Jump Jousts Jam/Robin: Difference between revisions
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(Patch update finally) |
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{{AttackData-JJJ | {{AttackData-JJJ | ||
| damage=3 | | damage=3 | ||
| angle= | | angle= 95 | ||
| startup= | | startup=10 | ||
| active=~ | | active=~ | ||
| landinglag=18 | | landinglag=18 | ||
| magnitude= | | magnitude=12 | ||
| properties= Spinstun | | properties= Spinstun, Armorbreak | ||
| description=As the only non-invincible super in the game, it lacks some of the utility other supers have. However, it is able to be comboed from for more damage, giving it potential as a rewarding punish. | | description=As the only non-invincible super in the game, it lacks some of the utility other supers have. However, it is able to be comboed from for more damage, giving it potential as a rewarding punish. | ||
}} | }} |
Revision as of 15:21, 23 February 2024
Robin | |
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Gravity | 1 |
Overview
Robin is the leader of the Teen Titans and a returning character in the Jump Jousts series. While not being quite as powerful as he was in Jump Jousts 2, Robin remains relevant with his trusty staff and nimble hops.
Strengths | Weaknesses |
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Move List
Normals
5A
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6A
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4A
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Metered
Special (1 Bar)
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Super (4 Bars)
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Strategy
Composition
Robin is typically ran in the Point position as he's at his strongest at the very start of a match, before the other characters can gain meter to get their more ignorant options online.
Colors
Notable Players
Name | Color | Region | Status | Details |
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Waddle |
North America | Active | Known as the best Jump Jousts 2 player. Runs Robin alongside 505 with varying assists, currently Yosemite Sam. Example Play |