Idol Showdown: Difference between revisions

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| netcode2    = 1v1 Public/Private Lobbies
| netcode2    = 1v1 Public/Private Lobbies
| resources    =
| resources    =
| community    = [https://discord.gg/N6PsF5rxym Discord Server]
| community    = '''[https://discord.gg/N6PsF5rxym Discord Server]'''
| float        = None
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| width        = 97%
| width        = 97%

Revision as of 14:50, 11 May 2024

IS Logo.png

Idol Showdown is a fighting game featuring personalities from Hololive Production, a VTuber agency created by Cover Corporation. It is being developed by Besto Game Team, and was released worldwide on May 5th, 2023 for PC.

The Battle System

Idol Showdown
(IS)
IS Cover.png
Developers

Besto Game Team

Systems

PC (Steam)

Official Websites

Idol Showdown Twitter

Online Play

Rollback Netcode

1v1 Public/Private Lobbies
Community Channels

Discord Server

Official News

June 13, 2024 - Patch Version 4.0.10

Patch v4.0.10

Online
  • Added more stability for public/private lobbies
  • Fixed issue where Elo will be lost in private lobbies
  • Fixed issue of persisting ports (during repeated lobby rejoins) causing hard crashes
Gameplay
  • All Throws no longer grant counterhit SC
Aki:
  • 214 L/M - Bugfix: resolved issue where the beam could sometimes come out from the Icon even while Aki was being hit.
Suisei:
  • Resolved issue where Suisei would be knocked out at an inconsistent angle after a grab move that released her in midair.
  • EX: Suisei's 236H
Kiara:
  • Call-in: Bugfix, When performed out of a corner, Kiara will now correctly spawn behind the player
Rebinding
  • Fixed CSS not giving P2 UI controls if P2 opened rebinding screen.
  • Fixed P1/P2 CSS cursors overlapping rebinding screen
  • Fixed Rebinding screen not giving P2 UI controls if P1 switches to it's tab.
  • Minor Rebinding screen UI tweaks

All items...

IS Wiki Roadmap

Click here for character page roadmaps.

41% complete
Page Completed To-do %
Controls
  • Explain all controls used in the game.
100%
FAQ
  • Fill in frequently asked questions related to netplay, offline play, game mechanics, etc.
100%
Glossary
  • Add in-game terminology and common terms.
  • Polish existing description. Add in missing terms if there are any
75%
HUD & UI
  • Create an image with a screenshot of the game UI, overlay labels on the image, and explain the labels on the page's contents.
100%
System
  • Offense: Explain Throws, Combos, Superchat Cancels, and offensive move properties (armor, invulnerability).
  • Defense: Explain Blocking, Instant Block, Throw Techs.
  • Collab: Explain Off-collab, Collab Assist at a general level.
  • Polish existing descriptions, provide images for tech throws, gauges
75%
Resources
  • External Resources linked.
  • Add more Resources that are relevant to current patch.
75%
Game Data
  • List miscellaneous frame data.
  • Polish existing descriptions and add more miscellaneous frame data.
50%
Collabs
  • Create MoveData box for all Collab and Off-collab assists and explain what each of them do, in headers per character.
  • Polish existing descriptions and add future Collab and Off-collab assists.
75%
Virtual Frontier
  • 3.0 Items and Events
  • List items that can be added to the Collection and their effect.
  • List all possible Event types.
  • Polish existing formatting and add future reworks to single player.
70%