Kamen Rider: Super Climax Heroes/Faiz: Difference between revisions

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__NOTOC__
== Introduction ==
[[image:KRSCH_Faiz_portrait.png|<center><font size="3"><b>Kamen Rider Faiz</b></font></center>|frame|right]]
'''Kamen Rider Faiz''' does not have a dream, but he will fight for the dreams of others.
<tabber>
<tabber>
|-|Speed Up Style=
|-|Speed Up Style=
[[image:KRSCH_Faiz_portrait.png|<center><font size="3"><b>Kamen Rider Faiz</b></font></center>|frame|right]]
[[image:KRSCH_Faiz_Axel_Form_Illustration.png|border|right|190px]]
== Introduction ==


{{StrengthsAndWeaknesses
| intro = [[file:KRSCH_Faiz_icon.png|64px]] '''Kamen Rider Faiz (Speed Up)'''
| pros =
*
|cons =
*
| tablewidth = 80
}}
|-|Power Up Style=
{{StrengthsAndWeaknesses
| intro = [[file:KRSCH_Faiz_icon.png|64px]] '''Kamen Rider Faiz (Power Up)'''
| pros =
*
|cons =
*
| tablewidth = 80
}}
|-|Support Attack Style=


{{StrengthsAndWeaknesses
{{StrengthsAndWeaknesses
| intro = [[file:KRSCH_Faiz_icon.png|64px]]  
| intro = [[file:KRSCH_Faiz_icon.png|64px]] '''Kamen Rider Faiz (Support Attack)'''
| pros =
| pros =
*  
*  
Line 14: Line 36:
| tablewidth = 80
| tablewidth = 80
}}
}}
</tabber>


== Normal Moves ==
== Form Select ==
<div style="top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles">
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:KRSCH_Faiz_Illustration.png|130px|link=]]<br><center>'''Base Form'''</center></div>
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File:KRSCH_Faiz_Axel_Form_Illustration.png|130px|link=]]<br><center>'''Axel Form'''</center></div>
<div id="movelist-toggle-3" class="movelist-toggle-button">[[File:KRSCH_Faiz_Blaster_Form_Illustration.png|130px|link=]]<br><center>'''Blaster Form'''</center></div>
<div id="movelist-toggle-4" class="movelist-toggle-button">[[File:KRSCH_Faiz_Support_Attack_Illustration.png|130px|link=]]<br><center>'''Support Attack'''</center></div>
</div>
<div id="movelist-1" class="movelist"><!-- Base Form Move List -->
== Move List ==
=== Normal Moves ===
====== <font style="visibility:hidden" size="0">5LLL</font> ======
====== <font style="visibility:hidden" size="0">5LLL</font> ======
{{MoveData
{{MoveData
Line 96: Line 128:
  |blockadv=
  |blockadv=
  |hitadv=
  |hitadv=
  |description= Launcher, can be followed up with Combo Jump.
  |description=
Can be followed up with an Air Combo, j.LHS.
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
Line 288: Line 321:
  |description=
  |description=
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">5HH</font> ======
====== <font style="visibility:hidden" size="0">5HH</font> ======
Line 368: Line 401:
  |blockadv=
  |blockadv=
  |hitadv=
  |hitadv=
  |description= Groundbounces the opponent.
  |description=
Groundbounces the opponent.
  }}
  }}
}}
}}
Line 403: Line 437:
  |hitadv=
  |hitadv=
  |description=
  |description=
  }}
  }}
}}
}}


== Special Moves ==
=== Special Moves ===
====== <font style="visibility:hidden" size="0">5S</font> ======
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_5S.png
|image=KRSCH_Faiz_5S.png
|caption=
|caption=
|input=5S (default)
|input=5S
|name=Faiz Shot
|name=Faiz Shot
|subtitle=
|subtitle=
Line 428: Line 463:
}}
}}


====== <font style="visibility:hidden" size="0">46S</font> ======
====== <font style="visibility:hidden" size="0">DS</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_46S.png
|image=KRSCH_Faiz_dS.png
|caption=
|caption=
|input=4/6S (default)
|input=any direction + S
|name=Faiz Edge
|name=Faiz Edge
|subtitle=
|subtitle=
Line 448: Line 483:
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">JS</font> ======
====== <font style="visibility:hidden" size="0">JS</font> ======
Line 454: Line 488:
|image=KRSCH_Faiz_jS.png
|image=KRSCH_Faiz_jS.png
|caption=
|caption=
|input=jS (default)
|input=jS
|name=Crimson Smash
|name=Crimson Smash
|subtitle=
|subtitle=
Line 467: Line 501:
  |hitadv=
  |hitadv=
  |description=
  |description=
Faiz’s leg shoots an unblockable energy dart, and follows up with a rider kick if the dart hit the opponent.
Faiz's leg shoots an unblockable energy dart, and follows up with a Rider Kick if the dart hits the opponent.
  }}
  }}
}}
}}


== Rider Art and Dash Action ==
== Universal Mechanics ==
====== <font style="visibility:hidden" size="0">Rider Art</font> ======
====== <font style="visibility:hidden" size="0">Throw</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_RA.png
|image=KRSCH_Faiz_Throw.png
|caption=Flight Mode
|caption=4H
|name=Rider Art
|name=Throw
|subtitle=
|subtitle=
|data=
|data=
Line 488: Line 522:
  |hitadv=
  |hitadv=
  |description=
  |description=
Standard high jump Rider Art with an unblockable follow up attack by pressing Special.
  }}
  }}
}}
}}
Line 495: Line 528:
{{MoveData
{{MoveData
|image=KRSCH_Faiz_DA.png
|image=KRSCH_Faiz_DA.png
|caption=Air Dash
|caption=Guard Dash
|name=Dash Action
|name=Dash Action
|subtitle=
|subtitle=
Line 512: Line 545:
}}
}}


== Style Action ==
====== <font style="visibility:hidden" size="0">Rider Art</font> ======
By pressing Style Action, Faiz changes into Axel Form, slowing time for the opponent. Requires 2 stocks of the Rider Gauge, and lasts until the Rider Gauge fully drains.
{{MoveData
 
|image=KRSCH_Faiz_RA.png
While in Axel Form, Faiz gains the following extended strings:
|caption=Flight Mode
* 5LLLLLLLL
|name=Rider Art
* 4/6LLLLLLL
|subtitle=
* 2/8LLLLLLL
|data=
 
{{AttackData-KRSCH
* 5HHHHHHH
|damage=
* 6HHHHH
|guard=N
* 2/8HHHHH
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
Standard high jump Rider Art with an unblockable followup attack by pressing Special.
}}
}}


====== <font style="visibility:hidden" size="0">Style Action</font> ======
{{MoveData
|image=KRSCH_Faiz_DA.png
|caption=Speed Up
|name=Style Action
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=N/A
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
By pressing <u>Style Action</u>, Faiz changes into Axel Form, slowing time for the opponent. Requires 2 stocks of the Rider Gauge, and lasts until the Rider Gauge fully drains.
}}
}}


== Combos ==
== Combos ==


 
</div>
|-|Power Up Style=
<div id="movelist-2" class="movelist"><!-- Axel Form Move List -->
[[image:KRSCH_Faiz_portrait.png|<center><font size="3"><b>Kamen Rider Faiz</b></font></center>|frame|right]]
== Move List ==
== Introduction ==
=== Normal Moves ===
 
====== <font style="visibility:hidden" size="0">Axel 5LLLLLLLL</font> ======
 
{{StrengthsAndWeaknesses
| intro = [[file:KRSCH_Faiz_icon.png|64px]] '
| pros =
*
 
|cons =
*
| tablewidth = 80
}}
 
{{#tag:tabber|
Base Form =
[[image:KRSCH_Faiz_Illustration.png|border|center|190px]]
====== <font style="visibility:hidden" size="0">5LLL</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_5L.png
|image=KRSCH_Faiz_Axel_5L.png
|caption=
|caption=
|image2=KRSCH_Faiz_5LL.png
|image2=KRSCH_Faiz_Axel_5LL.png
|caption2=
|caption2=
|image3=KRSCH_Faiz_5LLL.png
|image3=KRSCH_Faiz_Axel_5LLL.png
|caption3=
|caption3=
|name=5LLL
|image4=KRSCH_Faiz_Axel_5LLLL.png
|caption4=
|image5=KRSCH_Faiz_Axel_5LLLLL.png
|caption5=
|image6=KRSCH_Faiz_Axel_5LLLLLL.png
|caption6=
|image7=KRSCH_Faiz_Axel_5LLLLLLL.png
|caption7=
|image8=KRSCH_Faiz_Axel_5LLLLLLLL.png
|caption8=
|name=5LLLLLLLL
|subtitle=
|subtitle=
|data=
|data=
Line 592: Line 647:
  |description=
  |description=
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">5LHH</font> ======
{{MoveData
|image=KRSCH_Faiz_5L.png
|caption=
|image2=KRSCH_Faiz_5LH.png
|caption2=
|image3=KRSCH_Faiz_5LHH.png
|caption3=
|name=5LHH
|subtitle=
|data=
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=5L
  |version=5LLLL
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5LLLLL
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5LLLLLL
|header=no
  |damage=
  |damage=
  |guard=Y
  |guard=Y
Line 617: Line 684:
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=5LH
  |version=5LLLLLLL
  |header=no
  |header=no
  |damage=
  |damage=
Line 626: Line 693:
  |blockadv=
  |blockadv=
  |hitadv=
  |hitadv=
  |description= Launcher, can be followed up with Combo Jump.
  |description=
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=5LHH
  |version=5LLLLLLLL
  |header=no
  |header=no
  |damage=
  |damage=
Line 642: Line 709:
}}
}}


====== <font style="visibility:hidden" size="0">4/6LLL</font> ======
====== <font style="visibility:hidden" size="0">Axel 4/6LLLLLLL</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_46L.png
|image=KRSCH_Faiz_Axel_46L.png
|caption=
|caption=
|image2=KRSCH_Faiz_46LL.png
|image2=KRSCH_Faiz_Axel_46LL.png
|caption2=
|caption2=
|image3=KRSCH_Faiz_46LLL.png
|image3=KRSCH_Faiz_Axel_46LLL.png
|caption3=
|caption3=
|name=4/6LLL
|image4=KRSCH_Faiz_Axel_46LLLL.png
|caption4=
|image5=KRSCH_Faiz_Axel_46LLLLL.png
|caption5=
|image6=KRSCH_Faiz_Axel_46LLLLLL.png
|caption6=
|image7=KRSCH_Faiz_Axel_46LLLLLLL.png
|caption7=
|name=4/6LLLLLLL
|subtitle=
|subtitle=
|data=
|data=
Line 688: Line 763:
  |description=
  |description=
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">4/6LHH</font> ======
{{MoveData
|image=KRSCH_Faiz_46L.png
|caption=
|image2=KRSCH_Faiz_46LH.png
|caption2=
|image3=KRSCH_Faiz_46LHH.png
|caption3=
|name=4/6LHH
|subtitle=
|data=
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=4/6L
  |version=4/6LLLL
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=4/6LLLLL
|header=no
  |damage=
  |damage=
  |guard=Y
  |guard=Y
Line 713: Line 788:
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=4/6LH
  |version=4/6LLLLLL
  |header=no
  |header=no
  |damage=
  |damage=
Line 725: Line 800:
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=4/6LHH
  |version=4/6LLLLLLL
  |header=no
  |header=no
  |damage=
  |damage=
Line 738: Line 813:
}}
}}


====== <font style="visibility:hidden" size="0">2/8LLL</font> ======
====== <font style="visibility:hidden" size="0">Axel 2/8LLL</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_28L.png
|image=KRSCH_Faiz_Axel_28L.png
|caption=
|caption=
|image2=KRSCH_Faiz_28LL.png
|image2=KRSCH_Faiz_Axel_28LL.png
|caption2=
|caption2=
|image3=KRSCH_Faiz_28LLL.png
|image3=KRSCH_Faiz_Axel_28LLL.png
|caption3=
|caption3=
|name=28LLL
|image4=KRSCH_Faiz_Axel_28LLLL.png
|caption4=
|image5=KRSCH_Faiz_Axel_28LLLLL.png
|caption5=
|image6=KRSCH_Faiz_Axel_28LLLLLL.png
|caption6=
|image7=KRSCH_Faiz_Axel_28LLLLLLL.png
|caption7=
|name=2/8LLLLLLL
|subtitle=
|subtitle=
|data=
|data=
Line 784: Line 867:
  |description=
  |description=
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">2/8LH</font> ======
{{MoveData
|image=KRSCH_Faiz_28L.png
|caption=
|image2=KRSCH_Faiz_28LH.png
|caption2=
|name=28LH
|subtitle=
|data=
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=2/8L
  |version=2/8LLLL
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=2/8LLLLL
|header=no
  |damage=
  |damage=
  |guard=Y
  |guard=Y
Line 807: Line 892:
  }}
  }}
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=2/8LH
  |version=2/8LLLLLL
  |header=no
  |header=no
  |damage=
  |damage=
Line 818: Line 903:
  |description=
  |description=
  }}
  }}
{{AttackData-KRSCH
|version=2/8LLLLLLL
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
  }}
  }}
}}


====== <font style="visibility:hidden" size="0">5HH</font> ======
====== <font style="visibility:hidden" size="0">Axel 5HHHHHHH</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_5H.png
|image=KRSCH_Faiz_Axel_5H.png
|caption=
|caption=
|image2=KRSCH_Faiz_5HH.png
|image2=KRSCH_Faiz_Axel_5HH.png
|caption2=
|caption2=
|name=5HH
|image3=KRSCH_Faiz_Axel_5HHH.png
|caption3=
|image4=KRSCH_Faiz_Axel_5HHHH.png
|caption4=
|image5=KRSCH_Faiz_Axel_5HHHHH.png
|caption5=
|image6=KRSCH_Faiz_Axel_5HHHHHH.png
|caption6=
|image7=KRSCH_Faiz_Axel_5HHHHHHH.png
|caption7=
|name=5HHHHHHH
|subtitle=
|subtitle=
|data=
|data=
Line 842: Line 949:
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=5HH
  |version=5HH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5HHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5HHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5HHHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5HHHHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=5HHHHHHH
  |header=no
  |header=no
  |damage=
  |damage=
Line 854: Line 1,021:
}}
}}


====== <font style="visibility:hidden" size="0">6HHH</font> ======
====== <font style="visibility:hidden" size="0">Axel 6HHHHH</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_6H.png
|image=KRSCH_Faiz_Axel_6H.png
|caption=
|caption=
|image2=KRSCH_Faiz_6HH.png
|image2=KRSCH_Faiz_Axel_6HH.png
|caption2=
|caption2=
|image3=KRSCH_Faiz_6HHH.png
|image3=KRSCH_Faiz_Axel_6HHH.png
|caption3=
|caption3=
|name=6HHH
|image4=KRSCH_Faiz_Axel_6HHHH.png
|caption4=
|image5=KRSCH_Faiz_Axel_6HHHHH.png
|caption5=
|name=6HHHHH
|subtitle=
|subtitle=
|data=
|data=
Line 898: Line 1,069:
  |blockadv=
  |blockadv=
  |hitadv=
  |hitadv=
  |description= Groundbounces the opponent.
  |description=
}}
{{AttackData-KRSCH
|version=6HHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=6HHHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">2/8HH</font> ======
====== <font style="visibility:hidden" size="0">Axel 2/8HHHHH</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_28H.png
|image=KRSCH_Faiz_Axel_28H.png
|caption=
|caption=
|image2=KRSCH_Faiz_28HH.png
|image2=KRSCH_Faiz_Axel_28HH.png
|caption2=
|caption2=
|name=2/8HH
|image3=KRSCH_Faiz_Axel_28HHH.png
|caption3=
|image4=KRSCH_Faiz_Axel_28HHHH.png
|caption4=
|image5=KRSCH_Faiz_Axel_28HHHHH.png
|caption5=
|name=2/8HHHHH
|subtitle=
|subtitle=
|data=
|data=
Line 924: Line 1,125:
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |version=2/8HH
  |version=2/8HH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=2/8HHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=2/8HHHH
|header=no
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-KRSCH
|version=2/8HHHHH
  |header=no
  |header=no
  |damage=
  |damage=
Line 936: Line 1,173:
}}
}}


== Special Moves ==
=== Special Moves ===
====== <font style="visibility:hidden" size="0">5S</font> ======
====== <font style="visibility:hidden" size="0">Axel 5S</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_5S.png
|image=KRSCH_Faiz_Axel_5S.png
|caption=
|caption=
|input=5S (default)
|input=5S
|name=Faiz Shot
|name=Faiz Shot
|subtitle=
|subtitle=
Line 958: Line 1,195:
}}
}}


====== <font style="visibility:hidden" size="0">46S</font> ======
====== <font style="visibility:hidden" size="0">Axel DS</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_46S.png
|image=KRSCH_Faiz_Axel_dS.png
|caption=
|caption=
|input=4/6S (default)
|input=any direction + S
|name=Crimson Smash
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
 
}}
}}
 
====== <font style="visibility:hidden" size="0">Axel JS</font> ======
{{MoveData
|image=KRSCH_Faiz_Axel_jS.png
|caption=
|input=jS
|name=Faiz Edge
|name=Faiz Edge
|subtitle=
|subtitle=
Line 968: Line 1,226:
  {{AttackData-KRSCH
  {{AttackData-KRSCH
  |damage=
  |damage=
  |guard=N
  |guard=Y
  |startup=
  |startup=
  |active=
  |active=
Line 975: Line 1,233:
  |hitadv=
  |hitadv=
  |description=
  |description=
Faiz fires and runs behind a wave of energy, slashing the opponent when it reaches them. This attack is unblockable, but will leave Faiz very vulnerable if the opponent dodges.
 
  }}
  }}
}}
}}


 
== Universal Mechanics ==
====== <font style="visibility:hidden" size="0">JS</font> ======
====== <font style="visibility:hidden" size="0">Axel Throw</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_jS.png
|image=KRSCH_Faiz_Throw.png
|caption=
|caption=4H
|input=jS (default)
|name=Throw
|name=Crimson Smash
|subtitle=
|subtitle=
|data=
|data=
Line 997: Line 1,254:
  |hitadv=
  |hitadv=
  |description=
  |description=
Faiz’s leg shoots an unblockable energy dart, and follows up with a Rider Kick if the dart hit the opponent.
 
  }}
  }}
}}
}}


== Rider Art and Dash Action ==
== Combos ==
====== <font style="visibility:hidden" size="0">Rider Art</font> ======
 
</div>
<div id="movelist-3" class="movelist"><!-- Blaster Form Move List -->
== Move List ==
=== Normal Moves ===
 
=== Special Moves ===
 
== Universal Mechanics ==
====== <font style="visibility:hidden" size="0">Blaster Throw</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_RA.png
|image=KRSCH_Faiz_Blaster_Throw.png
|caption=Flight Mode
|caption=4H
|name=Rider Art
|name=Throw
|subtitle=
|subtitle=
|data=
|data=
Line 1,018: Line 1,284:
  |hitadv=
  |hitadv=
  |description=
  |description=
Standard high jump Rider Art with an unblockable follow up attack by pressing Special.
 
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">Dash Action</font> ======
====== <font style="visibility:hidden" size="0">Blaster Dash Action</font> ======
{{MoveData
{{MoveData
|image=KRSCH_Faiz_DA.png
|image=KRSCH_Faiz_Blaster_DA.png
|caption=Air Dash
|caption=Air Dash
|name=Dash Action
|name=Dash Action
Line 1,038: Line 1,304:
  |hitadv=
  |hitadv=
  |description=
  |description=
Faiz runs forward with a shield that guards against projectile attacks. This slowly depletes the Guard Gauge as it is used.
Faiz airdashes. A generic mobility tool. Costs .5 stocks of the Rider Gauge.
}}
}}
 
====== <font style="visibility:hidden" size="0">Blaster Rider Art</font> ======
{{MoveData
|image=KRSCH_Faiz_Blaster_RA.png
|caption=Flight Mode
|name=Rider Art
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=N
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
Upon pressing <u>Rider Art</u>, Faiz enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and Faiz has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate.
  }}
  }}
}}
}}
{{!}}-{{!}}
Blaster Form =
[[image:KRSCH_Faiz_Blaster_Form_Illustration.png|border|center|190px]]
== Normal Moves ==


====== <font style="visibility:hidden" size="0">Blaster Rider Art L</font> ======
{{MoveData
|image=KRSCH_Faiz_Blaster_RA_L.png
|caption=
|name=L During Flight Mode
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=


== Special Moves ==
}}
}}


== Rider Art and Dash Action ==
====== <font style="visibility:hidden" size="0">Blaster Rider Art H</font> ======
{{MoveData
|image=KRSCH_Faiz_Blaster_RA_H.png
|caption=
|name=H During Flight Mode
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=


}}
}}
}}
== Style Action ==
Upon pressing <u>Style Action</u>, Faiz changes into Blaster Form


== Combos ==
====== <font style="visibility:hidden" size="0">Blaster Rider Art S</font> ======
{{MoveData
|image=KRSCH_Faiz_Blaster_RA_S.png
|caption=
|name=S During Flight Mode
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=Y
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=


|-|Support Attack Style=
}}
[[image:KRSCH_Faiz_portrait.png|<center><font size="3"><b>Kamen Rider Faiz</b></font></center>|frame|right]]
}}
[[image:KRSCH_Faiz_Support_Attack_Illustration.png|border|right|190px]]
== Introduction ==


====== <font style="visibility:hidden" size="0">Blaster Style Action</font> ======
{{MoveData
|image=KRSCH_Faiz_Blaster_SA.png
|caption=Power Up
|name=Style Action
|subtitle=
|data=
{{AttackData-KRSCH
|damage=
|guard=N/A
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
Upon pressing <u>Style Action</u>, Faiz changes into Blaster Form at the cost of 3 stocks of the Rider Gauge. Doing so also refreshes damage scaling and the Guard Gauge.


{{StrengthsAndWeaknesses
While already in Blaster Form, Style Action transforms back into Faiz's Base Form at no cost. Doing so also refreshes damage scaling and the Guard Gauge.
| intro = [[file:KRSCH_Faiz_icon.png|64px]]
  }}
| pros =
*
  |cons =
*
| tablewidth = 80
}}
}}


== Normal Moves ==
== Combos ==


== Special Moves ==
</div>
<div id="movelist-4" class="movelist"><!-- Support Attack Move List -->
== Move List ==
=== Normal Moves ===


== Style Action ==
=== Special Moves ===


== Universal Mechanics ==


== Combos ==
== Combos ==


 
</div>
</tabber>


== Navigation ==
== Navigation ==
{{Navbox-KRSCH}}
{{Navbox-KRSCH}}
[[Category:Kamen Rider Faiz]]
[[Category:Kamen Rider: Super Climax Heroes]]

Revision as of 12:01, 31 January 2024

Introduction

Kamen Rider Faiz

Kamen Rider Faiz does not have a dream, but he will fight for the dreams of others.

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Speed Up)
Pros Cons

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Power Up)
Pros Cons

Playstyle
KRSCH Faiz icon.png Kamen Rider Faiz (Support Attack)
Pros Cons

Form Select

KRSCH Faiz Illustration.png
Base Form
KRSCH Faiz Axel Form Illustration.png
Axel Form
KRSCH Faiz Blaster Form Illustration.png
Blaster Form
KRSCH Faiz Support Attack Illustration.png
Support Attack

Move List

Normal Moves

5LLL
5LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LL - Y - - - - -
5LLL - Y - - - - -
5LHH
5LHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LH - Y - - - - -

Can be followed up with an Air Combo, j.LHS.

5LHH - Y - - - - -
4/6LLL
4/6LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LL - Y - - - - -
4/6LLL - Y - - - - -
4/6LHH
4/6LHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LH - Y - - - - -
4/6LHH - Y - - - - -
2/8LLL
28LLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LL - Y - - - - -
2/8LLL - Y - - - - -
2/8LH
28LH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LH - Y - - - - -
5HH
5HH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5H - Y - - - - -
5HH - Y - - - - -
6HHH
6HHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
6H - Y - - - - -
6HH - Y - - - - -
6HHH - Y - - - - -

Groundbounces the opponent.

2/8HH
2/8HH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8H - Y - - - - -
2/8HH - Y - - - - -

Special Moves

5S
Faiz Shot
5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
DS
Faiz Edge
any direction + S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Faiz fires and runs behind a wave of energy, slashing the opponent when it reaches them. This attack is unblockable, but will leave Faiz very vulnerable if the opponent dodges.

JS
Crimson Smash
jS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Faiz's leg shoots an unblockable energy dart, and follows up with a Rider Kick if the dart hits the opponent.

Universal Mechanics

Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -
Dash Action
Dash Action
Guard Dash
Guard Dash
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

Faiz runs forward with a shield that guards against projectile attacks. This slowly depletes the Guard Gauge as it is used.

Rider Art
Rider Art
Flight Mode
Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Standard high jump Rider Art with an unblockable followup attack by pressing Special.

Style Action
Style Action
Speed Up
Speed Up
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

By pressing Style Action, Faiz changes into Axel Form, slowing time for the opponent. Requires 2 stocks of the Rider Gauge, and lasts until the Rider Gauge fully drains.

Combos

Move List

Normal Moves

Axel 5LLLLLLLL
5LLLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5L - Y - - - - -
5LL - Y - - - - -
5LLL - Y - - - - -
5LLLL - Y - - - - -
5LLLLL - Y - - - - -
5LLLLLL - Y - - - - -
5LLLLLLL - Y - - - - -
5LLLLLLLL - Y - - - - -
Axel 4/6LLLLLLL
4/6LLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
4/6L - Y - - - - -
4/6LL - Y - - - - -
4/6LLL - Y - - - - -
4/6LLLL - Y - - - - -
4/6LLLLL - Y - - - - -
4/6LLLLLL - Y - - - - -
4/6LLLLLLL - Y - - - - -
Axel 2/8LLL
2/8LLLLLLL
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8L - Y - - - - -
2/8LL - Y - - - - -
2/8LLL - Y - - - - -
2/8LLLL - Y - - - - -
2/8LLLLL - Y - - - - -
2/8LLLLLL - Y - - - - -
2/8LLLLLLL - Y - - - - -
Axel 5HHHHHHH
5HHHHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5H - Y - - - - -
5HH - Y - - - - -
5HHH - Y - - - - -
5HHHH - Y - - - - -
5HHHHH - Y - - - - -
5HHHHHH - Y - - - - -
5HHHHHHH - Y - - - - -
Axel 6HHHHH
6HHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
6H - Y - - - - -
6HH - Y - - - - -
6HHH - Y - - - - -
6HHHH - Y - - - - -
6HHHHH - Y - - - - -
Axel 2/8HHHHH
2/8HHHHH
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
2/8H - Y - - - - -
2/8HH - Y - - - - -
2/8HHH - Y - - - - -
2/8HHHH - Y - - - - -
2/8HHHHH - Y - - - - -

Special Moves

Axel 5S
Faiz Shot
5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Axel DS
Crimson Smash
any direction + S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Axel JS
Faiz Edge
jS
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -

Universal Mechanics

Axel Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Combos

Move List

Normal Moves

Special Moves

Universal Mechanics

Blaster Throw
Throw
4H
4H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -
Blaster Dash Action
Dash Action
Air Dash
Air Dash
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

Faiz airdashes. A generic mobility tool. Costs .5 stocks of the Rider Gauge.

Blaster Rider Art
Rider Art
Flight Mode
Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N - - - - -

Upon pressing Rider Art, Faiz enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and Faiz has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate.

Blaster Rider Art L
L During Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Blaster Rider Art H
H During Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Blaster Rider Art S
S During Flight Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- Y - - - - -
Blaster Style Action
Style Action
Power Up
Power Up
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- N/A - - - - -

Upon pressing Style Action, Faiz changes into Blaster Form at the cost of 3 stocks of the Rider Gauge. Doing so also refreshes damage scaling and the Guard Gauge.

While already in Blaster Form, Style Action transforms back into Faiz's Base Form at no cost. Doing so also refreshes damage scaling and the Guard Gauge.

Combos

Move List

Normal Moves

Special Moves

Universal Mechanics

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard