strengths | Weaknesses |
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Move List
Normals
5A
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6A
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4A
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Metered
Special (1 Bar)
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Super (4 Bars)
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Strategy
Composition
Starfire's strong buttons and jumps lead to her being a solid point character, especially before the opponent has meter to stuff her approach.
Colors
Notable Players
Name | Color | Region | Status | Details |
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Mal |
North America | Semi-Active | Community Manager for Jump Jousts, prefers to play friendlies and work behind the scenes. Runs Starfire alongside We Baby Bears and Yosemite Sam. |