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| <tabber> | | <tabber> |
| |-|Form Change Style= | | |-|Form Change Style= |
| In this variation, Fourze is an extremely customizable character who overwhelms his opponent with an array of powerful special moves. This style is chosen with the first option on the Form Change Style menu. Additionally, the fourth option on the Form Change Style menu will get you this style with a selection of random Astroswitches. | | In this variation, Fourze is an extremely customizable character who overwhelms his opponent with an array of powerful special moves. This style is chosen with the first option on the Form Change Style menu. |
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| After choosing this style, Fourze is presented with a unique menu. The top option allows him to select four Astroswitches, customizing many properties of his moveset. While Fourze starts the round with all of your chosen Astroswitches equipped, you can still access Fourze's default moveset by using <u>Style Action</u> inputs. | | After choosing this style, Fourze is presented with a unique menu. The top option allows him to select four Astroswitches, customizing many properties of his moveset. While Fourze starts the round with all of your chosen Astroswitches equipped, you can still access Fourze's default moveset by using <u>Style Action</u> inputs. |
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| *The third row chooses a replacement special for <u>jS</u> | | *The third row chooses a replacement special for <u>jS</u> |
| *The fourth row chooses a replacement special for <u>4/6S</u> | | *The fourth row chooses a replacement special for <u>4/6S</u> |
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| | Additionally, the fourth option on the Form Change Style menu will get you this style with a selection of random Astroswitches. |
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| This Battle Style offers Fourze not only an unparalleled wealth of flexibility for different matchups and playstyles, but a number of extremely strong special moves taken on their own. | | This Battle Style offers Fourze not only an unparalleled wealth of flexibility for different matchups and playstyles, but a number of extremely strong special moves taken on their own. |
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| |-|Form Change Style (Elek)= | | |-|Form Change Style (Elek)= |
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| In this variation, Fourze gains access to his Elek States form. In it, he wields Billy the Rod, rushing the opponent and limiting their options. This version of Fourze is chosen as the second option in the Form Change Style menu. | | In this variation, Fourze gains access to his Elek States form. In it, he wields Billy the Rod, rushing the opponent down and limiting their options. This version of Fourze is chosen as the second option in the Form Change Style menu. |
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| The defining aspect of Elek States is that his <u>5S</u> and <u>4/6S</u> drain the opponent's meter, and his <u>5S</u> even crumples the opponent, allowing a second Special Attack as a followup. | | The defining aspect of Elek States is that his <u>5S</u> and <u>4/6S</u> drain the opponent's meter, and his <u>5S</u> even crumples the opponent, allowing a second Special Attack as a followup. |
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| Fourze pays a few prices for choosing Magnet States. Most notably, he loses a lot of mobility, and he still doesn't have great attack strings. His new projectiles also don't represent a complete gameplan on their own, leaving a bit to be desired. | | Fourze pays a few prices for choosing Magnet States. Most notably, he loses a lot of mobility, and he still doesn't have great attack strings. His new projectiles also don't represent a complete gameplan on their own, leaving a bit to be desired. |
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| The real benefit of this Battle Style is the Support Attack striker itself, the Powerdizer. Its most commonly used variant drops in from the top of the screen near-instantly, knocking them back to start the process of getting in all over again. As a wise man once said, you're not playing as Magnet States Fourze, you're playing as the Powerdizer. | | The real benefit of this Battle Style is the Support Attack striker itself: the Powerdizer. Its most commonly used variant drops in from the top of the screen near-instantly, knocking the opponent back to start the process of getting in all over again. As a wise man once said, you're not playing as Magnet States Fourze, you're playing as the Powerdizer. |
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| {{StrengthsAndWeaknesses | | {{StrengthsAndWeaknesses |