Pokemon: Close Combat/HUD: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
==Heads-Up Display Elements== | ==Heads-Up Display Elements== | ||
[[Image: | [[Image:PKMNCC_HUD_Guide.png|center|720px]] | ||
=== '''1 | === '''1)''' Round Count === | ||
Shows how many rounds have been won by each player. Won rounds are filled in with a golden icon. | |||
Shows how many rounds have been won by each player. Won rounds are filled in | |||
=== ''' | === '''2)''' Combo Counter === | ||
Shows how many hits you have done in a certain combo. Flashes red on counterhit. | Shows how many hits you have done in a certain combo. Flashes red on counterhit. | ||
=== '''2)''' Endurance Bar === | |||
Shows how much endurance each character has remaining. Guard break your opponent by lowering their endurance to zero. | |||
=== '''4)''' Health Bar === | |||
Shows how much health each character has remaining. The round ends when a player's bar runs out. | |||
=== '''5)''' Timer === | |||
Shows how much time is left in a given round. The standard amount of time is 60 seconds. | |||
=== '''6)''' Meter Bar === | |||
Each blue bar below the health bar represents one stock of meter, up to a maximum of three. Spend meter to perform special maneuvers. | |||
Revision as of 22:45, 8 February 2024
Heads-Up Display Elements
1) Round Count
Shows how many rounds have been won by each player. Won rounds are filled in with a golden icon.
2) Combo Counter
Shows how many hits you have done in a certain combo. Flashes red on counterhit.
2) Endurance Bar
Shows how much endurance each character has remaining. Guard break your opponent by lowering their endurance to zero.
4) Health Bar
Shows how much health each character has remaining. The round ends when a player's bar runs out.
5) Timer
Shows how much time is left in a given round. The standard amount of time is 60 seconds.
6) Meter Bar
Each blue bar below the health bar represents one stock of meter, up to a maximum of three. Spend meter to perform special maneuvers.